|
Vergere
Aug 19, 2010 20:56:26 GMT -5
Post by Dendrite on Aug 19, 2010 20:56:26 GMT -5
How 'bout 37? (She's kinda similar to Supreme Chancellor Palpatine)
|
|
|
Vergere
Aug 22, 2010 12:05:03 GMT -5
Post by bountyhunter9 on Aug 22, 2010 12:05:03 GMT -5
I'd be good with 39. Thirty-seven is less appealing to me, but I'd be good with it if Gwek and Surf would prefer that cost.
|
|
|
Vergere
Aug 23, 2010 11:52:03 GMT -5
Post by gwek on Aug 23, 2010 11:52:03 GMT -5
Given that she's a Fringe piece (and can help any faction), I would tend to err on the side of caution and agree with BH: 39.
I'm tentatively putting the cost at 39 to wait for a 4th vote (unless Dendrite strongly objects).
Vergere Faction: Fringe Cost: 39 Hit Points: 90 Defense: 19 Attack: 0 Damage: 0
Unique Betrayal (On an attack roll of natural 1 against this character, the attacker joins this character's squad until the end of the skirmish) Dark Master (At the start of the skirmish, choose a Unique allied character. That character may spend Vergere’s Force points as if they were its own.)
Force 3, Force Renewal 1 Force Alter (Force 1: range 6; any 1 enemy rerolls its last attack) Force Cloak (Force 2, replaces turn: For the rest of the skirmish, this character gains Cloaked) Force Heal 30 (Force 2, replaces attacks: touch; remove 30 damage from a living character) Force Stun (Force 1, usable only on this character's turn: range 6; target living enemy is considered activated this round; save 11)
Commander Effect: Each wounded Unique ally with a Force rating within 6 squares gets +4 Attack against adjacent enemies.
|
|
|
Vergere
Aug 23, 2010 13:44:53 GMT -5
Post by Dendrite on Aug 23, 2010 13:44:53 GMT -5
39 it is, then. I see your point about her fringeness.
|
|
|
Vergere
Aug 24, 2010 10:26:15 GMT -5
Post by gwek on Aug 24, 2010 10:26:15 GMT -5
Okay, so Vergere now joins the growing list of those needing a 4th vote.
|
|
|
Vergere
Aug 28, 2010 22:33:09 GMT -5
Post by gwek on Aug 28, 2010 22:33:09 GMT -5
Because there's no additional feedback, I'm calling her finalized.
Vergere Faction: Fringe Cost: 39 Hit Points: 90 Defense: 19 Attack: 0 Damage: 0
Unique Betrayal (On an attack roll of natural 1 against this character, the attacker joins this character's squad until the end of the skirmish) Dark Master (At the start of the skirmish, choose a Unique allied character. That character may spend Vergere’s Force points as if they were its own.)
Force 3, Force Renewal 1 Force Alter (Force 1: range 6; any 1 enemy rerolls its last attack) Force Cloak (Force 2, replaces turn: For the rest of the skirmish, this character gains Cloaked) Force Heal 30 (Force 2, replaces attacks: touch; remove 30 damage from a living character) Force Stun (Force 1, usable only on this character's turn: range 6; target living enemy is considered activated this round; save 11)
Commander Effect: Each wounded Unique ally with a Force rating within 6 squares gets +4 Attack against adjacent enemies.
|
|