Post by bountyhunter9 on Jun 24, 2010 21:31:04 GMT -5
Here is the complete list of Republic minis and their accompanying stats from my new custom set, A Galaxy Divided. Feel free to comment on anything you like or dislike, and bring to attention an incomplete or inaccurate ability description, or something that needs a rename, etc.
1. 501st Jedi Hunter
2. Anakin Skywalker, Champion of the Force
3. AT-XT
4. Disguised Clone Trooper
5. Jocasta Nu
6. Qui-Gon Jinn, Force Spirit
7. Quinlan Vos, Jedi Master
8. Wookiee Chieftain
1. 501st Jedi Hunter
Faction: Republic
Rarity: Uncommon
Cost: 18
Hit Points: 50
Defense: 17
Attack: +7
Damage: 20
Special Abilities:
Accurate Shot
Affinity (May be in an Imperial squad)
Jedi Hunter
Lightsaber Resistance
Rapport (This character costs 1 less when in the same squad as a character whose name contains Skywalker or Vader)
2. Anakin Skywalker, Champion of the Force
Faction: Republic
Rarity: Very Rare
Cost: 48
Hit Points: 110
Defense: 21
Attack: +14
Damage: 20
Special Abilities:
Unique
Melee Attack
Cunning Attack
Deadly Attack
Twin Attack
Force Powers:
Force 2
Force Renewal 1
Lightsaber Assault
Lightsaber Defense
3. AT-XT
Faction: Republic
Rarity: Rare
Cost: 48
Hit Points: 110
Defense: 13
Attack: +7
Damage: 40
Special Abilities:
Affinity (May be in an Imperial squad)
Mounted Weapon
Proton Mortar 40 (Replaces turn: Choose one enemy within line of sight, ignoring cover. That enemy and each character adjacent to that enemy takes 40 damage; save 11)
Rigid
Shields 2
Twin Attack
4. Disguised Clone Trooper
Faction: Republic
Rarity: Common
Cost: 16
Hit Points: 30
Defense: 15
Attack: +6
Damage: 10
Special Abilities:
Order 66
Ambush
Deceptive (+10 damage against an enemy who has activated this round)
Disguise (This character has Diplomat [If an attacker has line of sight to any enemies without Diplomat, this character is not a legal target and does not count as the nearest enemy, even if adjacent] until he attacks or damages an enemy)
Double Attack
5. Jocasta Nu
Faction: Republic
Rarity: Rare
Cost: 22
Hit Points: 70
Defense: 18
Attack: +8
Damage: 20
Special Abilities:
Unique
Melee Attack
Light Tutor (At the start of the skirmish, choose an ally. If that ally does not have a Force rating, it gains Force 1 and can spend this Force point normally; it is considered to have a Force rating for the rest of the skirmish. If that ally already has a Force rating, it gains 1 Force point.)
Force Powers:
Force 1
Force Renewal 1
Force Alter
Force Sense
Force Stun
6. Qui-Gon Jinn, Force Spirit
Faction: Republic
Rarity: Rare
Cost: 18
Hit Points: --
Defense: --
Attack: --
Damage: --
Special Abilities:
Unique
Speed 4
Light Spirit
Force Powers:
Force 5
Force Alter
Jedi Mind Trick
Commander Effect:
Unique allies within 4 squares gain Force Spirit 3 [If this character is defeated, immediately add 3 Force points to an ally with a Force rating; that ally can spend Force points 1 extra time per turn for the rest of the skirmish].
7. Quinlan Vos, Jedi Master
Faction: Republic
Rarity: Rare
Cost: 45
Hit Points: 110
Defense: 20
Attack: +12
Damage: 20
Special Abilities:
Unique
Melee Attack
Double Attack
Impulsive Savagery
Impulsive Twin Attack
Momentum
Force Powers:
Force 5
Force Cloak
Lightsaber Defense
8. Wookiee Chieftain
Faction: Republic
Rarity: Uncommon
Cost: 21
Hit Points: 70
Defense: 16
Attack: +9
Damage: 20
Special Abilities:
Melee Attack
Affinity (May be in an Old Republic squad)
Melee Reach 2
Momentum
Commander Effect:
Wookiee followers get +10 damage against adjacent enemies. Non-Unique followers with Melee Attack can move 2 extra squares on their turn as part of their move.
