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Post by bountyhunter9 on Feb 20, 2010 19:08:30 GMT -5
Here is the complete list of Mandalorian minis and their accompanying stats from my new custom set, History of Hatred. Feel free to comment on anything you like or dislike, and bring to attention an incomplete or inaccurate ability description, or something that needs a rename, etc.
1. Cassus Fett
1. Cassus Fett
Cost: 33 Hit Points: 90 Defense: 18 Attack: +9 Damage: 20
Special Abilities: Unique Evade Mandalorian Coordinator (Mandalorian allies gain Speed 8) Mobile Attack Opportunist Rapport (A character named Mandalore the Ultimate costs 5 less when included in a squad with this character) Skilled Tactician 11 (You automatically choose who goes first except on a roll of less than 11)
Commander Effect: Mandalorian allies within 6 squares gain Evade and Mobile Attack.
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Post by Jm419 on Mar 7, 2010 12:08:47 GMT -5
Ooh, Cassus Fett. I made one before, I didn't really care for him. This one looks better - he's a good commander type. Opportunist might not fit very well - you might just want to make him completely defensive, considering the basic nature of the Mandalorian faction.
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Post by bountyhunter9 on Mar 7, 2010 14:02:53 GMT -5
Opportunist gives him something to do in a fight, other than act as a commander. He's kind of like a suped-up General Wedge Antilles, except without Accurate Shot.
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Post by Jm419 on Mar 9, 2010 18:11:01 GMT -5
Well, yeah, I suppose. Mandalorian Coordinator might be too powerful without a range limit.
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Post by bountyhunter9 on Mar 9, 2010 21:44:55 GMT -5
Droid Coordinator (the ability that it's based on) doesn't have a range limit, so I'm not sure I want to give one to Mando Coordinator. Increasing the cost should work, if necessary.
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Post by Jm419 on Mar 14, 2010 22:13:12 GMT -5
Oh, well if there's a WotC prototype, it'd be fine, especially since he's a Unique.
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Post by bountyhunter9 on Mar 15, 2010 9:13:47 GMT -5
Good point. So, compared to General Wedge Antilles, Cassus has:
+10 HP +1 atk +10 dmg +Opportunist, Skilled Tactician 11, Mando Coordinator -Accurate Shot, Avoid Defeat -CE limited to Mando allies within 6 rather than boardwide followers -Costs 10 more points
I think that's a fairly even exchange.
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Post by Jm419 on Mar 15, 2010 17:51:22 GMT -5
You know, he might even be overcosted, with that comparison.
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Post by bountyhunter9 on Mar 15, 2010 22:29:16 GMT -5
Maybe. He really helps MtU, though. Maybe I should give Cassus a Rapport with him?
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Post by Jm419 on Mar 27, 2010 15:01:54 GMT -5
That's an excellent solution, yeah. How much rapport would you think is appropriate?
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Post by bountyhunter9 on Mar 27, 2010 15:09:55 GMT -5
Five points?
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Post by Jm419 on Mar 27, 2010 15:16:13 GMT -5
Ok. That works for me.
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Post by bountyhunter9 on Mar 27, 2010 15:37:11 GMT -5
Okay, I'll add it in.
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Post by Jm419 on Mar 29, 2010 18:36:50 GMT -5
What happened to 5 points?
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Post by bountyhunter9 on Mar 29, 2010 19:54:30 GMT -5
Fail. Changed to what it should be. (Nice catch.)
Any further comments?
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