Post by bountyhunter9 on Jun 27, 2009 18:51:50 GMT -5
Here is the complete list of Fringe minis and their accompanying stats from my second custom set, Scum and Villainy. Feel free to comment on anything you like or dislike, and bring to attention an incomplete or inaccurate ability description, or something that needs a rename, etc.
1. Boba Fett, Mandalorian Bounty Hunter
2. Jango Fett, Mandalorian Bounty Hunter
3. IG-88, Assassin Droid
4. Bossk, Trandoshan Bounty Hunter
5. 4-LOM, Assassin Droid
6. Zuckuss, Gand Bounty Hunter
7. Dengar, Corellian Bounty Hunter
8. Greedo, Rodian Bounty Hunter
9. HK-47, Assassin Droid
10. Zam Wesell, Clawdite Bounty Hunter
11. LIN Demolitionmech
12. Duelist Elite
13. Gorm the Dissolver
14. Jin'ha Warrior
15. Anti-Air Droid
16. Chop'aa Notimo
17. Chop'aa's Basilisk War Droid
18. Kleef
19. Cydon Prax
1. Boba Fett, Mandalorian Bounty Hunter
Cost: 56
Hit Points: 120
Defense: 19
Attack: +10
Damage: 20
Special Abilities:
Unique
Flight
Accurate Shot
Bounty Hunter +6
Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
Furious Assault (Replaces turn: Can move up to 12 squares, then attack each legal target once)
Mandalorian Armor (+2 defense against attacks from nonadjacent enemies)
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
"I see why they call you the best bounty hunter in the galaxy."
2. Jango Fett, Mandalorian Bounty Hunter
Cost: 48
Hit Points: 120
Defense: 19
Attack: +11
Damage: 20
Special Abilities:
Unique
Flight
Twin Attack
Mobile Attack
Jedi Hunter
Bounty Hunter +4
Flamethrower 20
Mandalorian Armor (+2 defense against attacks from nonadjacent enemies)
"I am the best. Always was."
3. IG-88, Assassin Droid
Cost: 45
Hit Points: 110
Defense: 19
Attack: +10
Damage: 20
Special Abilities:
Unique
Droid
Double Attack
Splash 10
Bounty Hunter +4
Flamethrower 20 (Replaces attacks: range 6; 20 damage to target and each character adjacent to that target)
Poison Gas Canister (Replaces attacks: All living characters within 6 squares take 10 damage)
Paralysis Cord (Replaces attacks: range 6; Living target is considered acitvated this round, save 16)
Blaster-Reflective Palm (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11, and another character of your choice within line of sight takes 10 damage, save 11)
"I think, therefore I am. I destroy, therefore I endure"
4. Bossk, Trandoshan Bounty Hunter
Cost: 26
Hit Points: 90
Defense: 17
Attack: +7
Damage: 20
Special Abilities:
Unique
Double Attack
Rend +20
Regeneration 20
Bounty Hunter +4
Grenades 30
"I'm sure Jabba's not paying enough for a bounty hunter of your expertise."
5. 4-LOM, Assassin Droid
Cost: 31
Hit Points: 110
Defense: 18
Attack: +9
Damage: 30
Special Abilities:
Unique
Droid
Bounty Hunter +4
Deadeye
Sniper
Rapport (A character whose name contains Zuckuss costs 1 less when in the same squad as this character)
"I would prefer it if you did not show any resistance. I have ways of enforcing my preferences."
6. Zuckuss, Gand Bounty Hunter
Cost: 29
Hit Points: 80
Defense: 19
Attack:+7
Damage: 20
Special Abilities:
Unique
Accurate Shot
Cunning Attack
Paralysis
Bounty Hunter +4
Rapport (A character whose name contains 4-LOM costs one less when in the same squad as this character)
Intuition
"It's a cold, hard galaxy we live in."
7. Dengar, Corellian Bounty Hunter
Cost: 33
Hit Points: 90
Defense: 17
Attack: +9
Damage: 30
Special Abilities:
Unique
Accurate Shot
Double Attack
Bounty Hunter +4
Jolt
"Go ahead. Try it. I've got nothing to lose."
