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Post by bountyhunter9 on Aug 17, 2009 18:33:50 GMT -5
Yeah, I remember what Dun Moch is now, it is basically taunting and making fun of your opponent to piss them off. When researching the Exile, I learned that she did the opposite against Sion, so I found out what that way.
As for GG's version of Dun Moch, I think the first part should be something like this:
Enemies with a Force rating who activate within 6 squares of this character gain Savage until the beginning of their next turn; save 11.
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Post by Jm419 on Aug 17, 2009 18:38:51 GMT -5
Oh, I'm thinking of something else. Nvm.
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Post by darthblond on Aug 17, 2009 21:08:57 GMT -5
I love the savage idea it makes them come and attack you. It would be a nice way to get a piece to take the hits instead of another piece you want kept safe
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Post by Jm419 on Aug 17, 2009 21:20:57 GMT -5
Yeah. That's interesting. That does look nice.
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Post by bountyhunter9 on Aug 17, 2009 21:51:53 GMT -5
Yeah, it does. What do we think of Rage in there as well?
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Post by darthblond on Aug 17, 2009 23:04:04 GMT -5
like your enemy gets rage?
That would be fun to do and then make the person attack someone with self destruct.
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Post by generalgrevious on Aug 18, 2009 7:15:52 GMT -5
Really the rage was for that many times the other person would get enraged at the user.
(Luke Skywalker on the Second Death Star is a prime example)
But really it won't work that way Blond unless if the user of the newly savage piece chooses to base that character because the user of Dun Moch has to be within six squares of the target, thus meaning that he would be within attack range of him and be a target for being based.
But what I really like about mine is that if you have some weak force user like Princess Leia then she would be forced to base someone (most likely the Dun Moch user) and then give one of your characters a free shot on her.
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Post by Jm419 on Aug 18, 2009 16:58:43 GMT -5
Hmm. It has positive and negative impacts, just like the "real" thing.
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Post by bountyhunter9 on Aug 18, 2009 17:10:15 GMT -5
Yeah, that is true. I think it looks pretty good.
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Post by darthblond on Aug 19, 2009 14:13:11 GMT -5
I like it also, a lot actually.
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Post by Jm419 on Aug 19, 2009 14:40:40 GMT -5
Ok. Good.
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Post by generalgrevious on Aug 20, 2009 10:17:24 GMT -5
Okay adding this in then
Dun Moch (Enemies with a Force rating who activate within 6 squares of this character gain Savage until the beginning of their next turn; save 11. On a sucessful save that character gains Rage (If this character doesn't move this turn he gains -2 Attack and +10 damage) while within six of this character)
Dun Moch Mastery (Enemies with a Force rating who activate within 6 squares of this character gain Savage until the beginning of their next turn; save 16. On a sucessful save that character gains Rage (If this character doesn't move this turn he gains -2 Attack and +10 damage) while within six of this character)
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Post by Jm419 on Aug 20, 2009 10:26:22 GMT -5
Yeah. Make sure you add in "squares" near the end of that definition.
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Post by bountyhunter9 on Aug 20, 2009 17:35:56 GMT -5
That looks good.
What do we plan to do with Form 0?
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Post by Jm419 on Aug 21, 2009 13:25:30 GMT -5
Gaining Diplomat is interesting. I think that should be in there, whatever we decide to do with it.
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