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Post by bountyhunter9 on Jan 26, 2010 17:22:59 GMT -5
Regen 20 is a good idea. I was thinking of it, but I wasn't sure if regenerative abilities would fit with the character in the same manner as it would with the characters WotC has given Regeneration to (Durge, Canderous, Trandoshans). Good idea though; it'll really help him with his last stands.
I agree that it would probably be best to get him under 35 points, as the NR doesn't have any really good characters in that range, like it does with the 38-54 range.
To get the cost down, here are some things we could do:
-lower his starting Force point total to 1 -lower Regeneration 20 to Regeneration 10 -drop the HP to 90 and the attack to 11 -maybe drop one of the Lightsaber powers
All except the last are minor changes, but will help to bring his cost down in the end (we don't have to do all of them if we don't want to). The issue I have with the LS powers it that both have amazing synergy with Twin Attack. If he had one of them, I would be okay with it, but both seems like overkill to me. I think we can do one of two things:
1. Drop Twin Attack and Lightsaber Sweep in favour of Double Attack and Whirlwind Attack (no synergy between those two)
2. Drop either Lightsaber Sweep or Lightsaber Riposte (probably Riposte)
Thoughts?
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Post by gwek on Jan 27, 2010 1:03:07 GMT -5
Myself, I like the Sweep/Twin synergy... and if your opponent is silly enough to let you get a lot of mileage out of it, he gets what he deserves!
If we're going to lose Sweep or Riposte, my vote is for Riposte.
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Post by saber1 on Jan 28, 2010 12:23:00 GMT -5
If we're going to lose Sweep or Riposte, my vote is for Riposte. I concur. I would also accept a drop to Regen 10 (though it does not feel like a good fit for the character either way) and/or dropping his starting force to 1.
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Post by Roque Saber on Jan 29, 2010 16:15:07 GMT -5
Force could be dropped to 1...but that would really limit his use of force powers. I really don't think HP should drop below 100, the way his pieces works requires a high HP. Regen could be reduced to 10. Finally, I think both saber powers should stay. It's the combination of all his abilities that make him effectively represent the character.
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Post by xpraider on Jan 29, 2010 21:48:08 GMT -5
So one of the big things is that we want him to be able to stay alive a bit longer. What if we dropped his HPs a bit, but instead of Regen we give him Parry. Which will give him some defense against melee hordes, which is what he faced down. That way we can drop his stats safely while giving him a way of staying alive a bit longer.
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Post by saber1 on Jan 30, 2010 13:35:14 GMT -5
So one of the big things is that we want him to be able to stay alive a bit longer. What if we dropped his HPs a bit, but instead of Regen we give him Parry. Which will give him some defense against melee hordes, which is what he faced down. That way we can drop his stats safely while giving him a way of staying alive a bit longer. I am generally hesitant to give out abilities like Parry. However, in this case, we could work it into the stats effectively.
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Post by saber1 on Jan 30, 2010 13:44:53 GMT -5
Ganner Rhysode Cost: ? HP: 100 DEF: 18 ATT: 12 DA: 20
Unique Melee Attack Twin Attack Regeneration 10 Shii-Cho Style
F2 FR 1 Force Bubble Force Repulse 3 Lightsaber Sweep Lightsaber Riposte
This might work, though Parry will likely add several points to his cost (especially as he can easily gain Evade, making him an uber-Jarael)
I also thought of other ways to make him more conditional and accurate to Ganner's final moments.
Protective Renewal (This character gains Force Renewal 1 while a wounded ally is within 6 squares/LOS) Protective Parry (This character gains Parry while a wounded ally is within 6 squares/LOS)
Either idea fits his final stand. Within 6 squares would limit him at the cost of feeling a bit off as he stood alone. Line of Sight, although different from the existing Protective +20, feels more accurate to the character and fits the theme of his crowd-control abilities. Thoughts?
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Post by Roque Saber on Feb 1, 2010 13:23:48 GMT -5
As said before, I don't think a Protective ability fits. I like the version that's currently posted. Parry would be overkill and, as said, could make him an uber Jarael.