8. Greedo, Rodian Bounty Hunter
Cost: 11
Hit Points: 40
Defense: 16
Attack: +6
Damage: 10
Special Abilities:
Unique
Bounty Hunter +2
Advantageous Attack
Inaccurate Shot (This character must target the nearest enemy when he attacks)
Misfire (When this character attacks an enemy within 6 squares, he provokes an attack of opportunity from that character immediately before the attack)
Sorry About The Mess (When this character is defeated, adjacent characters take 10 damage; save 11)
"Going somewhere, Solo?"
9. HK-47, Assassin Droid
Cost: 36
Hit Points: 80
Defense: 18
Attack: +10
Damage: 20
Special Abilities:
Unique
Droid
Cunning Attack +20
Accurate Shot
Sniper
Bounty Hunter +4
Flamethrower 20
"Shall we find something to kill to cheer ourselves up?"
10. Zam Wesell, Clawdite Bounty Hunter
Cost: 37
Hit Points: 90
Defense: 19
Attack: +9
Damage: 20
Special Abilities:
Unique
Bounty Hunter +4
Deadeye
Deceptive
Stealth
Accurate Shot
Disguise (This character gains Diplomat until she attacks or damages an enemy)
"Over my dead body."
11. LIN Demolitionmech
Cost: 17
Hit Points: 40
Defense: 15
Attack: +1
Damage: 10
Special Abilities:
Droid
Melee Attack
Satchel Charge
Mines 10
Self Destruct 10
Speed 4
Damage Reduction 10
"Advantage #7: Blast Proof. The LIN Demolitionmech is One Tough Droid."
12. Duelist Elite
Cost: 19
Hit Points: 60
Defense: 15
Attack: +9
Damage: 10
Special Abilities:
Droid
Melee Attack
Double Attack
Duelist (+4 defense against adjacent enemies)
Parry (When hit by a melee attack, take no damage with a save of 11)
Quick Reactions (+6 attack on attacks of opportunity)
A Duelist Elite equipped with an edged blade and set on 'expert level' is quite capable of lethally skewering its opponent.
13. Gorm the Dissolver
Cost: 33
Hit Points: 90
Defense: 18
Attack: +9
Damage: 20
Special Abilities:
Unique
Cyborg
Twin Attack
Bounty Hunter +4
Sniper
Disintegration
Regeneration 10
Gorm could theoretically live on for centuries, scrounging body parts from scrapped robots and fallen victims to patch up his lanky frame.
14. Jin'ha Warrior
Cost: 11
Hit Points: 30
Defense: 16
Attack: +7
Damage: 10
Special Abilities:
Melee Attack (Can only attack adjacent enemies)
Twin Attack (Whenever this character attacks, it makes one extra attack against the same target)
Parry (When hit by a melee attack, this character takes no damage with a save of 11)
Cortosis Sword 19 (Whenever this character rolls 19 or higher on a save when using Parry against an enemy with a lightsaber, the enemy gets -20 damage for the rest of the skirmish)
Cortosis Armor (Whenever this character takes damage from an attack made by an adjacent enemy with a lightsaber, reduce the damage dealt by 10)
Cortosis Blade (+10 damage against enemies with lightsabers)
A mysterious spieces from the planet Obredaan, the Jin'ha were made famous by their work on manufacturing weapons using lightsaber resistant cortosis.
15. Anti-Air Droid
Cost: 13
Hit Points: 50
Defense: 14
Attack: +6
Damage: 10
Special Abilities:
Droid (Immune to critical hits; not subject to commander effects)
Anti-Air Rockets (+4 attack and +20 damage against enemies with Flight)
Anti-Air Targeting (This character can make attacks of opportunity against enemies with Flight and gains Accurate Shot against enemies with Flight)
Equipped with advanced anti-air weaponry and tracking systems, the Anti-Air droid specializes in eliminating flying targets with cold and ruthless efficiency.
