|
Post by Dendrite on Dec 15, 2009 15:25:10 GMT -5
Ganner Rysode - New Republic - 39 pts
HP: 120 DEF: 19 ATT: 13 DA: 20
-Unique -Melee Attack -Double Attack -Opportunist -Gregarious -Draw Fire
Force 4 -Jedi Mind Trick -Force Bubble -Levitation
A good opportunity to use force powers leviation and bubble I think. I played off of him confident nature, giving Opportunist and Draw Fire, as well as his show-of nature with Gregarious. For that, I also gave him a lower-than-average Defense.
|
|
|
Post by gwek on Dec 16, 2009 21:20:47 GMT -5
I'm wondering if we want to base Ganner on his "last stand," which would lead to a very different looking piece.
|
|
|
Post by Roque Saber on Dec 17, 2009 1:02:29 GMT -5
Ganner's last stand is the way to go on this one, IMO. It's the most emotional, memorable moment of Ganner for me. Here's what we've got from the database. 15. Ganner Rhysode, Jedi Legend Cost: 45 HP: 110 Defense: 18 Attack: +10 Damage: 20 Special Abilities: Unique Melee Attack Double Attack Avoid Defeat "None Shall Pass" (When making Attacks of Opportunity with this character, it automaticlly hits unless you roll a natural one) Last Stand (If HP are 40 or less, you get +3 Attack, +3 Defense. and +10 Damage) Force Powers: Force 5 Lightsaber Sweep Lightsaber Riposte Lightsaber Deflect One with the Force (Replaces turn, only use when HP are less than 40, you regain all lost Force Points.) I don't think he needs those new abilities. All we would need to do to recreate "None Shall Pass" is give him Opportunist and Quick Reactions. He's gonna be a tank, no matter what. Take tons of damage an deal it right back out. Definitely Riposte, I'm even entertaining the idea of Twin Attack (killer AoOs) and Repulse. "Oh look, you're all adjacent to me, how lovely. *insert Force Repulse* What's that, you triggered an AoO by moving away, bummer..." *whackwhack*
|
|
|
Post by gwek on Dec 17, 2009 1:35:43 GMT -5
I don't think Force Repulse triggers an AoO, does it?
I would go with Twin, because it will be great with both AoOs and Lightsaber Sweep. Possibly Crowdfighting, as well. Maybe even Mighty Swing.
I think he should be as streamlined as possible, and geared toward the single function of making a stand.
|
|
|
Post by Roque Saber on Dec 17, 2009 2:05:07 GMT -5
From Bloomilk glossary: If an enemy moves out of a square adjacent to a character, that character can make an attack of opportunity against that enemy. Repulse triggers involuntary enenmy movement, so it provokes an AoO. (It's a fun tactic to try with figures like Kol, let them base you and then force push them away) Ganner Rhysode Cost: -- HP: 110-150 Defense: 21 Attack: +12 Damage: 20 Special Abilities: Unique Melee Attack Twin Attack Opportunist Quick Reactions Avoid Defeat Force Powers: Force 5 (Force 2, Renewal 1?) Lightsaber Sweep Lightsaber Riposte Force Repulse? Lightsaber Deflect?
|
|
|
Post by gwek on Dec 17, 2009 2:31:35 GMT -5
Involuntary movement doesn't count, and doesn't provoke an AoO (I just checked bloomilk, and each description of Force Push and Force Repulse notes this explictly).
I think what you've got for Ganner looks decent overall, but it's going to be a crowded card. We should trim anything he doesn't need.
|
|
|
Post by saber1 on Dec 17, 2009 12:15:10 GMT -5
Here is a Ganner I came up with several months ago.
Ganner Rhysode, Jeedai Cost: 54 Faction: New Republic Hit Points: 120 Defense: 19 Attack: 12 Damage: 20
Special Abilities Unique, Melee Attack, Double Attack Gregarious (+4 Attack if an ally is within 6 squares) Jeedai (Suppresses Yuuzhan Vong commander effects within 2 squares) None Shall Pass (Enemy characters without Flight may not move out of a square adjacent to this character)
Force Powers Force 2, Force Renewal 1 Complete Oneness with the Force (Force 4: For rest of skirmish, this character gains +4 Attack, +10 Damage and Twin Attack and at the end of each of its turns, this character takes 10 Damage which cannot be reduced, prevented or redirected. This character cannot be healed.) Force Bubble (Force 1: When this character takes damage, reduce the damage dealt by 20) Force Push 3 (Force 3, replaces turn: range 6; 30 damage to target and to each character adjacent to that target, and push back target and each character adjacent to that target 3 squares if Huge or smaller)
|
|
|
Post by Roque Saber on Dec 18, 2009 0:15:23 GMT -5
Intersting. He's a much weaker piece. His main gimmick is Complete Oneness with the Force which, to be honest, I don't like a whole lot.
