Post by Jm419 on May 18, 2009 17:20:32 GMT -5
Another Fall of the Republic figure, I originally pulled this one out of the database before the site crash. I've been meaning to update this figure for a while, and Vader has changed for the better in Imperial Stat Creation, so I figure that we could do the same here. Revan's FP's and CE have always bothered me, and he seems very average. The purpose of this Revan is combat: both close and ranged, but with a decent Commander Effect, on par with, say, Krayt, but different. Nothing game changing, but a desirable CE. I do not want him to be a Force Battery, but I want him to be a powerful combatant all the same, with a few "hook" Force Powers. So, what do we think here?
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Darth Revan, Dark Lord
Cost: 72
Hit Points: 140
Defense: 23
Attack: +15
Damage: 20
Special Abilities:
Unique
Melee Attack
Triple Attack: (This character may make up to three attacks if he doesn't move this turn)
Sith Armor: (+2 defense against adjacent enemies)
Expert Tactician: (If this character has a line of sight on an enemy at the beginning of a round, this character earns Master Tactician [You automatically choose who goes first except on an initiative roll of 1])
Force Powers:
Force 3
Force Renewal 1: (This character gains Force 1 every time he activates)
Master of the Force 2: (This character may spend Force Points up to two times per round)
Lightsaber Riposte: (Force 1: When hit by a melee attack, this character can make an immediate attack against that character)
Force Leap: (Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity)
Lightsaber Assault: (Force 1: replaces attacks; Make 2 attacks)
Lightsaber Block: (Force 1: When hit by a melee attack, this character takes no damage with a save of 11.)
Lightning Storm 40: (Force 4: replaces attacks; range 6; 40 Damage to target and all characters within 3 squares of the target, save 11 for 20 Damage.)
Commander Effect:
Allied Non-Unique followers gain +3 Defense and Accurate Shot.
Allied characters with Force Ratings start with +1 Force.
_____________________________________________________________________________________________________
Darth Revan, Dark Lord
Cost: 72
Hit Points: 140
Defense: 23
Attack: +15
Damage: 20
Special Abilities:
Unique
Melee Attack
Triple Attack: (This character may make up to three attacks if he doesn't move this turn)
Sith Armor: (+2 defense against adjacent enemies)
Expert Tactician: (If this character has a line of sight on an enemy at the beginning of a round, this character earns Master Tactician [You automatically choose who goes first except on an initiative roll of 1])
Force Powers:
Force 3
Force Renewal 1: (This character gains Force 1 every time he activates)
Master of the Force 2: (This character may spend Force Points up to two times per round)
Lightsaber Riposte: (Force 1: When hit by a melee attack, this character can make an immediate attack against that character)
Force Leap: (Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity)
Lightsaber Assault: (Force 1: replaces attacks; Make 2 attacks)
Lightsaber Block: (Force 1: When hit by a melee attack, this character takes no damage with a save of 11.)
Lightning Storm 40: (Force 4: replaces attacks; range 6; 40 Damage to target and all characters within 3 squares of the target, save 11 for 20 Damage.)
Commander Effect:
Allied Non-Unique followers gain +3 Defense and Accurate Shot.
Allied characters with Force Ratings start with +1 Force.