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Post by Sharrakor on Mar 9, 2009 3:32:05 GMT -5
AT-KT (62) Huge HP: 120 Def: 14 Atk: +8 Dmg: 40
Special Abilities Rigid Mobile Attack Splash 20 Mounted Weapon Damage Reduction 10 Stomp Attack (Replaces attacks: 10 damage to each adjacent character and push back each adjacent character 2 squares) Jolt
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Post by Roque Saber on Apr 14, 2009 10:35:18 GMT -5
Mobile was never that useful on the AT-ST, for this piece we might be able to correct that flaw. Stable Footing is one way, but to me walkers didn't have very stable feet. Another way is to simply crank up it's speed, say Speed 8? Stomp Attack is interesting, I think stomping on someone would do more than 10 damage though....
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Post by Sharrakor on Apr 14, 2009 19:41:33 GMT -5
I could do Speed 8. Maybe.
And stomp attack doesn't stomp on someone, it stomps on the ground and does damage.
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Post by Roque Saber on Apr 20, 2009 13:18:25 GMT -5
I would still increase Stomps damage to maybe 30, otherwise it's not really that useful.
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Post by Jm419 on Nov 8, 2009 22:50:02 GMT -5
Or 20. A good middle ground.
What are all these walkers, anyway?
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Post by bountyhunter9 on Nov 22, 2009 15:18:24 GMT -5
I think 10 is fine: it's automatic, and it pushes back the characters too. Would be great if based by GMLS.
Looks pretty good, though the cost may be a few points high.
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