As he stands, I would price him around mid to high 30's.
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Post by bountyhunter9 on Feb 1, 2010 15:48:25 GMT -5
I agree that a Protective kind of ability may not fit as well as going with basic abilities that would represent his final stand.
I think mid-to-high 30s is a bit low. His base states are unimpressive, but his abilities, namely Twin Attack and Shii-Cho Style, are very good. He has Force Renewal, which is exceptional, and he has Force Bubble, which is one of the best defensive abilities in the game. There is also a lot of synergy with Twin Attack and Lightsaber Sweep & Riposte. I'd say his cost should be about 43-47 in his current version.
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Post by Roque Saber on Feb 1, 2010 17:51:10 GMT -5
True...but I hope his cost is a little less than that. Mara dominates the 40's region, and I don't think Ganner would be a reasonable take over her. Maybe 39-41?
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Post by bountyhunter9 on Feb 1, 2010 19:03:38 GMT -5
Yeah, that would be better, but I think we need to make some minor changes to shave a few points off of him. Going with the most recently posted version, I've made some changes (I'll note them at the end):
Ganner Rhysode
Cost: 40 HP: 100 Def: 18 Atk: +11 [-1] Dmg: 20
Special Abilities: Unique Melee Attack Twin Attack Regeneration 10 Shii-Cho Style
Force Powers: Force 1 [-1] Force Renewal 1 Force Bubble Force Repulse 3 Lightsaber Sweep Lightsaber Riposte
Changes noted in square brackets. I dropped the attack a point, as it's still bumped up to very high levels by Shii-Cho Style, and dropped the starting Force to 1, and with his almost reliance on potent Force powers this will drop the cost a bit more than it normally would. As for the cost, I could see it go a point either way, but not much else than that (unless of course we want to make more changes). Thoughts?
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Post by Dendrite on Feb 1, 2010 22:13:54 GMT -5
I like this version, though I'm not quite sold on Regeneration. I suppose it could work to the desired effect, but when he's ideally surrounded by angry Vong, it won't make much difference.
I'm also not sure about Repulse. I would almost say make it Repulse 4...
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Post by Roque Saber on Feb 2, 2010 18:31:02 GMT -5
If he only has 1 force to start with, he'll rarely be able to pull off Repulse 3, let alone Repulse 4. Right now, I think he's a little overcosted. Although the combo of Twin with Sweep and Riposte is dangerous in the right conditions, he's not an all around brute like Kol or even Mara. Shii-Cho is too conditional to be worth a ton of points, even if he gets a big boost. As he is, I would put him around 36-38 as a rival for Kol's spot. Kol's the beast, Ganner is the specialized.
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Post by bountyhunter9 on Feb 2, 2010 18:59:46 GMT -5
If he only has 1 force to start with, he'll rarely be able to pull off Repulse 3, let alone Repulse 4. Right now, I think he's a little overcosted. Although the combo of Twin with Sweep and Riposte is dangerous in the right conditions, he's not an all around brute like Kol or even Mara. Shii-Cho is too conditional to be worth a ton of points, even if he gets a big boost. As he is, I would put him around 36-38 as a rival for Kol's spot. Kol's the beast, Ganner is the specialized. Comparing him to Kol, and even Mara, is not a good idea. Kol has base stats identical to characters at double his cost, and is one of the most undercosted characters in the game. He could have easily costed in the mid-to-high 40s, if not more. Force Bubble should not be underestimated, even with his low base stats. Shii-Cho boosts these up quite high, too. I think 39, 40, 41 is good for this Ganner. But we are talking about less than an extra Uggie Demo here.
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Post by Roque Saber on Feb 2, 2010 20:09:33 GMT -5
I'm hesitant, but ok. I would be fine with 40 or 41, but not much higher. There's just too many ways to get around things like Bubble and Shii-Cho nowadays, you can't really ever rely on them to make a character.
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