16. Chop'aa Notimo
Cost: 21
Hit Points: 90
Defense: 18
Attack: +10
Damage: 20
Special Abilities:
Unique
Melee Attack (Can only attack adjacent enemies)
Melee Reach 2 (When attacking, this character treats enemies up to 2 squares away as adjacent)
Double Attack (This character can make one extra attack on his turn instead of moving)
Shockstaff +10 (+10 damage against adjacent nonliving enemies; a living enemy hit by this character's attack is considered activated this round, save 11)
Mandalorian Armor (+2 defense against attacks from nonadjacent enemies)
"Your talks have failed Senator. This is how I negotiate!"
17. Chop'aa's Basilisk War Droid
Cost: 58
Hit Points: 100
Defense: 19
Attack: +8
Damage: 10
Special Abilities:
Unique
Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
Mounted Weapon (Only allies with Mounted Weapon and adjacent allies with Gunner can combine fire with this character)
Triple Attack (This character can make two extra attacks if it doesn't move on its turn)
Twin Attack (Whenever this character attacks, it makes one extra attack against the same target)
Demolish (Ignores Damage Reduction abilities of adjacent enemies)
Damage Reduction 10 (Whenever this character takes damage, reduce the damage dealt by 10; adjacent characters with lightsabers ignore this special ability)
Heavy Brawling Claws (Replaces attacks: make one attack, +11 attack, 30 damage; these attacks must be against adjacent targets and count as melee attacks)
Using a modified Basilisk War Droid, Mandalorian mercenary and crime boss Chop'aa Notimo battles Galen Marek, Darth Vader's secret apprentice, in the heart of Cloud City.
18. Kleef
Cost: 19
Hit Points: 60
Defense: 17
Attack: +9
Damage: 20
Special Abilities:
Unique
Gungan
Melee Attack (Can only attack adjacent enemies)
Double Attack (This character can make one extra attack on his turn instead of moving)
Bounty Hunter +4 (+4 attack against Unique enemies)
Parry (When hit by a melee attack, this character takes no damage with a save of 11)
"Meesa prepared. Yousa gonna die."
19. Cydon Prax
Cost: 24
Hit Points: 70
Defense: 18
Attack: +11
Damage: 20
Special Abilities:
Unique
Double Attack
Accurate Shot
Bounty Hunter +4
Evade
1. Boba Fett, Mandalorian Bounty Hunter
2. Jango Fett, Mandalorian Bounty Hunter
3. IG-88, Assassin Droid
4. Bossk, Trandoshan Bounty Hunter
5. 4-LOM, Assassin Droid
6. Zuckuss, Gand Bounty Hunter
7. Dengar, Corellian Bounty Hunter
8. Greedo, Rodian Bounty Hunter
9. HK-47, Assassin Droid
10. Zam Wesell, Clawdite Bounty Hunter
11. LIN Demolitionmech
12. Duelist Elite
13. Gorm the Dissolver
14. Jin'ha Warrior
15. Anti-Air Droid
16. Chop'aa Notimo
17. Chop'aa's Basilisk War Droid
18. Kleef
19. Cydon Prax
1. Boba Fett, Mandalorian Bounty Hunter
Cost: 56
Hit Points: 120
Defense: 19
Attack: +10
Damage: 20
Special Abilities:
Unique
Flight
Accurate Shot
Bounty Hunter +6
Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
Furious Assault (Replaces turn: Can move up to 12 squares, then attack each legal target once)
Mandalorian Armor (+2 defense against attacks from nonadjacent enemies)
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
"I see why they call you the best bounty hunter in the galaxy."
2. Jango Fett, Mandalorian Bounty Hunter
Cost: 48
Hit Points: 120
Defense: 19
Attack: +11
Damage: 20
Special Abilities:
Unique
Flight
Twin Attack
Mobile Attack
Jedi Hunter
Bounty Hunter +4
Flamethrower 20
Mandalorian Armor (+2 defense against attacks from nonadjacent enemies)
"I am the best. Always was."
