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Post by generalgrevious on Jul 9, 2009 11:41:47 GMT -5
How would we do that? XD
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Post by generalgrevious on Jul 9, 2009 11:50:48 GMT -5
Updated to be up to date with WotC
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Post by Jm419 on Jul 9, 2009 14:32:46 GMT -5
Alright, sounds good.
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Post by bountyhunter9 on Jul 25, 2009 13:20:59 GMT -5
So...what's the decision on Force Thrust?
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Post by Jm419 on Aug 12, 2009 14:31:55 GMT -5
Hmm. I still think we should contact Rob. Maybe GG can talk to him at Gen Con.
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Post by bountyhunter9 on Aug 14, 2009 15:49:11 GMT -5
That's a very good idea. I think that would be for the best, as we would all be satisfied with the answer.
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Post by Jm419 on Aug 14, 2009 16:09:26 GMT -5
When is Gen Con?
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Post by generalgrevious on Aug 16, 2009 22:19:22 GMT -5
I did not get a chance to talk to Rob, sorry guys D:.
As for force thrust maybe just make it like force push but only with a save.
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Post by bountyhunter9 on Aug 17, 2009 9:57:45 GMT -5
So do you think Force Thrust 5 would be good at line of sight, GG?
I think we should take a vote or something, to decide on our interpretation of Force Thrust. Our two options are a thrust of the Force, and a lightsaber thrust:
1. Force Thrust is a powerful thrust of the Force, and should have increasing ranges like this: Force Thrust 1: Range 6 Force Thrust 2: Range 8 Force Thrust 3: Range 10 Force Thrust 4: Range 12 Force Thrust 5: Line of sight
Or
2. Force Thrust is a powerful thrust of a lightsaber, and should have increasing ranges like this: Force Thrust 1: Range 6 Force Thrust 2: Range 7 Force Thrust 3: Range 8 Force Thrust 4: Range 9 Force Thrust 5: Range 10
Now, everyone post which option you think is best (or what your interpretation of Force Thrust is).
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Post by generalgrevious on Aug 17, 2009 12:36:25 GMT -5
I vote 1.
If it were a thrust of a lightsaber it would be too much like Throw. But with 1 I guess its a lot like push still....
Maybe something like this
Force Thrust 1 (Force 1; Replaces attacks; Range 6, 20 damage to target; Save 11) Force Thrust 2 (Force 2; Replaces attacks; Range 8, 40 damage to target; Save 11) Force Thrust 3 (Force 3; Replaces turn; Range 10, 40 damage to target and 20 damage to each adjacent character; Save 11) Force Thrust 4 (Force 4; Replaces attacks; Range 12, 60 damage to target; Save 11) Force Thrust 5 (Force 5; Replaces turn; Sight, 80 damage to target and 20 damage to each adjacent character to the target; Save 11)
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Post by Jm419 on Aug 17, 2009 16:59:14 GMT -5
GG, I think your higher level thrusts are too powerful. 80 unpreventable Damage for 5 FP?
I also like #1 - the even numbers are closer to WotC.
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Post by generalgrevious on Aug 17, 2009 17:20:02 GMT -5
Its a 50/50 save on the 80 damage JM.
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Post by bountyhunter9 on Aug 17, 2009 18:17:58 GMT -5
So we have 2 votes for #1, and 0 for #2.
I think GG's Force Thrusts look very good, they just need a little bit of tweaking:
First, on a successful save, that damage characters should take half damage, as we have seen in Force Thrust 1 and in the glossary text of the power.
And secondly, I think it should cap out at 60 damage, so level 5 should stay at 60 damage.
Other than that, I think they look good.
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Post by Jm419 on Aug 17, 2009 18:39:38 GMT -5
Or go up by 10 damage each time.
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Post by bountyhunter9 on Aug 17, 2009 19:00:22 GMT -5
But then we can't do half damage on the save (which I found out that the glossary states). Personally, I like GG's the most, taking in what I've posted above.
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