Post by bountyhunter9 on Sept 21, 2010 13:19:34 GMT -5
Here is the complete list of Yuuzhan Vong minis and their accompanying stats from my new custom set, Threats to Freedom. Feel free to comment on anything you like or dislike, and bring to attention an incomplete or inaccurate ability description, or something that needs a rename, etc.
1. Chazrach
2. Commander Sheado Shai
3. Onimi
4. Red Knight of Life
5. Shimrra Jamaane, Supreme Overlord
6. Vergere
7. Veteran Yuuzhan Vong Warrior
8. Villip
9. Voxyn
10. Warmaster Czulkang Lah
11. Warmaster Nas Choka
12. Yuuzhan Vong Advance Scout Infiltrator
13. Yuuzhan Vong Commander
14. Yuuzhan Vong Field Officer
15. Yuuzhan Vong Fire Spitter
16. Yuuzhan Vong Grutchin
17. Yuuzhan Vong Intendant
18. Yuuzhan Vong Master Shaper
19. Yuuzhan Vong Slayer
20. Yuuzhan Vong Thrall Herder
1. Chazrach
Faction: Yuuzhan Vong
Rarity: Common
Cost: 6
Hit Points: 20
Defense: 13
Attack: +3
Damage: 10
Special Abilities:
Savage (This character must end its move next to an enemy if it can and does not benefit from commander effects)
Bloodthirsty (+10 Damage on melee attacks against enemies at half Hit Points or less)
Melee Attack (Can attack only adjacent enemies)
2. Commander Shedao Shai
Faction: Yuuzhan Vong
Rarity: Rare
Cost: 38
Hit Points: 90
Defense: 17
Attack: +12
Damage: 10
Special Abilities:
Unique
Melee Attack (Can attack only adjacent enemies)
Embrace of Pain (Usable only on this character's turn: +10 damage for the rest of the round. At the end of the round, this character takes 10 damage)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Merciless 10 (+10 damage against enemies at half Hit Points or less)
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
Stable Footing (Not slowed by difficult terrain or low objects)
Vonduun Crab Armor 11 (When this character takes damage, he can reduce the damage dealt by 10 with a save of 11)
Commander Effect:
Yuuzhan Vong allies within 6 squares gain Embrace of Pain.
3. Onimi
Faction: Yuuzhan Vong
Rarity: Very Rare
Cost: 32
Hit Points: 70
Defense: 19
Attack: +6
Damage: 10
Special Abilities:
Unique
Melee Attack (Can attack only adjacent enemies)
Dominate (Replaces turn: Target living character takes an immediate turn under your control, which does not count as one of your 2 activations this phase, even if it has already been activated this round; save 11. The target character cannot move this turn.)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round)
Virulent Poison +20 (+20 damage to living enemy; save 16)
Force Powers:
Force 3
Force Alter (Force 1: range 6; any 1 enemy rerolls its last attack)
Force Cloak (Force 2, replaces turn: For the rest of the skirmish, this character gains Cloaked [If this character has cover, he cannot be targeted by nonadjacent enemies])
Commander Effect:
Adjacent Yuuzhan Vong allies gain Bodyguard (If an adjacent ally would take damage from an attack, this character can take the damage instead).
4. Red Knight of Life
Faction: Yuuzhan Vong
Rarity: Common
Cost: 17
Hit Points: 50
Defense: 16
Attack: +7
Damage: 10
Special Abilities:
Galloping Attack (As this character moves, it can attack each adjacent enemy, +4 Attack; this turn, this character cannot attack any enemy twice and cannot move directly back into a space it has just left. This ability is usable only on this character's turn)
Machine Hater (+4 attack and +10 damage against nonliving enemies)
Melee Attack (Can attack only adjacent enemies)
5. Shimrra Jamaane, Supreme Overlord
Faction: Yuuzhan Vong
Rarity: Very Rare
Cost: 68
Hit Points: 180
Defense: 19
Attack: +16
Damage: 20
Special Abilities:
Unique
Melee Attack (Can attack only adjacent enemies)
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Charging Assault +10 (Replaces turn: Can move up to double speed, then make an attack at +10 Damage against an adjacent enemy)
Fearful Presence (Suppresses adjacent enemy commander effects)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Melee Reach 2 (When attacking, this character treats enemies up to 2 squares away as adjacent)
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
Vonduun Crab Armor 6 (When this character takes damage, he can reduce the damage dealt by 10 with a save of 6)
Commander Effect:
Yuuzhan Vong allies gain Fearful Presence.
