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Post by Jm419 on Jul 8, 2010 23:23:02 GMT -5
At least he didn't have Betrayal.
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Post by bountyhunter9 on Jul 9, 2010 0:53:42 GMT -5
Lol. That's true.
On a more positive note, have you ever won a game because of a lucky roll?
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Post by Jm419 on Jul 9, 2010 22:46:31 GMT -5
I did kill General Windu, Yoda JM, and Obi-Wan JM with Revan and Malak (DLOTS) once. I also once won a skirmish (with my Darth Revan, Dark Lord in command) at the head. It was the assault on the Ruined Separatist Base, and I was playing against Lucien Draay and a bunch of OR commanders, troopers, guards, and Czerkas. It was like a 400 point match, just because we had the pieces and the time to kill. Well, I won that match, and I only lost one Sith Trooper, during the door opening. Then I sent in one of my SHADs through the front door, another SHAD through the hole in the wall, and I had Malak cut a hole in the wall on the other side (under scenario rules). The first SHAD met the bulk of the enemy squad, and Lucien Draay jumped over some low objects on the way to attack. His move ended in the low object, and on my SHAD's next activation, I critted three times, which ended his life fairly quickly. Lol. I've always considered that my greatest victory, because I took out the entire enemy squad with loss of only one Trooper. Worthy of my Revan custom, if I do say so myself.
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Post by bountyhunter9 on Jul 10, 2010 22:55:32 GMT -5
Wow, that's fascinating. Killing 400 points of enemies, only losing one trooper. Sounds like Revan himself
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Post by Jm419 on Jul 10, 2010 23:20:04 GMT -5
It was awesome, but I'll admit the SHAD is overpowered. Shields 2 and four attacks is brutal. The ewoks (my opponent was running a one activation squad) went down so fast. I took out like ten in one round. It helped that my opponent was a bumbling oaf (he'd always want to wager pieces, and when I'd put up like a Snowtrooper, he'd put up his Vader, JH, or his General Windu), and didn't understand basic defense. I think he was so astonished at how quickly I was decimating his front line that he just wanted to kill Darth Revan and my SHADS, to show he could. He failed. Shields 2 pwns a shooter-based squad, especially when the main melee beatstick is already dead.
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Post by bountyhunter9 on Jul 10, 2010 23:45:11 GMT -5
That's true. The SHADs decimate any shooters that don't have GMA or super Stealth/Cloaked. It's difficult to deal with their resilience and firepower without those abilities.
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Post by Jm419 on Jul 11, 2010 13:30:51 GMT -5
Lol, yes indeed. That whole squad was just wiped out, and then an onlooker was like, "How many pieces did you lose, James?" I looked, and did a double-take, and I was like, "Uh...one." I kinda felt bad for winning so brutally, but it worked - and at least I didn't accept his Luminara Unduli that he had wagered.
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Post by bountyhunter9 on Jul 11, 2010 14:18:28 GMT -5
Lol. I would too. I don't like to win brutally, but I'm not going to hold back. I've been on the receiving end of a couple of brutal losses too, but I don't mind it too much. It's usually when I run a Sith squad against an experienced player running a competitive Rebel or Republic squad, so it's pretty much guaranteed that I lose.
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Post by Jm419 on Jul 11, 2010 23:19:13 GMT -5
Yeah, I found that Sith against NR is a brutal loss, too. You can only really play Sith against OR, though, otherwise the game turns nasty.
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Post by bountyhunter9 on Jul 12, 2010 15:58:42 GMT -5
Yeah. Imperial squads can be tough opponents too. If you get outactivated with the Sith (which you almost always will), you don't have a very good chance of winning.
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Post by Jm419 on Jul 12, 2010 22:46:08 GMT -5
Outactivations...ugh. The game's not tactical anymore, it's just gimmicky.
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Post by bountyhunter9 on Jul 12, 2010 23:00:13 GMT -5
That is true. Typical military tactics don't really work well in SWM. Well, not all the time. For instance, I've tried flanks a few times, but splitting up your squad almost always means defeat. I don't think I've ever rand a successful flank. Surrounding an enemy, while generally advantageous, doesn't always guarantee success either.
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Post by Jm419 on Jul 12, 2010 23:48:43 GMT -5
Well, canonical squads (Vader + Stormies, Luke + Leia + Han + Troopers) don't usually do well either. Which is fairly sad. The thing is, I took JROTC (Junior Reserve Officer Training Corps) to get my Leadership requirement in high school, and it's paramilitary - you wear uniforms, the ranks are the same as the American army, etc. Well, they teach you tactics for a whole year, and the only thing that transfers to SWM that I can find from that entire year was using water as a pathway. Most commanders see water as an obstacle, but Patton used it as a highway - and I use pits the same way, as they're hard to defend, or most players just don't bother. But, flank attacks work well in higher level point battles, or structured battles, like Revan, Malak, two Sith Commanders, and thirty Sith Troopers, or something. Then traditional tactics work fairly well, but the key to splitting forces is to ensure the forces are equally powerful, so one doesn't get picked off and destroyed before the other one can get there. For instance, the army above has three, well, really four possible divisions. 1. Revan and Malak each take a Sith Commander and fifteen Troopers. 2. Revan and Malak go off ahead, and the squads split behind them. 3. Revan takes ten troopers, Malak takes ten troopers, and the other ten go with both commanders. 4. Revan, Malak, both Commanders go ahead, remaining forces stay together. However, option 4 is foolish, and option 2 probably isn't intelligent either.
But that's the way you have to think; always see all the possibilities, before committing troops. When playing Sith, I usually find that a decoy, say, five troopers and a commander from the army listed above, go in and distract the enemy forces, and while they're getting decimated, the other forces begin to move around. This forces your opponent to either try and kill off your soldiers right away, then react more slowly to the main attack groups, or to split their army to match yours, thereby allowing your decoy to do more damage than it could otherwise. It's a win win situation either way for you. So traditional tactics do work fairly well, when traditional armies are on the field. Otherwise, don't even bother.
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Post by bountyhunter9 on Jul 13, 2010 17:46:38 GMT -5
Yeah. I can't remember the last time I played with traditional armies, or even the last time I played a semi-competitive squad with troopers. I face too many IG Lancers and Yobucks to even consider playing swarm squads.
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Post by Jm419 on Jul 13, 2010 17:53:04 GMT -5
Well you have to make an agreement, lol. Or use one of my scenarios...geez, I should really finish that.
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