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Post by darthblond on Aug 13, 2009 16:36:56 GMT -5
Darth Stalker, Infinities Cost: 78 Hit Points: 140 Defense: 23 Attack: +16 Damage: 20
Special Abilities Unique Melee Attack Triple Attack: (This character may make up to 2 extra attacks if he does not move this turn) Affinity: (This character may be included in Sith squads) You're Not My Master Any More: (This character may not be in a squad with a character named Darth Vader) Leap: (This character can move through enemy characters without provoking attacks of opportunity)
Force Powers Force 2 Force Renewal 1 : (This character gains Force 1 each time he activates) Master of the Force 2: (This character may spend Force Points up to twice per turn) Force Assault (This character may use up to 2 Force Powers which replace attacks on his turn) Lightsaber Defense 1: (Force 1: When hit by an attack, this character takes no damage with a save of 11) Force Grip 1 (Force 1, sight; 10 Damage to target enemy) Force Lightning 2 (Force 2; Range 6; Replaces attacks; 30 Damage to target and 2 characters adjacent to that character) Lightsaber Throw 3 (Force 3, Replaces turn: Choose 1 enemy within line of sight, ignoring cover. Make an attack against the chosen enemy and against each character adjacent to that enemy.) Force Repulse 5 (Force 5, Replaces turn: 50 damage to all characters within 5 squares; push back Huge or smaller characters to 6 squares from this character. Huge or smaller characters are considered activated this round; save 16)
Is it too much? I realize this character is totally non-canon but heck he is going to be in the new DLC for Force Unleashed so why not. Right now he reminds me of a swiss army knife in miniature form but I don't want him to be OP but still be able to do at least a little of everything. Specially being able to pair up force powers.
I don't want his powers to be oh I will just use Force lightning 5 and kill you, I want it to be where you have to do two powers to do the damage depending on the situation.
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Post by Jm419 on Aug 13, 2009 18:40:44 GMT -5
Yeah, this character is looking nice. You've obviously put a lot of thought into him. However, if I may suggest, I wouldn't have FR2 on a non-movie character, especially if you want to keep him in the 75 pt range. FR2 isn't at all like FR1, most characters don't have a version with it. The few that do are powerful force users, like Yoda, for instance. He also has a lot of FPs, and could do with a bit of slimming down.
Other than that, he looks good. High base stats (Vader-like, in fact), but if I knew the character's backstory (is he just Galen Marek?) it might make more sense.
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Post by darthblond on Aug 13, 2009 19:27:40 GMT -5
He is Galen Marek as if he would have killed Vader and Became Palpatine's Apprentice
watch this to get an idea about him.
I realize I gave him a lot but I tried to give him weaker versions to make it reasonable.
And I have no problem in upping the Cost as long as I can keep him below 85. Would 80 be better than 70?
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Post by Jm419 on Aug 13, 2009 22:12:25 GMT -5
Yeah, probably. He has a lot of FP's, and he's no slouch in melee combat.
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Post by darthblond on Aug 14, 2009 0:28:42 GMT -5
He really is a beast and I mean the reason for this is because the whole purpose is that Lucas wanted to show the full potential of the force with the game he stars in. And Galen was groomed by Vader to be a beast. So if I up his cost to 80 will that make him more reasonable?
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Post by Jm419 on Aug 14, 2009 16:31:36 GMT -5
He really has too many FP's. You'd never fit all of that on a card, and these are supposed to be fit on a card - originally, we were creating sets.
There are a lot of FP's which are sort of redundant, really. You'd never use Lightning 3 over Push 3, for instance.
Also, we have a database Lightsaber Throw - it's on the general board, and worded as closely as possible to WotC. Under "Unleashed Force Powers."
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Post by darthblond on Aug 14, 2009 17:37:02 GMT -5
Ok so if i dropped push 3 and changed light saber throw to the one thats on the boards here.
3 (Force 3: Range 12, Replaces attacks; Make two attacks against target character)
Instead of LST 2 because that still is range 6
Would it also be better to give him twin and drop LS assault?
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Post by bountyhunter9 on Aug 14, 2009 17:50:19 GMT -5
I really like this guy as is, but I think he would be even better if we streamline him a bit.
SAs look while Loner may fit, I would probably just give him 1 or 2 more attack. Not much of a problem, just a suggestion.
The FPs all fit, but there are a lot of them. I would suggest dropping Leap to start off. It is interesting with Assault, but to me the focus of the character is more on his Force powers than lightsaber skills.
IMO, Grip is probably most effective at level 1 - where it can be used to elimate cheap fodder from a distance. Not a problem at 2, though.
Renewal 2 is powerful, but I think it would be okay here. Of course, if we have mixed thoughts, we could go with this:
Master Force Renewal (When this character activates, he gains Force 1 and makes a save of 11; on a success he gains another Force point)
That said, I think he looks good. Oh yeah, and you have the attack and defense scores switched (I assume you mean 23 def +14 atk). All in all, very nice work, and well thought out.
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Post by darthblond on Aug 15, 2009 0:49:13 GMT -5
I dropped assault and triple and just gave him twin, but does the twin and his Light saber throw together seem to much? I realize it would take six FP to pull off but you could do 160 damage in a turn unless I am understanding it wrong. I also dropped the grip down to 1 because I agree thats all it really needs to be. I also dropped loner and upped his attack two but if we think it would be better at 15 than 16 let me know. Also I didn't do anything to push yet because that seemed to still be in debate. Would it be reasonable to replace push 3 with say repulse 2. I mean for the main character of the game that brought repulse there is not a version of him that has repulse. The only reason I am yet to get rid of leap is because when I play I jump every where in that game in order to take down the bigger hitters first.... and the mini I made for him is jumping hahaha but it can go by the way side if we think it needs to.