3. IG-88, Assassin Droid
Cost: 45
Hit Points: 110
Defense: 19
Attack: +10
Damage: 20
Special Abilities:
Unique
Droid
Double Attack
Splash 10
Bounty Hunter +4
Flamethrower 20 (Replaces attacks: range 6; 20 damage to target and each character adjacent to that target)
Poison Gas Canister (Replaces attacks: All living characters within 6 squares take 10 damage)
Paralysis Cord (Replaces attacks: range 6; Living target is considered acitvated this round, save 16)
Blaster-Reflective Palm (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11, and another character of your choice within line of sight takes 10 damage, save 11)
"I think, therefore I am. I destroy, therefore I endure"
4. Bossk, Trandoshan Bounty Hunter
Cost: 26
Hit Points: 90
Defense: 17
Attack: +7
Damage: 20
Special Abilities:
Unique
Double Attack
Rend +20
Regeneration 20
Bounty Hunter +4
Grenades 30
"I'm sure Jabba's not paying enough for a bounty hunter of your expertise."
5. 4-LOM, Assassin Droid
Cost: 31
Hit Points: 110
Defense: 18
Attack: +9
Damage: 30
Special Abilities:
Unique
Droid
Bounty Hunter +4
Deadeye
Sniper
Rapport (A character whose name contains Zuckuss costs 1 less when in the same squad as this character)
"I would prefer it if you did not show any resistance. I have ways of enforcing my preferences."
6. Zuckuss, Gand Bounty Hunter
Cost: 29
Hit Points: 80
Defense: 19
Attack:+7
Damage: 20
Special Abilities:
Unique
Accurate Shot
Cunning Attack
Paralysis
Bounty Hunter +4
Rapport (A character whose name contains 4-LOM costs one less when in the same squad as this character)
Intuition
"It's a cold, hard galaxy we live in."
7. Dengar, Corellian Bounty Hunter
Cost: 33
Hit Points: 90
Defense: 17
Attack: +9
Damage: 30
Special Abilities:
Unique
Accurate Shot
Double Attack
Bounty Hunter +4
Jolt
"Go ahead. Try it. I've got nothing to lose."
8. Greedo, Rodian Bounty Hunter
Cost: 11
Hit Points: 40
Defense: 16
Attack: +6
Damage: 10
Special Abilities:
Unique
Bounty Hunter +2
Advantageous Attack
Inaccurate Shot (This character must target the nearest enemy when he attacks)
Misfire (When this character attacks an enemy within 6 squares, he provokes an attack of opportunity from that character immediately before the attack)
Sorry About The Mess (When this character is defeated, adjacent characters take 10 damage; save 11)
"Going somewhere, Solo?"
9. HK-47, Assassin Droid
Cost: 36
Hit Points: 80
Defense: 18
Attack: +10
Damage: 20
Special Abilities:
Unique
Droid
Cunning Attack +20
Accurate Shot
Sniper
Bounty Hunter +4
Flamethrower 20
"Shall we find something to kill to cheer ourselves up?"
10. Zam Wesell, Clawdite Bounty Hunter
Cost: 37
Hit Points: 90
Defense: 19
Attack: +9
Damage: 20
Special Abilities:
Unique
Bounty Hunter +4
Deadeye
Deceptive
Stealth
Accurate Shot
Disguise (This character gains Diplomat until she attacks or damages an enemy)
"Over my dead body."
11. LIN Demolitionmech
Cost: 17
Hit Points: 40
Defense: 15
Attack: +1
Damage: 10
Special Abilities:
Droid
Melee Attack
Satchel Charge
Mines 10
Self Destruct 10
Speed 4
Damage Reduction 10
"Advantage #7: Blast Proof. The LIN Demolitionmech is One Tough Droid."
12. Duelist Elite
Cost: 19
Hit Points: 60
Defense: 15
Attack: +9
Damage: 10
Special Abilities:
Droid
Melee Attack
Double Attack
Duelist (+4 defense against adjacent enemies)
Parry (When hit by a melee attack, take no damage with a save of 11)
Quick Reactions (+6 attack on attacks of opportunity)
A Duelist Elite equipped with an edged blade and set on 'expert level' is quite capable of lethally skewering its opponent.
