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Post by Jm419 on Aug 10, 2009 13:25:15 GMT -5
Okay. Hmm. Freedon Nadd is always an interesting character, you could go with that. And give him Rival for Naga Sadow - they were the rivals, weren't they? Or am I thinking of someone else?
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Post by bountyhunter9 on Aug 10, 2009 13:30:03 GMT -5
Hmm. I believe you are thinking of Ludo Kressh, who was against Naga going to war with the Republic during the Great Hyperspace War. But Freedon did destroy Naga's spirit on Yavin IV. How would we go about Dark Spirit? Make it the same as Light Spirit, except grant stackable FR or MotF and Sith Rage?
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Post by Jm419 on Aug 10, 2009 13:45:03 GMT -5
Oh...scary. He should probably have Incorporeal, at least.
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Post by bountyhunter9 on Aug 10, 2009 14:19:42 GMT -5
Yeah, if I decide to make him a more combat character than purely a support character, I'll give him Incorporeal. As a support character, how does this look:
Cost: 15 HP: -- Def: -- Atk: -- Dmg: --
SAs: Unique Speed 4 Dark Spirit (ignores characters and terrain; cannot open doors; xannot attack or be damaged, and does not count as a legal target, the nearest enemy, or adjacent; not subject to commander effects; does not provide cover; at the start of the skirmish, choose a Unique allied character with a Force rating; that ally gains 1 extra Force point each time it activates and Sith Rage while within 4 squares of this character; this character is defeated if the chosen ally is defeated; an enemy within 6 squares can spend 1 Force point to defeat this character; save 11; this effect replaces that enemy's attacks)
And then we could give it something like this:
Vengeful Spirit (when this character is defeated, you may immediately deal 20 points of damage to the character than defeated it)
What do you think?
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Post by Jm419 on Aug 10, 2009 17:22:27 GMT -5
Vengeful Spirit should have a save, but maybe a high save, 16 or something. But, I like that it grants FR1 and Sith Rage. It's good.
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Post by bountyhunter9 on Aug 10, 2009 18:37:57 GMT -5
Good point on Vengeful Spirit, they should be able to shrug it off in some way. I think a save of 16 would be good. If I do use VS, I think this would fit best on Exar Kun's spirit, b/c he was vengeful or something when he died. Freedon might have been, but I'm only certain about Exar.
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Post by Jm419 on Aug 11, 2009 13:34:54 GMT -5
Exar's spirit accomplished more anyway. I believe...
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Post by bountyhunter9 on Aug 11, 2009 13:43:19 GMT -5
Yeah, I think it did. I'll add it to the set list, and I should have it up with the other Sith shortly.
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Post by Jm419 on Aug 11, 2009 20:09:42 GMT -5
Lol. Good. More Sith to comment on...we have a great discussion there.
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Post by bountyhunter9 on Aug 11, 2009 21:14:36 GMT -5
Yeah. Lot's to talk about. Funny how we got to talking about Sith on the NR thread of a different set. Lol.
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Post by Jm419 on Aug 12, 2009 10:08:33 GMT -5
I was just thinking the same thing, actually. Lol. Are we done here?
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Post by bountyhunter9 on Aug 12, 2009 12:21:38 GMT -5
I think so, other than one thing: is Ackbar overcosted? I think I had the same cost for him with MT, and the NR troopers don't get used much, so I think he may be overcosted for what he does. What do you think?
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Post by Jm419 on Aug 12, 2009 14:22:07 GMT -5
No, and if he is, not by much. Recost at 22, if you're worried about it. TG is a potent ability.
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Post by bountyhunter9 on Aug 14, 2009 16:08:14 GMT -5
Okay, I'll drop him to 22. I think that's everything here.
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Post by Jm419 on Aug 14, 2009 16:34:13 GMT -5
Finally...
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