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Post by surfrider56 on Feb 1, 2009 1:46:02 GMT -5
Since I threw him out last week as a fig ....
Imperial Combat Engineer Cost: 10 HP: 20 Defense: 14 Attack: +7 Damage: 10
Special Abilities
Grenades 20 Satchel Charge Stealth
No time to build things in combat ... blow it up and move on ....
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Post by maverick on Feb 2, 2009 0:21:25 GMT -5
why stealth?
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Post by surfrider56 on Feb 2, 2009 1:15:00 GMT -5
Why stealth? Easier to blow you up my dear .....
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Post by Jm419 on Feb 2, 2009 18:31:19 GMT -5
Lol. Yeah, he should have Heavy Explosives - check the Mando Database.
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Post by surfrider56 on Feb 3, 2009 1:09:24 GMT -5
Lol. Yeah, he should have Heavy Explosives - check the Mando Database. But Heavy Explosives = one self destructed engineer ... this guy has a wife and clone kids back on Kamino ........
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Post by Jm419 on Feb 3, 2009 18:21:53 GMT -5
I think it's sort of fun. However, if you don't like it, then it's up to you.
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Post by surfrider56 on Mar 6, 2009 1:08:29 GMT -5
I think it's sort of fun. However, if you don't like it, then it's up to you. Well, a month later, a new set with lots of Imperials, and still no new Imp with a door ability ... so, where were we ...... satchel not enough for this generic?
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Post by planeswalker459 on Mar 6, 2009 13:22:05 GMT -5
satchel charge is fine
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Post by Jm419 on Nov 8, 2009 22:55:45 GMT -5
I'd agree with PW. Satchel is enough door command.
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Post by bountyhunter9 on Nov 22, 2009 9:35:04 GMT -5
I agree, I think he looks good.
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