6. Vergere
Faction: Yuuzhan Vong
Rarity: Very Rare
Cost: 34
Hit Points: 100
Defense: 22
Attack: +0
Damage: 0
Special Abilities:
Unique
Betrayal (On an attack roll of natural 1 against this character, the attacker joins this character's squad until the end of the skirmish)
Force Powers:
Force 2
Force Renewal 1 (This character gets 1 Force point each time she activates)
Master of the Force 2 (May spend Force points up to 2 times in a single turn)
Force Alter (Force 1: range 6; any 1 enemy rerolls its last attack)
Force Heal 20 (Force 2, replaces attacks: touch; remove 20 damage from a living character)
Force Stun (Force 1, usable only on this character's turn: range 6; target living enemy is considered activated this round; save 11)
Pawn of the Dark Side (Force 1, replaces attacks: sight; 1 non-Unique ally takes an immediate turn, which does not count as one of your 2 activations this phase; at the end of that turn, it takes 10 damage)
Commander Effect:
Allies within 6 squares who have damaged an enemy this round get +4 defense for the remainder of the round.
7. Veteran Yuuzhan Vong Warrior
Faction: Yuuzhan Vong
Rarity: Common
Cost: 17
Hit Points: 50
Defense: 16
Attack: +7
Damage: 10
Special Abilities:
Blorash Jelly (Replaces attacks: range 6; 10 damage and target cannot move this round; save 16)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Melee Attack (Can attack only adjacent enemies)
Momentum (If this character has moved this turn, he gets +4 Attack and +10 Damage against adjacent enemies)
Razorbug (Replaces attacks: sight; 10 damage; save 11)
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
Vonduun Crab Armor 11 (When this character takes damage, he can reduce the damage dealt by 10 with a save of 11)
8. Villip
Faction: Yuuzhan Vong
Rarity: Common
Cost: 5
Hit Points: 10
Defense: 16
Attack: --
Damage: --
Special Abilities:
Diplomat (If an attacker has line of sight to any enemies without Diplomat, this character is not a legal target and does not count as the nearest enemy, even if adjacent)
Relay Orders (Each allied commander can count distance from this character as well as from itself for the purpose of commander effects)
9. Voxyn
Faction: Yuuzhan Vong
Rarity: Rare
Cost: 37
Hit Points: 110
Defense: 19
Attack: +11
Damage: 10
Special Abilities:
Jedi Hunter(+4 Attack and +10 Damage against enemies with Force ratings)
Melee Attack (Can attack only adjacent enemies)
Painful Screech (Replaces attacks: 10 damage to each character within 3 squares)
Paralysis (A living enemy hit by this character's attack is considered activated this round; save 11)
Poison +20 (+20 damage to living enemy; save 11)
Regeneration 10 (If this character doesn't move on its turn, remove 10 damage from it at the end of that turn)
Stealth (If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Speed 8 (Can move 8 squares and attack, or 16 squares without attacking)
10. Warmaster Czulkang Lah
Faction: Yuuzhan Vong
Rarity: Very Rare
Cost: 51
Hit Points: 140
Defense: 17
Attack: +12
Damage: 10
Special Abilities:
Unique
Melee Attack (Can attack only adjacent enemies)
Charging Assault +10 (Replaces turn: Can move up to double speed, then make an attack at +10 Damage against an adjacent enemy)
Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
Vonduun Crab Armor 11 (When this character takes damage, he can reduce the damage dealt by 10 with a save of 11)
Commander Effect:
Yuuzhan Vong allies gain Charging Assault +10.