1. 501st Jedi Hunter
2. Anakin Skywalker, Champion of the Force
3. AT-XT
4. Disguised Clone Trooper
5. Jocasta Nu
6. Qui-Gon Jinn, Force Spirit
7. Quinlan Vos, Jedi Master
8. Wookiee Chieftain
1. 501st Jedi Hunter
Faction: Republic
Rarity: Uncommon
Cost: 18
Hit Points: 50
Defense: 17
Attack: +7
Damage: 20
Special Abilities:
Accurate Shot
Affinity (May be in an Imperial squad)
Jedi Hunter
Lightsaber Resistance
Rapport (This character costs 1 less when in the same squad as a character whose name contains Skywalker or Vader)
2. Anakin Skywalker, Champion of the Force
Faction: Republic
Rarity: Very Rare
Cost: 48
Hit Points: 110
Defense: 21
Attack: +14
Damage: 20
Special Abilities:
Unique
Melee Attack
Cunning Attack
Deadly Attack
Twin Attack
Force Powers:
Force 2
Force Renewal 1
Lightsaber Assault
Lightsaber Defense
3. AT-XT
Faction: Republic
Rarity: Rare
Cost: 48
Hit Points: 110
Defense: 13
Attack: +7
Damage: 40
Special Abilities:
Affinity (May be in an Imperial squad)
Mounted Weapon
Proton Mortar 40 (Replaces turn: Choose one enemy within line of sight, ignoring cover. That enemy and each character adjacent to that enemy takes 40 damage; save 11)
Rigid
Shields 2
Twin Attack
4. Disguised Clone Trooper
Faction: Republic
Rarity: Common
Cost: 16
Hit Points: 30
Defense: 15
Attack: +6
Damage: 10
Special Abilities:
Order 66
Ambush
Deceptive (+10 damage against an enemy who has activated this round)
Disguise (This character has Diplomat [If an attacker has line of sight to any enemies without Diplomat, this character is not a legal target and does not count as the nearest enemy, even if adjacent] until he attacks or damages an enemy)
Double Attack
5. Jocasta Nu
Faction: Republic
Rarity: Rare
Cost: 22
Hit Points: 70
Defense: 18
Attack: +8
Damage: 20
Special Abilities:
Unique
Melee Attack
Light Tutor (At the start of the skirmish, choose an ally. If that ally does not have a Force rating, it gains Force 1 and can spend this Force point normally; it is considered to have a Force rating for the rest of the skirmish. If that ally already has a Force rating, it gains 1 Force point.)
Force Powers:
Force 1
Force Renewal 1
Force Alter
Force Sense
Force Stun
6. Qui-Gon Jinn, Force Spirit
Faction: Republic
Rarity: Rare
Cost: 18
Hit Points: --
Defense: --
Attack: --
Damage: --
Special Abilities:
Unique
Speed 4
Light Spirit
Force Powers:
Force 5
Force Alter
Jedi Mind Trick
Commander Effect:
Unique allies within 4 squares gain Force Spirit 3 [If this character is defeated, immediately add 3 Force points to an ally with a Force rating; that ally can spend Force points 1 extra time per turn for the rest of the skirmish].
7. Quinlan Vos, Jedi Master
Faction: Republic
Rarity: Rare
Cost: 45
Hit Points: 110
Defense: 20
Attack: +12
Damage: 20
Special Abilities:
Unique
Melee Attack
Double Attack
Impulsive Savagery
Impulsive Twin Attack
Momentum
Force Powers:
Force 5
Force Cloak
Lightsaber Defense
8. Wookiee Chieftain
Faction: Republic
Rarity: Uncommon
Cost: 21
Hit Points: 70
Defense: 16
Attack: +9
Damage: 20
Special Abilities:
Melee Attack
Affinity (May be in an Old Republic squad)
Melee Reach 2
Momentum
Commander Effect:
Wookiee followers get +10 damage against adjacent enemies. Non-Unique followers with Melee Attack can move 2 extra squares on their turn as part of their move.