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Post by bountyhunter9 on Jan 7, 2010 20:28:23 GMT -5
LOL. That's true, I never actually thought of that.
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Post by Jm419 on Jan 13, 2010 16:34:18 GMT -5
It's a bad move by WotC.
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Post by bountyhunter9 on Jan 14, 2010 17:05:40 GMT -5
Lol. Yeah, for the experienced gamers/collectors it wasn't very smart, but I think WotC is more concerned with attracting new customers to the game than satisfying the loyal customers.
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Post by bountyhunter9 on Feb 10, 2010 10:34:41 GMT -5
I've swapped out Jedi Master Agen Kolar in favour of Qui-Gon Jinn, Champion of the Force, who fits this set theme more. JMAK will go into HoH in Qui-Gon's place. So you have a new set of stats to look at here. Let me know what you think of Qui-Gon.
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Post by Jm419 on Feb 20, 2010 12:34:17 GMT -5
Deflect, Riposte, and Speed is nice. He'd be hard to hit for non-melee characters. What would you say to Mobile, or even Greater Mobile?
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Post by bountyhunter9 on Feb 20, 2010 13:55:06 GMT -5
Hmm. Mobile wouldn't really fit for a Jedi with multiple attacks, and giving him GMA would make him a lot like Shado Vao. Maybe the Assault I created (This character can make extra attacks even if he moves this turn)? That could fit here.
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Post by Jm419 on Feb 22, 2010 22:43:17 GMT -5
Oh, that's exactly what I was thinking of. What do you think? It changes the piece a bit, but I'm not sure what other role he'd excell at.
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Post by bountyhunter9 on Feb 23, 2010 16:34:54 GMT -5
That could work. I'm going to drop Master Speed. That gives us:
Where do you think we should cost him? I'm thinking in the mid-to-high 40s.
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