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Post by surfrider56 on Feb 1, 2009 1:41:26 GMT -5
There's a big discussion on WOTC about a Fringe Booming Voice. I created one last summer for my Kota's Militia squad ....
Chadra-Fan Tech Specialist Cost: 20 HP: 40 Def: 14 Atk: 4 Dmg: 10
Special Abilities
Disruptive Override Stealth Master Communications Tech When adjacent to a Gonk Power Droid, this character gains Booming Voice.
With all the Tech available, someone should ahve been able to do this, especially as part of an engineer group. The Gonk is a way of making it interesting; The Gonk is dangerous to be next to if you're low on hp's. Kill the Gonk, and the Tech may die. Kill the tech, the gonk is useless ... well sorta ...
Use the fig's, that's 32 pts for BV ... not cheap.
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Post by gwek on Feb 1, 2009 1:44:20 GMT -5
Interesting idea. I'd probably drop Stealth.
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Post by maverick on Feb 1, 2009 23:46:27 GMT -5
pretty cool. I like it.
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Post by surfrider56 on Feb 2, 2009 0:03:32 GMT -5
Interesting idea. I'd probably drop Stealth. Stealth is merely in there because all my Kota's Militia have the power (as a hit and run squad) and if he's operating as a Tech instaed of a Comm Tech he can sneak around. There's no sneaking with a Gonk adjacent if you're utilizing the Comm ability. That will make you more of a target, actually .....
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Post by gwek on Feb 2, 2009 0:13:15 GMT -5
Why would he be stealthy as a tech? There are 2 existing Techs and 2 Tech Specialists in the game. Not a one of 'em has Stealth... Mechanics aren't usually overly skulky.
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Post by surfrider56 on Feb 2, 2009 1:21:54 GMT -5
Why would he be stealthy as a tech? There are 2 existing Techs and 2 Tech Specialists in the game. Not a one of 'em has Stealth... Mechanics aren't usually overly skulky. ERC is stealth with Override ... got to be able to sneakin close on occassion as a Commando or Kota's Militia. Deena Shan is stealthy and Disruptive, pretty much for the same reasons. You want To Kill someone's CE, you need to get close.
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Post by gwek on Feb 21, 2009 3:00:00 GMT -5
There are 7 characters with Disruptive. One of them has Stealth or anything resembling Stealth. Most of them, in fact, seem to reply on being NOT Stealthy! (And all 7 are unique.)
There are 8 pieces with Override and again ONE has Stealth. Also worth noting that 7/8 pieces are unique.
So now that I take a closer look at the character from a game balance viewpoint, I think he's way too powerful for a non-unique.
I really like the idea of MCT and reliance on the Gonk, but for a non-unique, that should be enough. He doesn't need, in addition, two potent special abilities that are generally limited to uniques. And, on top of that, Stealth.
I understand the built-in limitation of sitting next to a Gonk, but it's not nearly as risky as you might think. They pair can hide away, turtled up, providing Booming Voice. With Override, the CFTS can prevent anyone from getting through the door to them. And with 40 HP, even if the Gonk goes boom, the CFTS still has half his HPs.
Further, while it adds more points, you can easily just stick a bodyguard with them. Some bodyguards will even be able to benefit from Power Coupling (as well as BV'd commander effects!).
I think the concept of what you're doing is really interesting, but the execution is not game-balanced, in a few capacities.
I'd suggest:
1) Drop the HPs to 20 (so that being next to the Gonk is an actual risk)
2) Make Master Communications Tech replace turn (or, at the very least, attacks). What he's doing is tricky and complicated (and potent)
3) Drop the other special abilities. Possibly add something like Door Gimmick, but not Override or Disruptive (too many tricks on one guy)
I think the end result would be something that's still incredibly useful (remember, he can STILL HIDE), but looks closer to the type of pieces that WotC produces.
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Post by maverick on Feb 23, 2009 6:12:01 GMT -5
I mostly agree with GWEK's points, but when I put stealth in small characters (like Chadra-fans) it show that you have to get closer to them to hit them since they are a small target
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Post by gwek on Feb 24, 2009 12:22:13 GMT -5
I wouldn't have a problem with Stealth with Master Comm Tech. It's when you throw all that stuff together...
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Post by surfrider56 on Feb 28, 2009 1:32:52 GMT -5
I wouldn't have a problem with Stealth with Master Comm Tech. It's when you throw all that stuff together... If I understand, its the combo of disruptive/override combo along with stealth/MCT bit .... What I'm really looking at now is how that lil Mouse droid stole my idea of making CE's have a 12 range (instead of boardwide) and if I make this guy with the Mouse ability ... why not buy a mouse droid. All I was really doing was trying to put a tech specialist that would be a walking command post/ECM fig .... that Mouse puts a crimp in my guy .......
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Post by gwek on Feb 28, 2009 9:35:21 GMT -5
Well, circumstancial Booming Voice is a different power/squad dynamic than the Mouse Droids, but, yeah, I can see how the Mouse takes the wind out of the sails a bit.
So are you saying you want to forget about this guy, maybe close down the thread?
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Post by surfrider56 on Feb 28, 2009 11:35:05 GMT -5
Well, circumstancial Booming Voice is a different power/squad dynamic than the Mouse Droids, but, yeah, I can see how the Mouse takes the wind out of the sails a bit. So are you saying you want to forget about this guy, maybe close down the thread? Well, no, the Chadra-Fan can shoot and defend itself; maybe tweak his BV ability to a Mouse version and he keeps 1-2 of the other abilities to keep him multi purpose and viable.
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Post by gwek on Feb 28, 2009 16:49:47 GMT -5
I'd consider keeping it at Booming Voice rather than Relay Orders. That way, it's a very different feel than the Mouse.
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Post by surfrider56 on Mar 6, 2009 0:35:35 GMT -5
I'd consider keeping it at Booming Voice rather than Relay Orders. That way, it's a very different feel than the Mouse. Yet the TS can defend himself, costs more and has other abilities besides the mini BV. You of all the others G want to stick with what WOTC want to do; they don't seem to be inclined to do another BV but they did give us BV Lite.
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Post by gwek on Mar 7, 2009 1:46:31 GMT -5
Although they gave us a different spin with the Mouse Droid, there's absolutely no reason to think that WotC might not use Booming Voice again in the future. In this case, however, the character DOESN'T HAVE BOOMING VOICE! You've created a very interesting dynamic that gives Booming Voice some interesting limitations... which, I think, is the kind of thing WotC WOULD do. In essense, Master Communications Tech, just like Relay Orders, is "Booming Voice Lite." You want to switch to Relay Orders, I've got no problem with that, but I think that the limitations imposed by Master Communications Tech mean that MCT is well-balanced, too. Ain't gonna change my thoughts on Disruptive and Override either way.
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