Post by bountyhunter9 on Jun 29, 2009 16:44:43 GMT -5
Here is the complete list of Yuuzhan Vong minis and their accompanying stats from my new custom set, Scum and Villainy. Feel free to comment on anything you like or dislike, and bring to attention an incomplete or inaccurate ability description, or something that needs a rename, etc.
1. Supreme Overlord Shimrra
2. Yuuzhan Vong Hunter
3. Yammosk
4. Executor Nom Anor
1. Supreme Overlord Shimrra
Cost: 74
Hit Points: 180
Defense: 20
Attack: +16
Damage: 10
Special Abilities:
Unique
Force Immunity (Enemies cannot effect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Melee Attack (Can only attack adjacent enemies)
Melee Reach 2 (When attacking, this character treats enemies up to 2 squares away as adjacent)
Triple Attack (This character can make two extra attacks on his turn if he doesn't move)
Jedi Hatred (+10 damage against an enemy with a Force rating)
Powerful Cleave (Once per turn, if this character defeats an adjacent enemy by making an attack, it can make an immediate attack at +10 damage against another adjacent enemy)
Staff Of Power (Replaces attacks: range 4; Target enemy takes 20 damage and is considered activated this round, save 16. Move that target to any square adjacent to this character)
Vonduun Crab Armor 6 (When this character takes damage, he can reduce the damage dealt by 10 with a save of 6)
Commander Effect:
Yuuzhan Vong allies within 6 squares get +3 attack and +3 defense.
"I am not as lenient as my predecessor."
2. Yuuzhan Vong Hunter
Cost: 22
Hit Points: 50
Defense: 16
Attack: +9
Damage: 10
Special Abilities:
Force Immunity (Enemies cannot effect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Melee Attack (Can attack only adjacent enemies)
Melee Reach 2 (When attacking, this character treats enemies up to 2 squares away as adjacent)
Twin Attack (Whenever this character attacks, he makes one extra attack against the same target)
Assassin (+4 attack and +10 damage against Unique enemies)
Cloaked (If this character has cover, he cannot be targeted by nonadjacent enemies)
The Hunters were elite members of the Yuuzhan Vong warrior caste that were particularly skilled in assassination, wearing the cloak of Nuun to conceal themselves from their enemies.
3. Yammosk
Cost: 36
Hit Points: 110
Defense: 13
Attack: +0
Damage: 0
Special Abilities:
Emplacement (Cannot move or be moved; set up on your half of the battle map)
Dominate (Replaces turn: Target non-Droid character takes an immediate turn under your control, which does not count as one of your 2 activations this phase, even if it has already been activated this round; save 11; the target character cannot move this turn)
Booming Voice (Allies' commander effects normally limited to 6 squares have unlimited range)
Master Tactician (You automatically win initiative except on a roll of 1)
The Yuuzhan Vong equivalent of a battle analysis computer, yammosks coordinated Yuuzhan Vong fleets and optimized the performance of their warriors in battle.
4. Executor Nom Anor
Cost: 37
Hit Points: 80
Defense: 18
Attack: +9
Damage: 10
Special Abilities:
Unique
Force Immunity (Enemies cannot effect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Melee Attack (Can only attack adjacent enemies)
Cunning Attack +20 (+4 attack and +20 damage against an enemy who hasn't activated this round)
Virulent Poison +10 (+10 damage to living enemy, save 16)
Wounding Poison (Enemies damaged by this character gain Speed 4 for the rest of the skirmish)
Plaeryin Bol (Replaces turn: 40 damage to 1 adjacent enemy, save 11)
Infiltrator (+4 attack and +4 defense if no allies are within 6 squares)
Cloaked (If this character has cover, he cannot be targeted by nonadjacent enemies)
Hide (If this character does not move on his turn, he has cover against nonadjacent enemies for the remainder of the round)
"I want many things, and in time I intend to get all of them."
1. Supreme Overlord Shimrra
2. Yuuzhan Vong Hunter
3. Yammosk
4. Executor Nom Anor
1. Supreme Overlord Shimrra
Cost: 74
Hit Points: 180
Defense: 20
Attack: +16
Damage: 10
Special Abilities:
Unique
Force Immunity (Enemies cannot effect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Melee Attack (Can only attack adjacent enemies)
Melee Reach 2 (When attacking, this character treats enemies up to 2 squares away as adjacent)
Triple Attack (This character can make two extra attacks on his turn if he doesn't move)
Jedi Hatred (+10 damage against an enemy with a Force rating)
Powerful Cleave (Once per turn, if this character defeats an adjacent enemy by making an attack, it can make an immediate attack at +10 damage against another adjacent enemy)
Staff Of Power (Replaces attacks: range 4; Target enemy takes 20 damage and is considered activated this round, save 16. Move that target to any square adjacent to this character)
Vonduun Crab Armor 6 (When this character takes damage, he can reduce the damage dealt by 10 with a save of 6)
Commander Effect:
Yuuzhan Vong allies within 6 squares get +3 attack and +3 defense.
"I am not as lenient as my predecessor."
2. Yuuzhan Vong Hunter
Cost: 22
Hit Points: 50
Defense: 16
Attack: +9
Damage: 10
Special Abilities:
Force Immunity (Enemies cannot effect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Melee Attack (Can attack only adjacent enemies)
Melee Reach 2 (When attacking, this character treats enemies up to 2 squares away as adjacent)
Twin Attack (Whenever this character attacks, he makes one extra attack against the same target)
Assassin (+4 attack and +10 damage against Unique enemies)
Cloaked (If this character has cover, he cannot be targeted by nonadjacent enemies)
The Hunters were elite members of the Yuuzhan Vong warrior caste that were particularly skilled in assassination, wearing the cloak of Nuun to conceal themselves from their enemies.
3. Yammosk
Cost: 36
Hit Points: 110
Defense: 13
Attack: +0
Damage: 0
Special Abilities:
Emplacement (Cannot move or be moved; set up on your half of the battle map)
Dominate (Replaces turn: Target non-Droid character takes an immediate turn under your control, which does not count as one of your 2 activations this phase, even if it has already been activated this round; save 11; the target character cannot move this turn)
Booming Voice (Allies' commander effects normally limited to 6 squares have unlimited range)
Master Tactician (You automatically win initiative except on a roll of 1)
The Yuuzhan Vong equivalent of a battle analysis computer, yammosks coordinated Yuuzhan Vong fleets and optimized the performance of their warriors in battle.
4. Executor Nom Anor
Cost: 37
Hit Points: 80
Defense: 18
Attack: +9
Damage: 10
Special Abilities:
Unique
Force Immunity (Enemies cannot effect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Melee Attack (Can only attack adjacent enemies)
Cunning Attack +20 (+4 attack and +20 damage against an enemy who hasn't activated this round)
Virulent Poison +10 (+10 damage to living enemy, save 16)
Wounding Poison (Enemies damaged by this character gain Speed 4 for the rest of the skirmish)
Plaeryin Bol (Replaces turn: 40 damage to 1 adjacent enemy, save 11)
Infiltrator (+4 attack and +4 defense if no allies are within 6 squares)
Cloaked (If this character has cover, he cannot be targeted by nonadjacent enemies)
Hide (If this character does not move on his turn, he has cover against nonadjacent enemies for the remainder of the round)
"I want many things, and in time I intend to get all of them."