11. Warmaster Nas Choka
Faction: Yuuzhan Vong
Rarity: Rare
Cost: 49
Hit Points: 130
Defense: 18
Attack: +12
Damage: 10
Special Abilities:
Unique
Melee Attack (Can attack only adjacent enemies)
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round)
Razorbug (Replaces attacks: sight; 10 damage; save 11)
Vonduun Crab Armor 6 (When this character takes damage, he can reduce the damage dealt by 10 with a save of 6)
Commander Effect:
Whenever a Yuuzhan Vong ally is missed or takes no damage from an attack, it can immediately move 2 squares. This move does not provoke attacks of opportunity.
12. Yuuzhan Vong Advance Scout Infiltrator
Faction: Yuuzhan Vong
Rarity: Common
Cost: 12
Hit Points: 20
Defense: 13
Attack: +0
Damage: 0
Special Abilities:
Cloaked (If this character has cover, he cannot be targeted by nonadjacent enemies)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Infiltration (At the end of this character's turn, it may switch positions with an allied Yuuzhan Vong character of the same size)
Plaeryin Bol (Replaces turn: 40 damage to 1 adjacent living enemy; save 11)
13. Yuuzhan Vong Commander
Faction: Yuuzhan Vong
Rarity: Uncommon
Cost: 18
Hit Points: 50
Defense: 17
Attack: +6
Damage: 10
Special Abilities:
Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20)
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Melee Attack (Can attack only adjacent enemies)
Thud Bug (Replaces attacks: range 6; 10 damage, living target is considered activated this round; save 11 negates. Huge and larger characters ignore the nondamaging effect.)
Vicious Attack (Triple damage instead of double on a critical hit)
Vonduun Crab Armor 11 (When this character takes damage, he can reduce the damage dealt by 10 with a save of 11)
Commander Effect:
Yuuzhan Vong allies within 6 squares gain Deadly Attack and Vicious Attack.
14. Yuuzhan Vong Field Officer
Faction: Yuuzhan Vong
Rarity: Uncommon
Cost: 16
Hit Points: 40
Defense: 16
Attack: +8
Damage: 10
Special Abilities:
Melee Attack (Can attack only adjacent enemies)
Blorash Jelly (Replaces attacks: range 6; 10 damage and target cannot move this round; save 16)
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Relay Orders (Each allied commander can count distance from this character as well as from itself for the purpose of commander effects)
Vonduun Crab Armor 11 (When this character takes damage, he can reduce the damage dealt by 10 with a save of 11)
Commander Effect:
Allies whose name contains Yuuzhan Vong Warrior within 6 squares get +3 attack and +3 defense.
15. Yuuzhan Vong Fire Spitter
Faction: Yuuzhan Vong
Rarity: Rare
Cost: 33
Hit Points: 110
Defense: 13
Attack: +7
Damage: 30
Special Abilities:
Damage Reduction 10 (Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
Flamethrower 30 (Replaces attacks: range 6; 30 damage to target and each character adjacent to that target)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
16. Yuuzhan Vong Grutchin
Faction: Yuuzhan Vong
Rarity: Uncommon
Cost: 20
Hit Points: 70
Defense: 16
Attack: +10
Damage: 20
Special Abilities:
Savage (This character must end its move next to an enemy if it can and does not benefit from commander effects)
Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
Melee Attack (Can attack only adjacent enemies)
Charging Assault +10 (Replaces turn: Can move up to double speed, then make an attack at +10 Damage against an adjacent enemy)
Damage Reduction 10 (Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
Demolish (Ignores Damage Reduction of adjacent targets)
Speed 10 (Can move 10 squares and attack or 20 squares without attacking)
17. Yuuzhan Vong Intendant
Faction: Yuuzhan Vong
Rarity: Common
Cost: 12
Hit Points: 20
Defense: 13
Attack: +0
Damage: 10
Special Abilities:
Diplomat (If an attacker has line of sight to any enemies without Diplomat, this character is not a legal target and does not count as the nearest enemy, even if adjacent)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Melee Attack (Can attack only adjacent enemies)
Razorbug Supplies (Replaces turn: Choose 1 adjacent ally to gain Razorbug [Replaces attacks: sight; 10 damage; save 11] for the rest of the skirmish)
Thud Bug Supplies (Replaces turn: Choose 1 adjacent ally to gain Thud Bug [Replaces attacks: range 6; 10 damage, living target is considered activated this round; save 11 negates. Huge and larger characters ignore the nondamaging effect.] for the rest of the skirmish)
18. Yuuzhan Vong Master Shaper
Faction: Yuuzhan Vong
Rarity: Uncommon
Cost: 25
Hit Points: 70
Defense: 17
Attack: +6
Damage: 20
Special Abilities:
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Heal 10 (Replaces attacks: touch; remove 10 damage from a living character)
Melee Attack (Can attack only adjacent enemies)
Melee Reach 2 (When attacking, this character treats enemies up to 2 squares away as adjacent)
Poison +10 (+10 damage to living enemy; save 11)
Shaper +10 (Yuuzhan Vong allies within 6 squares get +10 Damage. This bonus damage is multiplied by critical hits.)