O really? Hmm...
|
|
|
Post by saber1 on Dec 18, 2009 11:40:10 GMT -5
Intersting. He's a much weaker piece. His main gimmick is Complete Oneness with the Force which, to be honest, I don't like a whole lot. [/quote] What don't you like about it? Also, he isn't exactly a weak piece. 120 HP bolstered by Force Bubble, Double Attack with the possibility of Twin at an attack of 20 for 30 Damage a hit and enemies can't leave adjacency is a pretty stout character. Complete Oneness may be a "gimmick" (like FP 5 is on Kyp, for instance or Cortosis Gauntlets on Imp Knights) but let's face it, what else is Ganner known for other than his fateful end? He was an average Jedi until he surrendered completely to the force. Once he did, he was a juggernaught but he knew it wouldn't last. He knew he wouldn't last.
|
|
|
Post by gwek on Dec 18, 2009 12:09:49 GMT -5
I will mirror RS's lack of fondness for Complete Oneness With the Force.
My issue with it (quite possibly his as well) is that it's too complicated for a SWM special ability. Although there are exceptions, most special abilities and Force powers have one primary effect, sometimes with one or more secondary effects.
For example, Force Push, which is one of the more complex, has the primary effect of doing damage and the secondary effect of pushing opponents. (I think it may also have a secondary effect of activating opponents in some forms).
Yours just does too much stuff. In fairness, though, I'm not overly fond of the database Ganner, because of the number of custom abilities he has.
*****
Trying to keep custom abilities as mininal as possible...
Twin Attack works with Lightsaber Assault and Lightsaber Sweep, right? If so, I'd start by giving him Twin and both of those.
Probably give him mediocre stats (on par with Kyp Durron perhaps), probably Force 4 to start.
Add Loner and Quick Reactions for flavor. Possibly add Mighty Swing as a damage booster (so if he stands still, he does more damage).
I don't think we can get the flavor without at least one custom ability, though, so:
Last Stand (If no allies are within 6 squares, this character gains Force Renewal and Regeneration 20).
Now we've got a character who is pretty effective normally, but VERY effective when he's left alone and doesn't have to move.
*****
Ganner Rysode Cost: 30s? Faction: New Republic Hit Points: 100 Defense: 18 Attack: 11 Damage: 20
Unique Melee Attack Mighty Swing Last Stand (If no allies are within 6 squares, this character gains Force Renewal and Regeneration 20) Loner Quick Reactions
Force 4 Lightsaber Assault Lightsaber Sweep
*****
He probably needs a defensive ability (Regenation is nice, but will be overwhelmed by superior numbers). In terms of dishing out damage, though, he's a potential monster, as long as he uses FPs.
With Lightsaber Assault and Mighty Swing, he's doing 2 attacks for 30 damage at +15. If anyone provokes an AoO, he does 30 damage at +17. If multiple targets surround him, it's time for Lightsaber Sweep with Mighty Swing, potentially doing 60 damage to each adjacent enemy (again, at +15).
|
|
|
Post by saber1 on Dec 18, 2009 12:19:59 GMT -5
Last Stand (If no allies are within 6 squares, this character gains Force Renewal and Regeneration 20). If you don't like COWtF, that's cool. However, your reason seems a bit odd considering you are adding a SA thats nearly as "complicated" as COWtF. Last Stand adds two new SA to the figure and its based on a condition that needs to be checked during each of Ganner's turns. Mine is a static gain to ATK & DAM stats, addition of Twin and 10 Damage per turn. I'm no rocket scientist, but it doesn't seem all that complicated. Doesn't GMY have a conditional gain of +4 ATK and Twin? Not terribly different in concept.
|
|
|
Post by gwek on Dec 18, 2009 12:48:13 GMT -5
There's also all that can't heal/takes damage that must be addressed in a unique way stuff...
I think most SWM powers are basically "If A, then B".
Yours is "If A [spend FPs], then B [gain extra abilities], but also C [cannot heal or be healed] as well as D [takes recurring damage], which E [is an exception to the rule for how damage is normally dealt with]."
It's not actually bad, but should probably be broken down into 2 or 3 separate things.
|
|
|
Post by xpraider on Dec 18, 2009 13:54:22 GMT -5
Ganner as his last stand IMO should have a few basic things. Twin and sweep. Beyond that I think Crowd fighting would probably be appropriate, as well as quick reactions and/or flurry. Other than that I would think he'd be a fairly mediocre jedi, along the lines of Jacen/Jaina/Kyp. So here's a basic version:
Ganner Rhysode Cost: 32 HP: 90 Def: 18 Atk: 10 Dam: 20
Special Abilities: Unique, Melee Attack, Twin Attack, Crowd Fighting, Flurry Attack
Force Powers: Force 4 Lightsaber Sweep Use the Force
So basically he can run up 6, use the force for a 40 damage Crit, get 2 more attacks from the Flurry, and still get another attack from the initial strike. For a possible total of 100 damage to a single character, or twin sweep a bunch of other characters for a possible 40 damage each. And if it's in a crowd, he's much more likely to hit.
|
|
|
Post by gwek on Dec 18, 2009 14:05:46 GMT -5
I really like the Twin/UtF/Flurry combo, but it seems more suited to a "dueling" character (for example, if we were going to do another Corran Horn, based on his duel with... whichever Vong it was he dueled...). Wasn't the appeal of Ganner's last stand that he took on a huge horde of enemies?
|
|
|
Post by xpraider on Dec 18, 2009 14:31:11 GMT -5
yeah. It is. But he could also run up, use the force to do 40 damage to a character and use the flurry on someone else too.
But maybe it's an idea better suited to someone else, though I like it too.
|
|