Post by gwek on Feb 16, 2009 0:57:43 GMT -5
Raana Tey
Cost: 33
Faction: Old Republic
Hit Points: 100
Defense: 19
Attack: 10
Damage: 20
Unique
Melee Attack; Double Attack
Crowd Fighting (This character gets +2 Attack for every adjacent character other than her target)
Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
Vengeful (Gains Savage when within 6 squares of an enemy with a Force rating)
Force 1
Force Renewal 1
Force Leap (Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity)
Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11)
Design Notes
There was an excellent Raana Tey on the last site, but she seems to have been lost, so I've started fresh here.
Although Raana is a Covenant seer, that side of her is rarely demonstrated in the KotOR comics. Instead, she is generally depicted as an aggressive combatant, driven to destroy the "Sith." That's the side of her I'm going for here.
While not as effective as, say, Lucien Draay or Nomi Sunrider, she brings a pretty big bag of tricks to the table. She has a diverse array of Force powers and, with Force Renewal, will probably get to use a few of them.
Jedi Hunter and Vengeful combine to give her an unusual dynamic when dealing with enemies with Force ratings, but otherwise, she can be supplemented by many of her faction's commander effects. As in the comics, she is an effective combatant... until she gets near enemy Force-users, at which point she becomes a bit single-minded.
Cost: 33
Faction: Old Republic
Hit Points: 100
Defense: 19
Attack: 10
Damage: 20
Unique
Melee Attack; Double Attack
Crowd Fighting (This character gets +2 Attack for every adjacent character other than her target)
Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
Vengeful (Gains Savage when within 6 squares of an enemy with a Force rating)
Force 1
Force Renewal 1
Force Leap (Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity)
Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11)
Design Notes
There was an excellent Raana Tey on the last site, but she seems to have been lost, so I've started fresh here.
Although Raana is a Covenant seer, that side of her is rarely demonstrated in the KotOR comics. Instead, she is generally depicted as an aggressive combatant, driven to destroy the "Sith." That's the side of her I'm going for here.
While not as effective as, say, Lucien Draay or Nomi Sunrider, she brings a pretty big bag of tricks to the table. She has a diverse array of Force powers and, with Force Renewal, will probably get to use a few of them.
Jedi Hunter and Vengeful combine to give her an unusual dynamic when dealing with enemies with Force ratings, but otherwise, she can be supplemented by many of her faction's commander effects. As in the comics, she is an effective combatant... until she gets near enemy Force-users, at which point she becomes a bit single-minded.