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Post by surfrider56 on May 28, 2010 20:31:46 GMT -5
Can we see a version with all special abilities written out? While he might not NEED to be revised, I think we should look at every mini to see if we can streamline. This is what we Have ... what do we do with it ....
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Post by bountyhunter9 on Jun 24, 2010 0:33:09 GMT -5
It looks like Tholme's stats will fit on a card, so now I think it's a matter of final approval. Do we like this set of stats for Tholme?
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Post by gwek on Jun 25, 2010 0:15:34 GMT -5
I'm not so sure that he'll fit on a card if we use WotC's fonts.
Much as I like Avoid Defeat on him--and he really deserves it--it might have to go.
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Post by bountyhunter9 on Jun 25, 2010 11:31:43 GMT -5
I think surf's fonts may actually be bigger...at least the titles are. If we get Unique, Melee Attack, and Double Attack on the same line, he should fit. But I do agree that if we need to drop something Avoid Defeat is probably the first thing that should go.
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Post by gwek on Jun 25, 2010 13:50:36 GMT -5
I believe Surf's margins are much smaller, and the font he's using for the bolded text is thinner (so some of these abilities might go onto an extra line).
Perhaps we should see if GF can do a card with these stats, assuming we're happy with them.
Personally, I like him as is--if we can fit him.
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Post by surfrider56 on Jun 25, 2010 14:15:10 GMT -5
Well, my Font was FB Agency, the Size was 16 for SA/FP, 14 for Ability/FP Titles (Missed increasing the word "Disruptive" but it wouldn't have affected anything anyway,), and size 12 for descriptions. GF can make a more precise card but I suspect it is what it is ....
I'd actually rather get rid of MOTF; I seem to recall Surprise Move was the reason why it was there, but I think with that power gone ... why does he need it for JMT or Alter ......?
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Post by gwek on Jun 25, 2010 15:58:54 GMT -5
I know the new cards use a different, wider font for the bolded text. Not sure about the main text (I think it's still Agency FB).
The reason I wanted him to have MotF was for JMT and Force Alter. Can't speak for anyone else.
My vote is "He's good if he'll fit on a card."
Anyone else?
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Post by bountyhunter9 on Jun 25, 2010 16:44:38 GMT -5
My vote is "He's good if he'll fit on a card." Same here.
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Post by surfrider56 on Jun 25, 2010 17:56:01 GMT -5
My vote is "He's good if he'll fit on a card." Same here. Yes, alright with me as is. Merely asking that if something goes, MOTF seems silly for use with JMT and Alter ....
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Post by Dendrite on Aug 15, 2010 9:52:35 GMT -5
My vote is "He's good if he'll fit on a card." Same here. Ditto
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Post by surfrider56 on Aug 15, 2010 11:09:16 GMT -5
So ... the question remains ... yes if he fits? Thats D, BH, G and I for a yea if it all fits .....
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Post by gwek on Aug 15, 2010 23:16:38 GMT -5
So... Do we like? Do we want to approve as-is and see if GF can make him fit?
Tholme Faction: Republic Cost: 42 Hit Points: 100 Defense: 19 Attack: 10 Damage: 20
Unique Melee Attack, Double Attack Avoid Defeat (Whenever this character would be defeated, make 2 saves, each needing 11; if both succeed, this character has 10 Hit Points instead of being defeated) Cloaked (If this character has cover, he cannot be targeted by nonadjacent enemies) Disruptive (Suppresses enemy commander effects within 6 squares)
Force 1, Force Renewal 1, Master of the Force 2 Force Alter (Force 1: range 6; any 1 enemy rerolls its last attack) Jedi Mind Trick (Force 1, usable only on this character's turn: range 2; target living enemy is considered activated this round and cannot make attacks of opportunity this turn; save 11)
A master of subterfuge, Tholme ran the Jedi Order's spy network during the Clone Wars.
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Post by Dendrite on Aug 16, 2010 10:01:45 GMT -5
I think so
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Post by gwek on Aug 16, 2010 11:06:01 GMT -5
Any specific doubts?
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Post by bountyhunter9 on Aug 16, 2010 17:31:58 GMT -5
It looks good. If it fits, I'd say Tholme's done.
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