Post by bountyhunter9 on Jun 24, 2010 21:12:42 GMT -5
Here is the complete list of Sith minis and their accompanying stats from my new custom set, A Galaxy Divided. Feel free to comment on anything you like or dislike, and bring to attention an incomplete or inaccurate ability description, or something that needs a rename, etc.
1. General Vaklu
2. Sith Blademaster
3. Sith Commando
4. Sith Wrangler
1. General Vaklu
Faction: Sith
Rarity: Rare
Cost: 26
Hit Points: 80
Defense: 18
Attack: +8
Damage: 20
Special Abilities:
Unique
Melee Attack
Affinity (Your squad may contain characters whose name contains Onderonian Soldier)
Opportunist
Commander Effect:
Allied Onderonian Soldiers gain Stealth. Non-Unique followers within 6 squares gain Squad Assault.
2. Sith Blademaster
Faction: Sith
Rarity: Rare
Cost: 42
Hit Points: 90
Defense: 19
Attack: +12
Damage: 20
Special Abilities:
Melee Attack
Double Attack
Lightsaber Mastery (+4 attack against adjacent enemies with a Force rating)
Makashi Style Mastery (When hit by a melee attack, this character takes no damage with a save of 11. Shii-Cho, Soresu, Ataru, and Niman styles cannot be used against this character.)
Soresu Style (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
Force Powers:
Force 4
Force Leap
Lightsaber Assault
Sith Rage
Commander Effect:
Sith followers within 6 squares with Melee Attack gain Parry.
3. Sith Commando
Faction: Sith
Rarity: Common
Cost: 15
Hit Points: 50
Defense: 17
Attack: +6
Damage: 10
Special Abilities:
Cunning Attack
Recon
Stealth
4. Sith Wrangler
Faction: Sith
Rarity: Common
Cost: 17
Hit Points: 40
Defense: 16
Attack: +6
Damage: 10
Special Abilities:
Melee Attack
Tame Beast (Replaces turn: Choose 1 adjacent ally with Savage. For the rest of the skirmish, that ally ignores the movement restrictions of Savage)
Commander Effect:
Savage characters are subject to this effect: Allies with Savage within 6 squares get +10 damage.
1. General Vaklu
2. Sith Blademaster
3. Sith Commando
4. Sith Wrangler
1. General Vaklu
Faction: Sith
Rarity: Rare
Cost: 26
Hit Points: 80
Defense: 18
Attack: +8
Damage: 20
Special Abilities:
Unique
Melee Attack
Affinity (Your squad may contain characters whose name contains Onderonian Soldier)
Opportunist
Commander Effect:
Allied Onderonian Soldiers gain Stealth. Non-Unique followers within 6 squares gain Squad Assault.
2. Sith Blademaster
Faction: Sith
Rarity: Rare
Cost: 42
Hit Points: 90
Defense: 19
Attack: +12
Damage: 20
Special Abilities:
Melee Attack
Double Attack
Lightsaber Mastery (+4 attack against adjacent enemies with a Force rating)
Makashi Style Mastery (When hit by a melee attack, this character takes no damage with a save of 11. Shii-Cho, Soresu, Ataru, and Niman styles cannot be used against this character.)
Soresu Style (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
Force Powers:
Force 4
Force Leap
Lightsaber Assault
Sith Rage
Commander Effect:
Sith followers within 6 squares with Melee Attack gain Parry.
3. Sith Commando
Faction: Sith
Rarity: Common
Cost: 15
Hit Points: 50
Defense: 17
Attack: +6
Damage: 10
Special Abilities:
Cunning Attack
Recon
Stealth
4. Sith Wrangler
Faction: Sith
Rarity: Common
Cost: 17
Hit Points: 40
Defense: 16
Attack: +6
Damage: 10
Special Abilities:
Melee Attack
Tame Beast (Replaces turn: Choose 1 adjacent ally with Savage. For the rest of the skirmish, that ally ignores the movement restrictions of Savage)
Commander Effect:
Savage characters are subject to this effect: Allies with Savage within 6 squares get +10 damage.