Post by surfrider56 on Jul 12, 2010 15:47:58 GMT -5
New Republic Special Abilities and Force Powers
Battle Ready (Gains +6 attack when attacking a activated Character)
Close to the Dark Side (If this character rolls a natural attack on an attack, this character joins the other squad)
Cluster Missiles 60 (Range 6; 60 damage to target and all characters adjacent to the target; save 6 for 20 damage)
Double Override (You may override a door open or closed at the start and end of this character's turn)
Fireproof (Flamethrower or any ability whose name contains Fire or Flame does not affect this character)
Fleet Director of Strategy (Allied pilots gain +3 attack and +3 defense)
Force Revitalize (Force 1, usable only after a living ally within 6 squares is defeated, make one save of 11. If it succeeds, the living ally has 10 Hit Points instead of being defeated)
Healing Trance (Force 2; This character cannot move or attack in this round. The next round, with a save of 11 remove 30 Damage from this character; 10 if save is failed)
Jedi Archiver (Allies within 6 squares can target any enemy with a force rating, even if they are not the closest target)
Last Stand (If HP are 40 or less, you get +3 Attack, +3 Defense. and +10 Damage)
Leader of the Council (all characters with Jedi Master in this squad cost 1 less and gain Force Thrust)
“None Shall Pass” (When making Attacks of Opportunity with this character, it automaticlly hits unless you roll a natural one)
One with the Force (Replaces turn, only use when HP are less than 40, you regain all lost Force Points.)
Patrol (After initiative if an enemy is less than 6 squares away then this character may move 2 spaces immediatly without any attacks of opporitunity and gains +2 attack for the remainder of this round)
Ruthless Aggression (if an unique allied character is defeated then this character gains +4 Attack and -4 defense)
Shadow of the Hand (This character cannot attack an enemy whose name contains Palpatine or Sidious)
Skilled Politician (All initiative rolls get +2)
Tail Whip (If both of the first attacks hit, this character can make another attack at +2 Attack and +10 Damage)
The Truth Unfolded (Cannot be in a squad that contains Darth Caedus)
Translation (Commander effects of allies that are usually restricted to six squares have to limit, while within six squares of this character)
United in the Force (If this character is in a squad with Luke, Luke and Mara may spend each other's Force Points)
Vong Sense (Can use Force Powers on Yuuzhan Vong)
Battle Ready (Gains +6 attack when attacking a activated Character)
Close to the Dark Side (If this character rolls a natural attack on an attack, this character joins the other squad)
Cluster Missiles 60 (Range 6; 60 damage to target and all characters adjacent to the target; save 6 for 20 damage)
Double Override (You may override a door open or closed at the start and end of this character's turn)
Fireproof (Flamethrower or any ability whose name contains Fire or Flame does not affect this character)
Fleet Director of Strategy (Allied pilots gain +3 attack and +3 defense)
Force Revitalize (Force 1, usable only after a living ally within 6 squares is defeated, make one save of 11. If it succeeds, the living ally has 10 Hit Points instead of being defeated)
Healing Trance (Force 2; This character cannot move or attack in this round. The next round, with a save of 11 remove 30 Damage from this character; 10 if save is failed)
Jedi Archiver (Allies within 6 squares can target any enemy with a force rating, even if they are not the closest target)
Last Stand (If HP are 40 or less, you get +3 Attack, +3 Defense. and +10 Damage)
Leader of the Council (all characters with Jedi Master in this squad cost 1 less and gain Force Thrust)
“None Shall Pass” (When making Attacks of Opportunity with this character, it automaticlly hits unless you roll a natural one)
One with the Force (Replaces turn, only use when HP are less than 40, you regain all lost Force Points.)
Patrol (After initiative if an enemy is less than 6 squares away then this character may move 2 spaces immediatly without any attacks of opporitunity and gains +2 attack for the remainder of this round)
Ruthless Aggression (if an unique allied character is defeated then this character gains +4 Attack and -4 defense)
Shadow of the Hand (This character cannot attack an enemy whose name contains Palpatine or Sidious)
Skilled Politician (All initiative rolls get +2)
Tail Whip (If both of the first attacks hit, this character can make another attack at +2 Attack and +10 Damage)
The Truth Unfolded (Cannot be in a squad that contains Darth Caedus)
Translation (Commander effects of allies that are usually restricted to six squares have to limit, while within six squares of this character)
United in the Force (If this character is in a squad with Luke, Luke and Mara may spend each other's Force Points)
Vong Sense (Can use Force Powers on Yuuzhan Vong)