13. Gorm the Dissolver
Cost: 33
Hit Points: 90
Defense: 18
Attack: +9
Damage: 20
Special Abilities:
Unique
Cyborg
Twin Attack
Bounty Hunter +4
Sniper
Disintegration
Regeneration 10
Gorm could theoretically live on for centuries, scrounging body parts from scrapped robots and fallen victims to patch up his lanky frame.
14. Jin'ha Warrior
Cost: 11
Hit Points: 30
Defense: 16
Attack: +7
Damage: 10
Special Abilities:
Melee Attack (Can only attack adjacent enemies)
Twin Attack (Whenever this character attacks, it makes one extra attack against the same target)
Parry (When hit by a melee attack, this character takes no damage with a save of 11)
Cortosis Sword 19 (Whenever this character rolls 19 or higher on a save when using Parry against an enemy with a lightsaber, the enemy gets -20 damage for the rest of the skirmish)
Cortosis Armor (Whenever this character takes damage from an attack made by an adjacent enemy with a lightsaber, reduce the damage dealt by 10)
Cortosis Blade (+10 damage against enemies with lightsabers)
A mysterious spieces from the planet Obredaan, the Jin'ha were made famous by their work on manufacturing weapons using lightsaber resistant cortosis.
15. Anti-Air Droid
Cost: 13
Hit Points: 50
Defense: 14
Attack: +6
Damage: 10
Special Abilities:
Droid (Immune to critical hits; not subject to commander effects)
Anti-Air Rockets (+4 attack and +20 damage against enemies with Flight)
Anti-Air Targeting (This character can make attacks of opportunity against enemies with Flight and gains Accurate Shot against enemies with Flight)
Equipped with advanced anti-air weaponry and tracking systems, the Anti-Air droid specializes in eliminating flying targets with cold and ruthless efficiency.
16. Chop'aa Notimo
Cost: 21
Hit Points: 90
Defense: 18
Attack: +10
Damage: 20
Special Abilities:
Unique
Melee Attack (Can only attack adjacent enemies)
Melee Reach 2 (When attacking, this character treats enemies up to 2 squares away as adjacent)
Double Attack (This character can make one extra attack on his turn instead of moving)
Shockstaff +10 (+10 damage against adjacent nonliving enemies; a living enemy hit by this character's attack is considered activated this round, save 11)
Mandalorian Armor (+2 defense against attacks from nonadjacent enemies)
"Your talks have failed Senator. This is how I negotiate!"
17. Chop'aa's Basilisk War Droid
Cost: 58
Hit Points: 100
Defense: 19
Attack: +8
Damage: 10
Special Abilities:
Unique
Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
Mounted Weapon (Only allies with Mounted Weapon and adjacent allies with Gunner can combine fire with this character)
Triple Attack (This character can make two extra attacks if it doesn't move on its turn)
Twin Attack (Whenever this character attacks, it makes one extra attack against the same target)
Demolish (Ignores Damage Reduction abilities of adjacent enemies)
Damage Reduction 10 (Whenever this character takes damage, reduce the damage dealt by 10; adjacent characters with lightsabers ignore this special ability)
Heavy Brawling Claws (Replaces attacks: make one attack, +11 attack, 30 damage; these attacks must be against adjacent targets and count as melee attacks)
Using a modified Basilisk War Droid, Mandalorian mercenary and crime boss Chop'aa Notimo battles Galen Marek, Darth Vader's secret apprentice, in the heart of Cloud City.
18. Kleef
Cost: 19
Hit Points: 60
Defense: 17
Attack: +9
Damage: 20
Special Abilities:
Unique
Gungan
Melee Attack (Can only attack adjacent enemies)
Double Attack (This character can make one extra attack on his turn instead of moving)
Bounty Hunter +4 (+4 attack against Unique enemies)
Parry (When hit by a melee attack, this character takes no damage with a save of 11)
"Meesa prepared. Yousa gonna die."
19. Cydon Prax
Cost: 24
Hit Points: 70
Defense: 18
Attack: +11
Damage: 20
Special Abilities:
Unique
Double Attack
Accurate Shot
Bounty Hunter +4
Evade