Post by bountyhunter9 on Sept 21, 2010 13:14:06 GMT -5
Here is the complete list of Republic minis and their accompanying stats from my new custom set, Threats to Freedom. Feel free to comment on anything you like or dislike, and bring to attention an incomplete or inaccurate ability description, or something that needs a rename, etc.
1. Jedi Brute
2. Jedi Sniper
3. Obi-Wan Kenobi, Enraged Padawan
1. Jedi Brute
Faction: Republic
Rarity: Uncommon
Cost: 33
Hit Points: 100
Defense: 16
Attack: +11
Damage: 20
Special Abilities:
Cleave (Once per turn, if this character defeats an adjacent enemy by making an attack, it can make 1 immediate attack against another adjacent enemy)
Melee Attack (Can attack only adjacent enemies)
Mighty Swing (On its turn, if this character doesn't move, it gets +10 Damage against adjacent enemies)
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
Force Powers:
Force 3
Force Absorb (Force 2: Cancel a Force power used by an adjacent character)
Overwhelming Force (Force 1: This character's attacks cannot be prevented or redirected this turn)
2. Jedi Sniper
Faction: Republic
Rarity: Uncommon
Cost: 16
Hit Points: 50
Defense: 18
Attack: +8
Damage: 20
Special Abilities:
Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
Melee Attack (Can attack only adjacent enemies)
Force Powers:
Force 3
Lightsaber Throw (Force 1, replaces attacks: Attack 1 enemy within 6 squares)
Lightsaber Throw 2 (Force 2, replaces attacks: Choose 1 target enemy within range 6. Make 2 attacks against that target.)
3. Obi-Wan Kenobi, Enraged Padawan
Faction: Republic
Rarity: Rare
Cost: 28
Hit Points: 80
Defense: 17
Attack: +10
Damage: 20
Special Abilities:
Unique
Melee Attack (Can attack only adjacent enemies)
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Ataru Style (+4 Attack if exactly 1 enemy is within 6 squares)
Impulsive Twin Attack (If a Unique allied character is defeated, for the remainder of the skirmish this character has Twin Attack [Whenever this character attacks, he makes 1 extra attack against the same target])
Force Powers:
Force 4
Indiscriminate Rage (Force 1: +2 Attack and +10 Damage until the end of this character's turn. At the end of that turn, make a save of 11. If the save fails, this character gains Savage [This character must end its move next to an enemy if it can and does not benefit from commander effects].)
Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
1. Jedi Brute
2. Jedi Sniper
3. Obi-Wan Kenobi, Enraged Padawan
1. Jedi Brute
Faction: Republic
Rarity: Uncommon
Cost: 33
Hit Points: 100
Defense: 16
Attack: +11
Damage: 20
Special Abilities:
Cleave (Once per turn, if this character defeats an adjacent enemy by making an attack, it can make 1 immediate attack against another adjacent enemy)
Melee Attack (Can attack only adjacent enemies)
Mighty Swing (On its turn, if this character doesn't move, it gets +10 Damage against adjacent enemies)
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
Force Powers:
Force 3
Force Absorb (Force 2: Cancel a Force power used by an adjacent character)
Overwhelming Force (Force 1: This character's attacks cannot be prevented or redirected this turn)
2. Jedi Sniper
Faction: Republic
Rarity: Uncommon
Cost: 16
Hit Points: 50
Defense: 18
Attack: +8
Damage: 20
Special Abilities:
Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
Melee Attack (Can attack only adjacent enemies)
Force Powers:
Force 3
Lightsaber Throw (Force 1, replaces attacks: Attack 1 enemy within 6 squares)
Lightsaber Throw 2 (Force 2, replaces attacks: Choose 1 target enemy within range 6. Make 2 attacks against that target.)
3. Obi-Wan Kenobi, Enraged Padawan
Faction: Republic
Rarity: Rare
Cost: 28
Hit Points: 80
Defense: 17
Attack: +10
Damage: 20
Special Abilities:
Unique
Melee Attack (Can attack only adjacent enemies)
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Ataru Style (+4 Attack if exactly 1 enemy is within 6 squares)
Impulsive Twin Attack (If a Unique allied character is defeated, for the remainder of the skirmish this character has Twin Attack [Whenever this character attacks, he makes 1 extra attack against the same target])
Force Powers:
Force 4
Indiscriminate Rage (Force 1: +2 Attack and +10 Damage until the end of this character's turn. At the end of that turn, make a save of 11. If the save fails, this character gains Savage [This character must end its move next to an enemy if it can and does not benefit from commander effects].)
Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)