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Post by Jm419 on May 5, 2009 18:07:31 GMT -5
Okay, that's fine with me. What are you thinking for HP?
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Post by generalgrevious on May 8, 2009 8:53:39 GMT -5
I like him... maybe just change Fear to something like Force Fear to not confuse it with the other ability I made.
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Post by Jm419 on May 9, 2009 13:40:27 GMT -5
Yeah...we really need to update the Custom Abilities and FPs databases.
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Post by bountyhunter9 on Jun 17, 2009 15:40:30 GMT -5
Yeah. How much HP are we talking about? 80? 90? I think that increase would be fine, without influencing the cost.
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Post by Sharrakor on Jun 17, 2009 16:13:02 GMT -5
Now that Jedi Academy has been released (and I know WotC now has their own Sith Lord, but oh well, I got to it first ), I was thinking about changing him up slightly: Sith Lord (29) HP: 70 Def: 18 Atk: +9 Dmg: 20 Special AbilitiesMelee Attack; Double Attack Force Focus (Enemies who roll to save against this character’s Force Powers get -2 to the result) Force PowersForce 2; Force Renewal 1 Force Lightning 1 Fear (Force 1, usable only on this character's turn: range 6; target living enemy gets -2 to all saving throws until the end of the round) Does that look ok?
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Post by bountyhunter9 on Jun 17, 2009 16:16:41 GMT -5
Hmm. That is definitely interesting. Renewal on a non-unique. Has that ever been done before?
If he keeps the current FPs, I think you can drop the starting FP to 1 (he has only level 1 powers and no MotF), and drop Force Focus, as neither power have saving throws involved.
Fear is a very cool Force power, I like it. Makes him a good support piece for the faction.
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Post by Sharrakor on Jun 17, 2009 16:20:53 GMT -5
Yeah both WotC's Disciple of Ragnos and Exceptional Jedi Apprentice have FR1.
I was thinking of keeping both Force Focus and Fear, to act as a semi-counter to GOWK.
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Post by bountyhunter9 on Jun 17, 2009 16:23:25 GMT -5
Ohh, yeah. Lol. I forgot about the new set.
I really like Fear, and as you said it would wrok really well against GOWK, but neither Fear nor Lightning 1 have a saving throw, so Force Focus isn't necessary (it wouldn't ever come into effect).
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Post by Roque Saber on Jun 17, 2009 19:34:04 GMT -5
We need to change the name though, since there is an official "Sith Lord"
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Post by Sharrakor on Jun 17, 2009 20:59:10 GMT -5
Ohh, yeah. Lol. I forgot about the new set. I really like Fear, and as you said it would wrok really well against GOWK, but neither Fear nor Lightning 1 have a saving throw, so Force Focus isn't necessary (it wouldn't ever come into effect). For a moment I thought Lightning did have a save. Silly me. What if I replaced Lightning (as the other Sith Lord has it) with Force Burst 1 (Force Burst)? As for the name, what about Sith Shadow? Or what about Exceptional Sith Lord ( )
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Post by bountyhunter9 on Jun 18, 2009 7:57:56 GMT -5
Force Burst 1? Have we seen that before? We have seen Force Burst (2, I guess). Would Force Burst 1 be like this:
Force 1, replaces turn: 10 damage to all other characters within 6 squares, save 11
As for the name, I have no idea where to go. I would try and stay away from Exceptional Sith Lord, b/c that just doesn't sound, well right (like the EJA, lol). As for Sith Shadow, that sounds more like a Sith Assassin or a Sith who is very stealthy, and that doesn't seem to fit well with this character. What do you think?
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Post by Roque Saber on Jun 18, 2009 11:48:31 GMT -5
Sith Adept? Sith Master? And I wouldn't add Burst 1, thats a little weak if it's gonna replace turn. How about Sith Hunger? And if you added that, you could even call the piece Sith Harvester or Sith Hungerer, etc
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Post by bountyhunter9 on Jun 18, 2009 12:54:54 GMT -5
Those would be good, but we already have a Sith Master in Stat Creation. Sith Adept could work.
Yeah, Burst 1 is very weak, but that's a version I created just looking at Burst 2. Sith Hunger could work. Perhaps, to add a new dynamic to the faction, you could give him Push 1/2 or Repulse?
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Post by Jm419 on Jun 19, 2009 19:23:49 GMT -5
We don't want the Sith to have Repulse too. They're strong enough.
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Post by bountyhunter9 on Jun 19, 2009 19:54:38 GMT -5
Really? I thought that of the Rebels/NR, too, and then WotC came out with Reikkan/Gen. Wedge. All the Sith have are powerful Sith Lords and costly support pieces. While I'm not saying they NEED Repulse/Push, it would bring something to the faction that could help them become as playable as they should be.
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