Commander Effect:
Yuuzhan Vong allies within 6 squares gain Melee Reach 2.
19. Yuuzhan Vong Slayer
Faction: Yuuzhan Vong
Rarity: Rare
Cost: 29
Hit Points: 90
Defense: 18
Attack: +11
Damage: 10
Special Abilities:
Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
Melee Attack (Can attack only adjacent enemies)
Poison +10 (+10 damage to living enemy; save 11)
Regeneration 10 (If this character doesn't move on its turn, remove 10 damage from it at the end of that turn)
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
Vonduun Crab Armor 6 (When this character takes damage, he can reduce the damage dealt by 10 with a save of 6)
20. Yuuzhan Vong Thrall Herder
Faction: Yuuzhan Vong
Rarity: Rare
Cost: 30
Hit Points: 90
Defense: 15
Attack:+7
Damage: 20
Special Abilities:
Double Attack (On its turn, this character can make 1 extra attack instead of moving)
Dovin Basals 2 (Whenever this character takes damage from a nonadjacent enemy, make 2 saves, each needing 11; each success reduces the damage dealt by 10)
Rapport (Characters named Chazrach cost 1 less when in a squad with this character)
Stable Footing (Not slowed by difficult terrain or low objects)
Commander Effect:
Savage characters are subject to this effect: Allies named Chazrach lose Savage. Allies within 6 squares named Chazrach get +3 attack and +3 defense.
1. Chazrach
2. Commander Sheado Shai
3. Onimi
4. Red Knight of Life
5. Shimrra Jamaane, Supreme Overlord
6. Vergere
7. Veteran Yuuzhan Vong Warrior
8. Villip
9. Voxyn
10. Warmaster Czulkang Lah
11. Warmaster Nas Choka
12. Yuuzhan Vong Advance Scout Infiltrator
13. Yuuzhan Vong Commander
14. Yuuzhan Vong Field Officer
15. Yuuzhan Vong Fire Spitter
16. Yuuzhan Vong Grutchin
17. Yuuzhan Vong Intendant
18. Yuuzhan Vong Master Shaper
19. Yuuzhan Vong Slayer
20. Yuuzhan Vong Thrall Herder
1. Chazrach
Faction: Yuuzhan Vong
Rarity: Common
Cost: 6
Hit Points: 20
Defense: 13
Attack: +3
Damage: 10
Special Abilities:
Savage (This character must end its move next to an enemy if it can and does not benefit from commander effects)
Bloodthirsty (+10 Damage on melee attacks against enemies at half Hit Points or less)
Melee Attack (Can attack only adjacent enemies)
2. Commander Shedao Shai
Faction: Yuuzhan Vong
Rarity: Rare
Cost: 38
Hit Points: 90
Defense: 17
Attack: +12
Damage: 10
Special Abilities:
Unique
Melee Attack (Can attack only adjacent enemies)
Embrace of Pain (Usable only on this character's turn: +10 damage for the rest of the round. At the end of the round, this character takes 10 damage)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Merciless 10 (+10 damage against enemies at half Hit Points or less)
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
Stable Footing (Not slowed by difficult terrain or low objects)
Vonduun Crab Armor 11 (When this character takes damage, he can reduce the damage dealt by 10 with a save of 11)
Commander Effect:
Yuuzhan Vong allies within 6 squares gain Embrace of Pain.
