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Post by darthgrievous on Feb 2, 2010 7:59:46 GMT -5
So how do we lock him down?
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Post by bountyhunter9 on Feb 2, 2010 15:27:42 GMT -5
To get him into the database, you need the approval of three people, outside of the original poster (you). One of those approvals has to come from a moderator, preferably the faction moderator. This moderator then locks the thread and transfers the stats to the database.
To do this, however, you need a Jedi Council Member (JCM). I am only an Archivist, which means that I only have the power to lock, sticky, etc., threads that are on the specific boards where I am listed as a moderator. A JCM, specifically Roquesaber (Republic faction mod), can do this. Try sending him a PM asking to check out this thread.
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Post by Roque Saber on Feb 4, 2010 0:44:49 GMT -5
Hmm. I'm here to lock down, but before I do, I have a comment. The CE is just like Obi, JM's (which is not a compliment). The CE is extremely limited in it's uses. Why not, instead of wasting his usefulness as a follower, use Synenergy to represent his bond with Plo? IMO, CE's like this should typically be avoided as they really force you to play him with certain characters to be effective.
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Post by bountyhunter9 on Feb 4, 2010 15:50:07 GMT -5
Hmm. I'm here to lock down, but before I do, I have a comment. The CE is just like Obi, JM's (which is not a compliment). The CE is extremely limited in it's uses. Why not, instead of wasting his usefulness as a follower, use Synenergy to represent his bond with Plo? IMO, CE's like this should typically be avoided as they really force you to play him with certain characters to be effective. I agree that some kind of ability could make him more effective than a restrictive CE, that's a good point. However, Synergy only affects the character that actually has the ability (Synergy), so it wouldn't help here. We'd need to make a new ability, like Jedi Master or something. For example: Jedi Master (An allied character named Plo Koon gains Double Attack and Force Renewal 1)
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Post by Roque Saber on Feb 5, 2010 0:15:28 GMT -5
Well, what was the purpose of the CE? Simply to show affinity between the two? Rapport, Synenergy, or even Affinity is applicable could be used. I'm not exactly sure what the purpose was, we should find that out from greivous before proceeding.
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Post by bountyhunter9 on Feb 5, 2010 15:59:02 GMT -5
Well, what was the purpose of the CE? Simply to show affinity between the two? Rapport, Synenergy, or even Affinity is applicable could be used. I'm not exactly sure what the purpose was, we should find that out from greivous before proceeding. I assume it was both to show their Master-Padawan relationship (like Obi/Anakin), and to make CS Plo Koon somewhat usable. Rapport, Synergy, and Affinity do not really work here. Rapport would make Plo cost less, which isn't what we're after (or is it?), Affinity would make Plo come into Tyvokka's squad or Tyvokka go into another faction's squad, which is not what we want, and Synergy would give Tyvokka an attack/defense boost while Plo is within 6 squares, which again is not what we're after. Really the only solution is to have a restrictive CE, or create a new ability to represent this. Alternatively, we could just drop the idea entirely. Up to you, DG.
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Post by darthgrievous on Feb 6, 2010 13:23:57 GMT -5
Well originally it was Synergy +4 for Plo Koon, but we changed it to the CE to make Plo somewhat useful. The flavor in Tyvokka was his relationship with Plo and thus upon his death allowing Plo to take his place on the council. I guess the only other way is to do Synergy and make a SA to give Plo renewal.
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Post by bountyhunter9 on Feb 6, 2010 14:32:21 GMT -5
Well originally it was Synergy +4 for Plo Koon, but we changed it to the CE to make Plo somewhat useful. The flavor in Tyvokka was his relationship with Plo and thus upon his death allowing Plo to take his place on the council. I guess the only other way is to do Synergy and make a SA to give Plo renewal. So you want Tyvokka to have Synergy for Plo? Like this: Synergy (+4 attack while an allied character named Plo Koon is within 6 squares) If you want to give Plo the attack boost, I suggest we put that in the SA that gives Plo Renewal.
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Post by darthgrievous on Feb 7, 2010 10:13:51 GMT -5
Well it was originally synergy +4 but Plo's attack is already decent. So I am thinking a new SA might be in order, I mean Tyvokka is 1 of only 3 wookie jedi that is even allowed. Maybe call it Master/Padawan relationship - (a character named Plo Koon with 6 squares gains Force Renewal 1 and Double Attack)
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Post by bountyhunter9 on Feb 7, 2010 13:53:39 GMT -5
That sounds like a good idea. You could word it like this, and change the name to whatever you like:
Jedi Master (An allied character named Plo Koon gains Double Attack and Force Renewal 1)
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Post by darthgrievous on Feb 7, 2010 21:20:00 GMT -5
I like it, not sure on the name yet, Roque what do you think?
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Post by Roque Saber on Feb 17, 2010 11:10:07 GMT -5
But see? That new ability seems very random. It's like "we want to give Plo Koon force renewal! Let's make a new ability so we can do that!".
The sensible thing to do is, since Tyvokka is a custom, make a new Plo Koon who has those abilities. Then give them both synenergy for each other and there you go. Restraining to urge to make a new ability whenever you see the opportunity is a good skill to possess.
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Post by bountyhunter9 on Feb 17, 2010 22:11:07 GMT -5
But see? That new ability seems very random. It's like "we want to give Plo Koon force renewal! Let's make a new ability so we can do that!". I was providing the ability as an option, as making CS Plo Koon more effective seems to be one of DG's main goals with Tyvokka. In addition, the goal of creating the ability is not "random" in a bad way. I could phrase dozens of special abilities like you have and make them seem negatively "random", at least in the way you seem to see it. Take, for instance, Blaster Upgrade. I could say that WotC said, "We want to give all nonmelee character with 10 damage Twin Attack! Let's make a new ability so we can do that!" Random? Yes, to a degree (there was something similar before with Rig Blaster, in this example). But bad? No. This is true, yes, but this would be akin to telling a soldier that restraining the urge to fire a bullet at every object that comes into his view would be a good skill to possess. It is indeed an excellent skill to have, but it almost goes without saying, at least in the way you have phrased it. It is important to note that DG is not creating "a new ability whenever [he sees] the opportunity". He wants to have a single new ability on the custom. It may not be 100% necessary, but it's not like he's got five or six custom abilities spewing off the piece.
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Post by Roque Saber on Feb 26, 2010 17:25:19 GMT -5
Yes, I see your point, but it seems like the entire purpose of the ability is to make an old piece more playable. It's comparable to tweaking outdated pieces to make them more useful. It's also comparable to Obi, JM's CE which is nearly worthless. The only reason it is there is to buff Anakin. Extremely limited in it's effect, extremely limiting for Obi, and all around not very well thought out.
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Post by Roque Saber on Mar 17, 2010 15:59:06 GMT -5
Well, we're getting a new Plo...
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