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Post by bountyhunter9 on Sept 23, 2009 19:01:55 GMT -5
I never knew that. The base attacks are the same, I've noticed, but not sure about the jump and sprint attacks. Do you mean that or the style of his clothes? Lol.
Yeah, idk which is best. The AAT, with its quick-shot cannon instead of a beam turret, is pretty good too. Why does it take a lot longer to switch positions in a vehicle in BF II compared to BF I?
Also, in BF II, I almost never get into a vehicle, as compared to BF I, where they were highly coveted.
Lol. I never dropped guys off up there. I think I tried sniping once, don't remember if it was possible to see. Weird how you could jump off, and then die before you hit the ground.
Idk if you could use a gunship to land on the Techno ships, you might need some fancy flying with a fighter or a jet trooper. It is fun, though, because the jet troopers don't die when they fall off.
Yeah, I think I have all level III for Anakin as well, except jump attacks. I killed Dooku when I was Masterful once, but it was on a different file...I have like 8 files or something, and I only really play one.
Lol. Perhaps I should have said that first. Just seemd so off-topic (on topic, actually) that it felt best at the end.
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Post by Jm419 on Sept 24, 2009 19:54:48 GMT -5
To a certain extent; the combo attacks are slightly faster on Luke in Black. The jump attack is also faster, not sure about sprint.
I meant in BFI. In BFII, they're all more balanced - the AT-ST trades speed for firepower, the IFT-X is a good base, the AAT trades speed for armor - to an extent. Idk about the position switch - I always act as the vehicle commander, I don't trust my teammates. You can also get out faster as a vehicle commander. In BFI, I liked how you could bail out of starfighters, that was convenient if you were getting shot up.
Oh, for sure. Were you a speeder bike guy, a tank guy, a turret guy, a heavy vehicle guy (AT-AT, AT-TE, Spider Droid), or a fighter guy? Generally, I'll trade everything for a fighter type.
I did it once. Remember, though, you can fall down the center pit on Utapau, and die long before you hit the bottom.
Yeah...not entirely sure the fall damage was accurate in the Battlefronts. Of course, I did die frequently when I would bail out of a fighter when it was blowing up, but that might have been the concussion from the explosion that killed me, rather than the fall.
See, I never grapple, so I don't care about that category. Lol.
Oh, I forgot again. Post it in your next post.
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Post by bountyhunter9 on Sept 25, 2009 11:30:02 GMT -5
JM, READ THIS FIRST: Okay, take a look at the new 501st Elite Trooper. Lol. EDIT: And I've added in the Stormtrooper Recruitment Officer. Let me know what you think.
Yeah, they always crash into things or sit in one spot. In BFI, though, I would get in an AAT by myself, fire the weapons the pilot has control of, then switch positions, fire the gunner's weapon, switch back, and continue. Can't do that in BF II because you have to press the button like 8 times before it switches.
I would take the CP vehicles if they were available, but otherwise I liked the gunships and fighters. The AT-AT was nigh unstoppable without snowspeeders in BFI. In BF II, it's a lot easier to take down because a rocket to the neck takes away like an 8th of its health.
That's true, but the one on Geonosis is a glitch, and on Utapau you're supposed to die before you hit the bottom. That's what makes it so interesting - you can die as a jet trooper if you try to fly down too, if I remember correctly.
Yeah, I guess the troopers had shock-absorbing boots or something.
Yeah, I don't really either, but I never almost never use jump attacks either; I prefer area attacks and combos.
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Post by Jm419 on Sept 26, 2009 16:17:03 GMT -5
I actually looked. They look pretty good; Persistence reminds me of Last Gasp, and the Recruitment Officer looks good.
I know. I do that in the AAT - it reloads so slowly.
I can see taking the CP vehicles - they give you the best chance of survival. It's too hard to score Critical Hits on any other vehicles - and I still haven't found the CH location on the AT-TE. I also liked the fact that for the AT-AT in BFI, you didn't even have to hit to kill - just get close. What was that old expression? Close only counts in hand grenades, and AT-AT cannons?
