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Post by gwek on Feb 11, 2009 10:48:25 GMT -5
I think Grasp needs to be looked at very close, and probably a range of some sort put on it. This ability represents the first fine manipulation of placement for opponents (as opposed to the "blunt force" of Push and Repulse).
As written write now, there's HUGE potential for abuse. I can hide in a place with good line of sight, and use this on an opponent to drag him across the entire board and place him inside a block of 8 of my allies, who can then slaughter him. Conversely, I can also plop Mace Windu or Boba Fett or whoever down in the middle of my enemies and let them tear through.
While it might not seem it on the surface, this is one of the single most game-changing powers I've seen in a long time.
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Post by surfrider56 on Feb 11, 2009 19:35:42 GMT -5
The more I think about, the more its gamechanging ability, as written, scares me. Talk about a new meta .....
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Post by gwek on Feb 11, 2009 20:35:48 GMT -5
Agreed!
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Post by Sharrakor on Feb 12, 2009 5:38:42 GMT -5
Well I can't update the main post, so please refer to here (henceforth):
Master Kento, Fugitive Jedi Cost: 43 HP: 110 Def: 20 Atk: +11 Dmg: 20
Special Abilities Unique Melee Attack; Double Attack Stealth
Force Powers Force 2. Force Renewal 1 Force Repulse 3 Force Push 2 Force Grasp 3 (Force 3, replaces attacks: sight; 20 damage; save 11. Move the target to one square within that character's line of sight. This movement does not provoke attacks of opportunity; save 11. You may target allies with this ability)
EDIT: Just its not obvious, I've changed the movement from "within line of sight" to "within that character's line of sight". I've also added a save to the "does not provoke AoO" line.
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Post by gwek on Feb 12, 2009 12:51:42 GMT -5
Unless I'm mistaken, that still allows you to move characters from all across the board (assuming you have LoS, which isn't overly hard, depending on the map).
I'm maybe model it more like Force Push:
Force Grasp (Force 3, replaces attacks: range 6; 20 damage; move target 2 squares in any direction if Huge or smaller)
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Post by planeswalker459 on Feb 12, 2009 13:06:12 GMT -5
I dont know if you play WOW or not, but one of the classes (the death knight) can pull characters litterally to him, much like scorpion from Mortal Kombat.
With that said, you ability seems very similar, and far too powerful. If that character can see you, then you can effectively pull it to you leaving 1 square in between.
Gwek has a nice idea, but I dont think thats the right take on it either. Kento was a decently powerful jedi, but his pull wasnt so godly.
Perhaps a nice compromise between your grasp and gweks, and we might be able to have a sweet FP.
Other than that, I really like the mini. Very much like Kento.
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Post by Sharrakor on Feb 14, 2009 21:42:02 GMT -5
How about: Force Grasp 3 (Force 3, replaces turn: sight; 20 damage; save 11. Move the target to one square within 6 squares if Huge or smaller. This move doesn’t provoke attacks of opportunity; save 11. You may target allies with this ability)?
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Post by gwek on Feb 14, 2009 22:01:18 GMT -5
Within 6 squares of the user, or of the target's starting position?
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Post by Sharrakor on Feb 14, 2009 22:08:00 GMT -5
Of the target's starting position.
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Post by maverick on Feb 17, 2009 3:31:35 GMT -5
Should allied wookies get bodyguard? They had a LOT of casualties trying to stop Vader.
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Post by Sharrakor on Feb 23, 2009 23:55:08 GMT -5
Even though I said i wouldn't comment on my customs, I decided I needed to mention this:
Levitation 1 (Force 1, replaces attacks: Move 1 Small or Medium ally within 6 squares to any unoccupied square within 6 squares. This move does not provoke attacks of opportunity.)
Its on the new Luke. And it looks similar to my Force Grasp. Perhaps we should use this as a starting point to replace Force Grasp 3 with Levitation 3?
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Post by planeswalker459 on Feb 24, 2009 11:32:41 GMT -5
Brilliant Idea Sharrakor! I was goign to mention the same thing. I think its the perfect place to start!
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Post by Sharrakor on Mar 3, 2009 0:45:45 GMT -5
Ok, how about:
Force Grasp 3 (Force 3, replaces attacks: 20 Damage to one character within 12 squares; save 11. Move the target to any unoccupied square within 12 squares. This move does not provoke attacks of opportunity)?
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Post by planeswalker459 on Mar 3, 2009 1:02:48 GMT -5
perhaps making the whole thing a save 11, that way it doesnt get confusing with 20 or 0 damage, but still 12 squares movement
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Post by Sharrakor on Mar 3, 2009 1:04:12 GMT -5
I haven't got them in front of me, but doesn't Force Push/Repulse have saves?
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