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Post by Jm419 on May 31, 2009 9:53:26 GMT -5
The Assassin is very cool, especially considering his Base Damage value, which makes me okay with his Greater Deadly Attack.
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Post by bountyhunter9 on May 31, 2009 14:40:08 GMT -5
Wow, that looks really good, Jm. I like Mythosaur's Bane, that's got to be the coolest-sounding SA out there. Rapport is cool, as is Rally. Is that from your Princess Leia? The CE might need some though, Flurry Attack is useful, but there may be something else that's better.
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Post by bountyhunter9 on May 31, 2009 14:41:13 GMT -5
Yeah, Greater Deadly would probably only work on a piece with 10 base damage.
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Post by Jm419 on May 31, 2009 16:31:50 GMT -5
Oh, you're right. Rally is from my Leia, but I should check and see if it's correct.
Hmm. What can we give Melee figures that isn't too cliche? Maybe something like Vibroblades +4, or even a real ability like Mighty Swing or Momentum.
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Post by Jm419 on May 31, 2009 16:36:16 GMT -5
Alright, now he has the correct Rally.
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Post by bountyhunter9 on May 31, 2009 16:43:09 GMT -5
Okay, sounds good.
Well, Vibroblades +4 would be identical to giving them +4 attack. Mighty Swing or Momentum would be intersting, but Momentum is already taken by Mandalore the Indomitable.
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Post by Jm419 on May 31, 2009 17:56:47 GMT -5
Oh, okay. Hmm. Maybe an ability typically associated with shooters: Cunning or Opportunist?
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Post by bountyhunter9 on May 31, 2009 19:25:35 GMT -5
Hmm. One of those could work. Which do you think would be better?
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Post by Jm419 on May 31, 2009 22:14:44 GMT -5
It really doesn't matter. Opportunist is probably more useful.
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Post by bountyhunter9 on Jun 1, 2009 15:03:34 GMT -5
Yeah, generally Opportunist is better. Okay, let's look at the WotC pieces that would be effected by his CE (basically Mandos with Melee):
Mandalorian Warrior Mandalorian Marauder Mandalorian Blademaster Mandalorian Quatermaster
Those pieces can all gain Twin, Momentum, and Mobile Attack, amongst other things. Cunning or Opportunist may be too much on these characters (although a combination of these pieces would be really expensive). What do you think? I don;t really think so, because of how outrageously expensive that combination would be, but I would like us to think about this before we put it on him: both are very good SAs.
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Post by Jm419 on Jun 1, 2009 15:56:47 GMT -5
Well, just Opportunist +10 isn't out of the question either. Flurry would be an easy enough CE, and it's weak enough that the other ridiculous Mando CE's wouldn't be too strong of a combination with it.
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Post by bountyhunter9 on Jun 1, 2009 16:17:45 GMT -5
I don't know exactly what your thinking (with Opportunist +10), but wouldn't it be the same as Deceptive? Flurry Attack may be a bit weak, but idk.
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Post by Jm419 on Jun 1, 2009 20:47:57 GMT -5
Oh, you're right, it's the same as Deceptive. Lol. Fail. Okay, what other melee abilities are there?
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Post by bountyhunter9 on Jun 2, 2009 14:58:39 GMT -5
Idk. Maybe Gregarious, it would really represent the bringing the whole faction together thing well. But it might be too powerful with the Quartermaster (who has Gregarious). Idk.
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Post by Jm419 on Jun 2, 2009 15:32:34 GMT -5
Extra Attack is boring, and it's already been done...what about my Mandalorian War Blades?
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