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Post by Jm419 on Oct 27, 2009 18:04:51 GMT -5
It's not terrible - it just didn't fit the character, and I didn't need it for my latest set, considering Vader already had a standardized name.
Uh...Master Lightsaber Throw?
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Post by bountyhunter9 on Oct 27, 2009 19:18:16 GMT -5
Yeah. I don't think it's been identified as canon that he is the Sith'ari. But we can assume so.
Hmm that sounds too generic. Maybe Percise Lightsaber Throw. Well not that, but something along those lines.
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Post by Jm419 on Oct 27, 2009 20:29:14 GMT -5
Well, he fufilled the prophecy.
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Post by bountyhunter9 on Oct 28, 2009 9:56:27 GMT -5
That's true. Though a number of Sith could in some way claim to be the Sith'ari, like Bane or Sidious or Revan. Revan came up with the RoT, Bane put it into affect, Sidious brought it to fruition, and Vader brought balance to the Force. The Wook has called them all the Sith'ari, I believe. Though Vader is most likely because, well, he is the main character in all of SW.
Any other ideas for the name of the LS Throw thing? I'll go with the names Darth Vader, Sith'ari, and Master Lightsaber Throw for now.
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Post by Jm419 on Oct 28, 2009 17:46:04 GMT -5
Revan was an interesting character, but he never fufilled either prophecy. Sidious was a planner, not a fighter. Bane...I don't see what everyone's worked up about. He was a brute, that's all. No special skill with the lightsaber, just powerful. Vader, though, fufilled both prophecies.
Lol. Okay.
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Post by bountyhunter9 on Oct 28, 2009 17:56:46 GMT -5
Yeah. In the end, all of them added up to what Vader did. I do see your point.
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Post by Jm419 on Oct 28, 2009 19:39:08 GMT -5
I think Lucas wanted that to be the deal.
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Post by bountyhunter9 on Oct 29, 2009 9:31:44 GMT -5
Yeah. Seems that way.
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Post by Jm419 on Oct 29, 2009 15:47:43 GMT -5
Well, nice job on this set, anyway. It's really an excellent representation of your best work.
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Post by bountyhunter9 on Oct 29, 2009 18:04:08 GMT -5
Thanks. Best non-Unique work, at least. The 501st is pretty easy to do well, once you have the character concepts.
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Post by Jm419 on Oct 30, 2009 18:19:28 GMT -5
Right. You need to decide what you want to do with the pieces, then it's easy.
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Post by bountyhunter9 on Oct 30, 2009 21:39:21 GMT -5
Yeah. I've changed up some characters, like the Engineer is a lot better now, I dropped some of the 'tech' abilities in favour of two of my customs SAs - Shotgun and Shrapnel.
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Post by Jm419 on Oct 30, 2009 21:56:10 GMT -5
Ooh. Those sound fun. I have a bunch of fun abilities - mostly re-used from FotR (some really good ones) and VwH (some of which I used once - ) but there are a fair number which I've invented.
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Post by bountyhunter9 on Oct 30, 2009 22:04:13 GMT -5
Yeah. There are a lot of good SAs just waiting to be made. And then combine them with other abilities. For example, Shotgun is ridiculously simple (+10 damage against enemies within 6 squares), and then combining it with Stealth (on my Rebel Smuggler) makes for a great piece, right there. Like our Cloaked/Melee Reach 2 combo.
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Post by Jm419 on Oct 31, 2009 16:39:47 GMT -5
Yeah - that's really a good combo.
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