3. Onimi
Faction: Yuuzhan Vong
Rarity: Very Rare
Cost: 32
Hit Points: 70
Defense: 19
Attack: +6
Damage: 10
Special Abilities:
Unique
Melee Attack (Can attack only adjacent enemies)
Dominate (Replaces turn: Target living character takes an immediate turn under your control, which does not count as one of your 2 activations this phase, even if it has already been activated this round; save 11. The target character cannot move this turn.)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round)
Virulent Poison +20 (+20 damage to living enemy; save 16)
Force Powers:
Force 3
Force Alter (Force 1: range 6; any 1 enemy rerolls its last attack)
Force Cloak (Force 2, replaces turn: For the rest of the skirmish, this character gains Cloaked [If this character has cover, he cannot be targeted by nonadjacent enemies])
Commander Effect:
Adjacent Yuuzhan Vong allies gain Bodyguard (If an adjacent ally would take damage from an attack, this character can take the damage instead).
4. Red Knight of Life
Faction: Yuuzhan Vong
Rarity: Common
Cost: 17
Hit Points: 50
Defense: 16
Attack: +7
Damage: 10
Special Abilities:
Galloping Attack (As this character moves, it can attack each adjacent enemy, +4 Attack; this turn, this character cannot attack any enemy twice and cannot move directly back into a space it has just left. This ability is usable only on this character's turn)
Machine Hater (+4 attack and +10 damage against nonliving enemies)
Melee Attack (Can attack only adjacent enemies)
5. Shimrra Jamaane, Supreme Overlord
Faction: Yuuzhan Vong
Rarity: Very Rare
Cost: 68
Hit Points: 180
Defense: 19
Attack: +16
Damage: 20
Special Abilities:
Unique
Melee Attack (Can attack only adjacent enemies)
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Charging Assault +10 (Replaces turn: Can move up to double speed, then make an attack at +10 Damage against an adjacent enemy)
Fearful Presence (Suppresses adjacent enemy commander effects)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Melee Reach 2 (When attacking, this character treats enemies up to 2 squares away as adjacent)
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
Vonduun Crab Armor 6 (When this character takes damage, he can reduce the damage dealt by 10 with a save of 6)
Commander Effect:
Yuuzhan Vong allies gain Fearful Presence.
6. Vergere
Faction: Yuuzhan Vong
Rarity: Very Rare
Cost: 34
Hit Points: 100
Defense: 22
Attack: +0
Damage: 0
Special Abilities:
Unique
Betrayal (On an attack roll of natural 1 against this character, the attacker joins this character's squad until the end of the skirmish)
Force Powers:
Force 2
Force Renewal 1 (This character gets 1 Force point each time she activates)
Master of the Force 2 (May spend Force points up to 2 times in a single turn)
Force Alter (Force 1: range 6; any 1 enemy rerolls its last attack)
Force Heal 20 (Force 2, replaces attacks: touch; remove 20 damage from a living character)
Force Stun (Force 1, usable only on this character's turn: range 6; target living enemy is considered activated this round; save 11)
Pawn of the Dark Side (Force 1, replaces attacks: sight; 1 non-Unique ally takes an immediate turn, which does not count as one of your 2 activations this phase; at the end of that turn, it takes 10 damage)
Commander Effect:
Allies within 6 squares who have damaged an enemy this round get +4 defense for the remainder of the round.
