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Post by Jm419 on Nov 12, 2009 18:15:13 GMT -5
I think they're in the Database over on WotC.
You need to finish commenting in LaD.
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Post by bountyhunter9 on Nov 13, 2009 14:59:55 GMT -5
Do you have a link? I couldn't find it there.
Oh yeah, lol I forgot I'd only commented about half-way. I'll finish in the next hour.
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Post by Jm419 on Nov 13, 2009 19:27:30 GMT -5
Huh. I guess they aren't.
You could probably google them. Idk.
Lol. And yet, you still didn't really finish.
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Post by bountyhunter9 on Nov 13, 2009 19:33:58 GMT -5
I searched google, came back with nothing. Weird how it's not in the WotC database. It's not that much of a mistake.
I managed to find stats for some of the ships I'm interested in, but I couldn't find stats anywhere for Anakin's Interceptor, Obi's Interceptor and Vader's TIE. Do you know the stats for any of those.
Lol. Did I forget a faction? I don't remember commenting on the Separatists, maybe I forgot them...
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Post by Jm419 on Nov 14, 2009 12:02:18 GMT -5
That's bizzarre. I wouldn't have thought WotC would have destroyed all the references to the set.
Okay, let me see.
Obi-Wan's Jedi Interceptor Cost: 7 Hull: 1/0 Defense: 17 all sides
Weapons Laser Cannon: +5 Attack, 1 Damage. +1 Damage to full strength ships. Ion Cannon: +5 Attack, 1 Damage. +1 Damage to full strength ships.
Abilities Unique Interceptor: (Not stopped by fighters without Interceptor) Jedi Command +2: (Adjacent allied fighters get +2 Attack)
Anakin Skywalker's Jedi Interceptor Cost: 8 Hull: 1/0 Defense: 17 all sides
Weapons Laser Cannon: +5 Attack, 2 Damage. +1 Damage to full strength ships. Ion Cannon: +5 Attack, 1 Damage. +1 Damage to full strength ships.
Abilities Unique Interceptor: (Not stopped by fighters without Interceptor) Jedi Evasion 1: (Reduce damage dealt to this ship by 1)
Darth Vader's TIE X1 Advanced Cost: 11 Hull: 1/1 Defense: 19 all sides
Weapons Laser Cannon: +6 Attack, 2 Damage.
Abilities Unique Interceptor: (Not stopped by fighters without Interceptor) Evasion: (Reduce by 1 the damage dealt to this ship by non-adjacent enemies) Sith Command +2: (Adjacent allied fighters gain +2 Attack)
The Rebels...lol. I don't think we ever finished that discussion. And the Mandos...
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Post by bountyhunter9 on Nov 14, 2009 15:25:08 GMT -5
Cool. Thanks. Wait, why does Vader's TIE have that Evasion SA when he can only be hit by adjacent ships anyway? Lol.
Whoops. I'll be sure to post there this time around.
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Post by Jm419 on Nov 14, 2009 16:50:54 GMT -5
Well, my house rules eliminated some of those. The range is unlimited in the WotC game for all ships, but since the range for fighters is only 2 squares in my house rules, that ability gets eliminated, usually, though it's playable.
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Post by bountyhunter9 on Nov 15, 2009 9:00:43 GMT -5
Can't fighters only attack/be attacked by adjacent ships? I though that was under WotC's rules.
So, anyway, are there any ships you would suggest I buy? Ebay doesn't have a lot of selection, and TIE Fighters cost like 4 buck each. Would buying a booster case, and then some singles, just be cheaper/easier?
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Post by Jm419 on Nov 15, 2009 13:27:44 GMT -5
No, I don't believe so.
Holy crap. $4 for a TIE? Geez. My fleets (I broke them up into Republic, Seps, Imperials, Rebels instead of light-side, dark-side) consist of two or three capital ships each, and 12 fighters. I only have whatever frigates I pulled, and I have the two Class 1s. I have four Star Destroyers, three Venators, a Trade Federation Battleship, the Invisible Hand, three Mon Calamari Cruisers, the Unique fighters I mentioned above, and a three squadrons for each faction - TIES, Interceptors, Bombers, Y-Wings, X-Wings, A-Wings, Jedi Starfighters, Scarabs, Vultures, etc. I spend about $95.00 on that, back when the set came out. It's a nice set of ships, but I have nowhere near 60/60. Probably more like 25/60.
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Post by bountyhunter9 on Nov 15, 2009 13:49:04 GMT -5
Yeah. And there's not a whole lot of selection on ebay.
How many ships do you get in a booster pack? Seven, like SWM? Are the bigger capital ships rare? Would it just be cheaper to buy a case?
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Post by Jm419 on Nov 15, 2009 18:50:26 GMT -5
Not anymore, now.
Yes. It's been a while since I bought a booster. But, the bigger ships are rare - ISDs are especially rare, and they're only UCs in the set. Everyone wants ISDs, or they did, so they never showed up on ebay after about a month after the set came out - and when they did show up, they were spendy.
You really do need about a case to get any decent size to your fleets. They won't be as orderly as my fleets, but then again, it'd be $200 to build my Imperial fleet alone today. A case will run you about $125. If you get two, that's all the ships you should need.
Btw, I want any and all ARC-170s. And Acclimator Assault Ships.
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Post by bountyhunter9 on Nov 16, 2009 15:47:37 GMT -5
Huh. I think I'll buy a case, they're on ebay for just under $100, but then the shipping is very, very high for almost all SSB stuff. I'm just worried about the sellers having opened up the cases already and taken anything useful. I'm looking at the factory-sealed ones that I can file a 'not as described' report with ebay. Just incase.
Lol. Aren't the ARCs rare, or something?
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Post by Jm419 on Nov 16, 2009 19:19:19 GMT -5
I want a ARC 170 squadron for my Republic fleet. But, I never even pulled one - they aren't that good, it's just dumb that they were rares.
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Post by bountyhunter9 on Nov 18, 2009 15:19:32 GMT -5
Yeah. I assume you'd be willing to trade handsomely for them. I'm more interested in the dark side fleets, but of course I'll need a LS fleet to stand up to it. I'll let you know when I get a case.
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Post by Jm419 on Nov 18, 2009 16:44:41 GMT -5
...Maybe. Lol. Depends on what you want. I have an Interdictor I don't really want, and I have some extra Interceptors.
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