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Post by gwek on Aug 12, 2010 9:31:57 GMT -5
Admiral Saul Karath Cost:[/b] 23 Faction: Sith Hit Points: 60 Defense: 17 Attack: 9 Damage: 10
Unique Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy) Affinity (This character may be in an Old Republic squad) Old Republic Military Reserves 20 (If you roll exactly 16 for initiative, you can add up to 20 points of non-Unique Old Republic followers without a Force rating to your squad immediately before your first activation of the round) Recon (Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy) Shields 1 (When this character takes damage, he reduces the damage dealt by 10 with a save of 11)
Commander Effect: Fringe characters are not subject to these commander effects. Followers without a Force rating gain Accurate Shot. Allies within 6 squares gain Shields 1.
"He was a legend in the Republic fleet, and a hero to me. Until he betrayed us." -Carth Onasi
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