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Post by bountyhunter9 on Aug 15, 2009 9:24:55 GMT -5
Lol. If the mini is jumping and you like Leap on him, then it's fine if he keeps it.
Btw, we have a WotC definition for Lightsaber Throw 3, from the new Grand Master Yoda. Idk if the Unleashed Force Powers has been updated for that yet, so I'll just post the definition here:
(Force 3, replaces turn: Choose 1 enemy within line of sight, ignoring cover. Make an attack against the chosen enemy and against each character adjacent to that enemy.)
GM Yoda can also gain Twin, so I think it would be fine if this character keeps Twin as he costs a lot more. The only real problem is FR2 in this combo. With FR2, he can LS Throw almost every round. If you like Twin and LS Throw, I would suggest dropping FR2 to either the Master Force Renewal that I posted above or FR1. Also, I don't think he would be able to deal 160 damage with Throw in one round. Since Throw replaces attacks, he can only use it once, even if he has MotF2. He would need a CE like Tarpals to use it twice, and he doesn't have access to him. Of course, IF you wanted him to be able to combine Force powers in one turn, you could give him an ability that allows him to do that. I have created one, if you would like to see it.
Also, with Twin Attack, it makes the other Force powers (other than LS Throw) less useful. It's not much of a problem, but something to think about.
I think replacing Push with Repulse is a fantastic idea. Push is similar to Lightning, but Repulse is a lot different. I think it would be good for him.
Sorry if it's a long post, I have a lot to say I guess. What do you think?
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Post by darthblond on Aug 15, 2009 12:45:41 GMT -5
I totally forgot about Yoda getting LS throw 3 haha I'll change that. Yeah I guess twin does kind of put a damper on the other powers other than LS throw. And ok so would keeping triple be better than twin or should I knock it down to double? Or what about giving him Flurry attack and double. This way he would only get that extra attack on a crit. But I think triple would just be easier. And yeah I see how dangerous it would be to give him Force Renewal 2 I like the force renewal mastery idea. I think I will give him Renewal 1 just for simplicity reasons. Yeah that ability you made is it force combo? And I like repulse 2 better than push also. I will make the changes accordingly and thanks for letting me keep force leap so far But I just thought of something what if I give him an ability like this instead of force leap. Leap: If this character moves half his movement then he is considered to have flight. This would knock of another force power but still give him a jumping ability
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Post by bountyhunter9 on Aug 15, 2009 13:40:44 GMT -5
It's up to you whether you give him Double/Flurry or Triple. Triple is probably easier, yes, but it's up to you. This is a tough piece to decide on. FR2 seems like it may be slightly too much, but at the cost and w/o Twin I think it would be fine if he had it, I just think Twin+LS Throw+FR2 is scary. Without Twin, I think you could change it back. Leap is interesting, you could do something like that or give him this: Leap (This characte can move through enemy characters without provoking attacks of opportunity) So Force Leap but without the FP cost. I have found that Force Leap is very situational, but as a SA it is, IMO, much better. Good idea That said, I think he is looking really good. I love the sculpt you gave him, but I must ask: are you repainting him? I always thought he was white/grey/black. Maybe not. Idk. EDIT: The ability I made is called Force Assault, but we could always change the name as I haven't used it on a piece that I've posted. It is worded like this: Force Assault (this character can use 2 Force powers that replace attacks on his turn instead of 1) It should be used sparingly, as it is very powerful. It does fit here, however we might have to recost it if you decide to use it. FR2 with this is scary, however, so it depends on what you would like for the piece.
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Post by darthblond on Aug 15, 2009 13:52:32 GMT -5
Ok sweet I'll give him triple and FR2 I love the leap SA thanks And as to the sculpt thanks I spent a lot of time trying to get it just right and the way I wanted him. I could repaint him but I fell in love with the costume that they showed of him when he is on Tatoonie so that is the outfit I was going for. Here is the pic that I got it from. Edit: I love the force assault but I will keep him with FR1 so that it isn't OP but if your enemy is dumb to let you stock up on FP then you can dish out after waiting. Which I think is fine. I could paint him more black and white but I just love the desert outfit so much for some reason.
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Post by bountyhunter9 on Aug 15, 2009 14:05:51 GMT -5
I think another opinion would help on the matter of Force Assault. The two pieces I gave it to have no combat potential or skills other than their Force powers, but they would cost a lot less than this guy. We'll have to say what others say, but for now I think it's good.
Man, that is a sweet costume. Hard to tell the colours used, but it is a good idea for the mini. If I were making him, I would try to make the costume a bit darker and more grey-ish. I just say that because he looks a bit like a Tusken Raider in the pic but it's hard to see the face. It's up to you, though, and the sculpt is very good. In fact, I think you deserve Karma for it. We should give out more anyway.
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Post by darthblond on Aug 15, 2009 14:12:40 GMT -5
Sorry about that haha I edited my post after you edited yours. I'll go with FR 1 and Force Assault As for the paint I planned on making him more gray and such but all of my dang paint dried and I am not preparing to move in to my dorm on Monday so I will have to wait till later to get paint and touch him up a bit more. So don't feel like your ripping on my paint job at all it's because my stupid lids to my paints didnt seal and half of them leaked all out and the rest dried up. oh and here is a side view of the mini just for the heck of it
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