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Post by gwek on Feb 2, 2009 23:21:16 GMT -5
Mercenary Lieutenant Cost: 14 Faction: Fringe Hit Points: 40 Defense: 16 Attack: 7 Damage: 10
Mercenary (This character can move only if he cannot make an attack from his starting space) Relay Command (Replaces attack; select one allied commander with a commander effect with a range of 6. This character gains the commander effect for the rest of the turn or until the allied commander is defeated. This character is not considered a commander)
Design Notes
Folks talk all the time about the mythical Fringe Booming Voice, and this is my attempt at a (hopefully reasonable) version. Although it's far more limited than Mas Amedda, the Merc Lt can basically created a second "epicenter" for a limited-ranged commander effect.
It's perhaps a little out there as an idea. What do you guys think?
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Post by surfrider56 on Feb 3, 2009 1:16:41 GMT -5
As for the BV modification/attempt, I've certainly heard worse ideas ... thinking out of the box. Should he perhaps have line of sight to the commander who's CE he is "relaying?"
By the way, why attack +20? I would think he'd stay out of the firing line if at all possible, epecially with only 40hp's.
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Post by maverick on Feb 3, 2009 7:00:28 GMT -5
Perhaps Relay commander should say "once per skirmish" and/or as long as he has line of sight to that commander"
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Post by gwek on Feb 3, 2009 11:22:35 GMT -5
The 20 damage is because he was largely modeled on the Human Soldier of Fortune. While he will stay out of the line of fire, he has to be somewhat visible to be effective. The relatively low HP are in line with a generic commander and also keep him reasonable, I think.
As for the nature of Relay Command, there are a variety of different ways it can be spun. I'm wary of putting too many restrictions on it. Right now, he can dupe any single commander effect, BUT ONLY ON HIS ACTIVATION, so that's a built in weakness right there. And, unlike Booming Voice, the range isn't unlimited (just extended).
I sort of pictured him with an equipment pack that allows him to "re-broadcast" the original command. In that sense, I don't necessarily know that line of sight would be needed: the original commander is "mic'd" to relay info to him...
That make sense?
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Post by maverick on Feb 3, 2009 15:25:18 GMT -5
ok, so he only has the copied commander effect until his next activation?
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Post by gwek on Feb 3, 2009 16:02:53 GMT -5
Right:
He doesn't start the round with a commander effect, but when he activates, rather than taking an attack, he can "dupe" a commander effect, which lasts for the rest of the round, or until the original commader is defeated.
When the round ends, roll initiative and start over.
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Post by maverick on Feb 6, 2009 1:22:39 GMT -5
ok, cool. is there a character in the OR with Master Tactician?
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Post by gwek on Feb 6, 2009 1:57:43 GMT -5
Master Tactician? I don't think so (at least not from WotC or my Virtual KotOR set customs).
Currently, only two factions have Master Tactician (from WotC), and both are Dark Side (which is probably not coincidence). D'you think the OR needs it?
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Post by maverick on Feb 17, 2009 3:25:15 GMT -5
No I don't think ANY faction needs is actually
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Post by gwek on Feb 18, 2009 0:24:13 GMT -5
I've dropped the damage in the initial post.
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Post by planeswalker459 on Feb 19, 2009 12:56:17 GMT -5
Looks good. With the lower base damage, it can be boosted to crazy ammounts if you chalk the squad full of commander effects, which is what your going for anyway with relay command
Thumbs up!
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Post by maverick on Feb 19, 2009 23:18:44 GMT -5
sounds good. I say we should move toward finalization?
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Post by gwek on Feb 21, 2009 2:36:21 GMT -5
Sounds good to me!
I'm tentatively moving the stats for the Virtual KotOR section, so if you guys finalize, feel free to lock, delete, or whatever you need to do to the thread.
If the stats change here, I'll mirror them there, too.
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Post by maverick on Feb 23, 2009 6:14:51 GMT -5
Looks like we'll have an official WOTC SA Relay command in the Imperial Entanglements set: Relay Orders (Each allied commander can count distance from this character as well as from itself for the purpose of commander effects) forums.gleemax.com/showthread.php?t=1153032
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Post by gwek on Feb 23, 2009 10:50:29 GMT -5
Yep, I'm actually gratified to see WotC coming up with an idea similar to the one I was working on (even if it's a bit simpler than mine!).
Based on the new Mouse Droid and Mercenary Commander, what do we think of the Merc Lt?
The Mouse, obviously, has certain advantages and disadvantages. What about putting Relay Orders on a combat piece (even one that's not all that great)?
Worthy of consideration or too radical?
And if we decide to do it, should he have Mercenary as a special ability? That would, to some extent, limit his placement, but would also make him subject to the Merc Commander's CE.
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