7. Veteran Yuuzhan Vong Warrior
Faction: Yuuzhan Vong
Rarity: Common
Cost: 17
Hit Points: 50
Defense: 16
Attack: +7
Damage: 10
Special Abilities:
Blorash Jelly (Replaces attacks: range 6; 10 damage and target cannot move this round; save 16)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Melee Attack (Can attack only adjacent enemies)
Momentum (If this character has moved this turn, he gets +4 Attack and +10 Damage against adjacent enemies)
Razorbug (Replaces attacks: sight; 10 damage; save 11)
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
Vonduun Crab Armor 11 (When this character takes damage, he can reduce the damage dealt by 10 with a save of 11)
8. Villip
Faction: Yuuzhan Vong
Rarity: Common
Cost: 5
Hit Points: 10
Defense: 16
Attack: --
Damage: --
Special Abilities:
Diplomat (If an attacker has line of sight to any enemies without Diplomat, this character is not a legal target and does not count as the nearest enemy, even if adjacent)
Relay Orders (Each allied commander can count distance from this character as well as from itself for the purpose of commander effects)
9. Voxyn
Faction: Yuuzhan Vong
Rarity: Rare
Cost: 37
Hit Points: 110
Defense: 19
Attack: +11
Damage: 10
Special Abilities:
Jedi Hunter(+4 Attack and +10 Damage against enemies with Force ratings)
Melee Attack (Can attack only adjacent enemies)
Painful Screech (Replaces attacks: 10 damage to each character within 3 squares)
Paralysis (A living enemy hit by this character's attack is considered activated this round; save 11)
Poison +20 (+20 damage to living enemy; save 11)
Regeneration 10 (If this character doesn't move on its turn, remove 10 damage from it at the end of that turn)
Stealth (If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Speed 8 (Can move 8 squares and attack, or 16 squares without attacking)
10. Warmaster Czulkang Lah
Faction: Yuuzhan Vong
Rarity: Very Rare
Cost: 51
Hit Points: 140
Defense: 17
Attack: +12
Damage: 10
Special Abilities:
Unique
Melee Attack (Can attack only adjacent enemies)
Charging Assault +10 (Replaces turn: Can move up to double speed, then make an attack at +10 Damage against an adjacent enemy)
Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
Vonduun Crab Armor 11 (When this character takes damage, he can reduce the damage dealt by 10 with a save of 11)
Commander Effect:
Yuuzhan Vong allies gain Charging Assault +10.
11. Warmaster Nas Choka
Faction: Yuuzhan Vong
Rarity: Rare
Cost: 49
Hit Points: 130
Defense: 18
Attack: +12
Damage: 10
Special Abilities:
Unique
Melee Attack (Can attack only adjacent enemies)
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round)
Razorbug (Replaces attacks: sight; 10 damage; save 11)
Vonduun Crab Armor 6 (When this character takes damage, he can reduce the damage dealt by 10 with a save of 6)
Commander Effect:
Whenever a Yuuzhan Vong ally is missed or takes no damage from an attack, it can immediately move 2 squares. This move does not provoke attacks of opportunity.
12. Yuuzhan Vong Advance Scout Infiltrator
Faction: Yuuzhan Vong
Rarity: Common
Cost: 12
Hit Points: 20
Defense: 13
Attack: +0
Damage: 0
Special Abilities:
Cloaked (If this character has cover, he cannot be targeted by nonadjacent enemies)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Infiltration (At the end of this character's turn, it may switch positions with an allied Yuuzhan Vong character of the same size)
Plaeryin Bol (Replaces turn: 40 damage to 1 adjacent living enemy; save 11)
13. Yuuzhan Vong Commander
Faction: Yuuzhan Vong
Rarity: Uncommon
Cost: 18
Hit Points: 50
Defense: 17
Attack: +6
Damage: 10
Special Abilities:
Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20)
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Melee Attack (Can attack only adjacent enemies)
Thud Bug (Replaces attacks: range 6; 10 damage, living target is considered activated this round; save 11 negates. Huge and larger characters ignore the nondamaging effect.)
Vicious Attack (Triple damage instead of double on a critical hit)
Vonduun Crab Armor 11 (When this character takes damage, he can reduce the damage dealt by 10 with a save of 11)
Commander Effect:
Yuuzhan Vong allies within 6 squares gain Deadly Attack and Vicious Attack.
14. Yuuzhan Vong Field Officer
Faction: Yuuzhan Vong
Rarity: Uncommon
Cost: 16
Hit Points: 40
Defense: 16
Attack: +8
Damage: 10
Special Abilities:
Melee Attack (Can attack only adjacent enemies)
Blorash Jelly (Replaces attacks: range 6; 10 damage and target cannot move this round; save 16)
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Relay Orders (Each allied commander can count distance from this character as well as from itself for the purpose of commander effects)
Vonduun Crab Armor 11 (When this character takes damage, he can reduce the damage dealt by 10 with a save of 11)
Commander Effect:
Allies whose name contains Yuuzhan Vong Warrior within 6 squares get +3 attack and +3 defense.
15. Yuuzhan Vong Fire Spitter
Faction: Yuuzhan Vong
Rarity: Rare
Cost: 33
Hit Points: 110
Defense: 13
Attack: +7
Damage: 30
Special Abilities:
Damage Reduction 10 (Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
Flamethrower 30 (Replaces attacks: range 6; 30 damage to target and each character adjacent to that target)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
16. Yuuzhan Vong Grutchin
Faction: Yuuzhan Vong
Rarity: Uncommon
Cost: 20
Hit Points: 70
Defense: 16
Attack: +10
Damage: 20
Special Abilities:
Savage (This character must end its move next to an enemy if it can and does not benefit from commander effects)
Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
Melee Attack (Can attack only adjacent enemies)
Charging Assault +10 (Replaces turn: Can move up to double speed, then make an attack at +10 Damage against an adjacent enemy)
Damage Reduction 10 (Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
Demolish (Ignores Damage Reduction of adjacent targets)
Speed 10 (Can move 10 squares and attack or 20 squares without attacking)
17. Yuuzhan Vong Intendant
Faction: Yuuzhan Vong
Rarity: Common
Cost: 12
Hit Points: 20
Defense: 13
Attack: +0
Damage: 10
Special Abilities:
Diplomat (If an attacker has line of sight to any enemies without Diplomat, this character is not a legal target and does not count as the nearest enemy, even if adjacent)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Melee Attack (Can attack only adjacent enemies)
Razorbug Supplies (Replaces turn: Choose 1 adjacent ally to gain Razorbug [Replaces attacks: sight; 10 damage; save 11] for the rest of the skirmish)
Thud Bug Supplies (Replaces turn: Choose 1 adjacent ally to gain Thud Bug [Replaces attacks: range 6; 10 damage, living target is considered activated this round; save 11 negates. Huge and larger characters ignore the nondamaging effect.] for the rest of the skirmish)
18. Yuuzhan Vong Master Shaper
Faction: Yuuzhan Vong
Rarity: Uncommon
Cost: 25
Hit Points: 70
Defense: 17
Attack: +6
Damage: 20
Special Abilities:
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Heal 10 (Replaces attacks: touch; remove 10 damage from a living character)
Melee Attack (Can attack only adjacent enemies)
Melee Reach 2 (When attacking, this character treats enemies up to 2 squares away as adjacent)
Poison +10 (+10 damage to living enemy; save 11)
Shaper +10 (Yuuzhan Vong allies within 6 squares get +10 Damage. This bonus damage is multiplied by critical hits.)
Commander Effect:
Yuuzhan Vong allies within 6 squares gain Melee Reach 2.
19. Yuuzhan Vong Slayer
Faction: Yuuzhan Vong
Rarity: Rare
Cost: 29
Hit Points: 90
Defense: 18
Attack: +11
Damage: 10
Special Abilities:
Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
Force Immunity (Enemies cannot affect this character with Force powers, or spend Force points to reroll attacks against this character or to respond to this character's attacks and abilities)
Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
Melee Attack (Can attack only adjacent enemies)
Poison +10 (+10 damage to living enemy; save 11)
Regeneration 10 (If this character doesn't move on its turn, remove 10 damage from it at the end of that turn)
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
Vonduun Crab Armor 6 (When this character takes damage, he can reduce the damage dealt by 10 with a save of 6)
20. Yuuzhan Vong Thrall Herder
Faction: Yuuzhan Vong
Rarity: Rare
Cost: 30
Hit Points: 90
Defense: 15
Attack:+7
Damage: 20
Special Abilities:
Double Attack (On its turn, this character can make 1 extra attack instead of moving)
Dovin Basals 2 (Whenever this character takes damage from a nonadjacent enemy, make 2 saves, each needing 11; each success reduces the damage dealt by 10)
Rapport (Characters named Chazrach cost 1 less when in a squad with this character)
Stable Footing (Not slowed by difficult terrain or low objects)
Commander Effect:
Savage characters are subject to this effect: Allies named Chazrach lose Savage. Allies within 6 squares named Chazrach get +3 attack and +3 defense.