It might be that if you fall a certain distance, the game goes, "the hell with this," and kills the character, because it refuses to animate any more. Besides, the character would be dead when they hit the ground anyway, they'd be falling too fast to survive the impact.
Haha. I bet. Little repulsor-lifts, and everything.
Oh, for sure. The combos are dominant.
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Post by bountyhunter9 on Sept 26, 2009 20:52:03 GMT -5
Lol. Cost look good on the Recruitment Officer? EDIT: Also, I've added in Emperor Palpatine, Sith Master. Yeah. My favourite tank is the Rebel AAC-1 or something. The weak cannons fire really fast, and the heavy cannons fire really quickly and are good against infantry. The turret thing is a lot of fun, too. What's a CP vehicle? Lol. The Critical HIt location for the AT-TE is the little round thing on its underside. Not sure how else to describe it, but if you get right under it it's pretty much right in the middle and hangs down a bit. I've tried - with very little success - to get the remote rockets by playing against the AT-TE. LOL. Probably what happens. Oh,yeah, I was playing BF II yesterday (not sure which map), and i was playing the Galactic Conquest as the Republic. I had only bought the Engineer class, so the only other class was the Clone Trooper (duh...). About half-way through the game, when I respawned, I noticed that there were 22 Clone Troopers in the game...so I was like . I thought you were limited to 16 AI units per team. Yeah. I haven't played the game in a long time, but I used mostly quick, quick, strong and shunts when I dueled.
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Post by Jm419 on Oct 6, 2009 18:15:02 GMT -5
Force Flight = ? I hate those. The Rebel main tank in BFII? Or the one in BFI? I hate the ones in BFII, but I love the ones in BFI. That's a nice deal, because your gunner doesn't get sniped out...but I think the driver can be shot out of the cruiser, can't he? Command-Post Vehicle...I got the Remote Rockets by fighting the AT-AT's. Over and over and over. I'm pretty sure that's what the deal is. LOL. That's a little strange. You're right, it's only 16 units...how strange. Pretty much. The combos were interesting, but the replay value was low.
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Post by bountyhunter9 on Oct 7, 2009 18:00:33 GMT -5
Force Flight = Palp's Force jump thing. I think it's fitting, even though he couldn't hover infinitely in the game. I don't think there are many melee characters with Flight, which is interesting too.
The one in BF II...the one with the huge missile turrets. It's really good on Kashyyk, because you can just bombard enemies from long range with repeated cannon blasts. It is very effective against infanrty because the powerful cannons shoot pretty fast.
Idk. Which cruiser? The one in BF I?
Lol. How did I not realize that? Well, it was almost 10 o'clock at night...
Yeah that's what I've been doing too. It works really well, except for when a rocket catches my snowspeeder when I land.
Yeah. I've had other experiences like that, too, where it says there are more than 16 AI units. Maybe it's how many units are waiting to spawn in + the units already on the field, or something.
Yeah. Other than the some-what challenging multiplayer duels, I don't find any reason to play it. I do remember not being able to beat the crab droid (first time), though. That pissed me off.
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Post by Jm419 on Oct 7, 2009 21:46:41 GMT -5
It's...strange. Those flight jumps on the two Imperial heroes always bothered me, it was dumb. If you want to keep it, that's fine, but I wouldn't have it on my piece. Not that it's not an interesting ability, I just wouldn't use it because of the principle of the thing.
I absolutely hate those things. They have speed, and firepower, which means it has no health. It works on the basic deal of Speed, Firepower, Health - pick two.
Yeah, that enclosed tank that looks like it belongs on Bespin. It's an excellent vehicle, and it apparently doesn't follow the SFH rule listed above - which makes it a dominant choice, especially compared to its Imperial countepart, the AT-ST - which, in Battlefront I, was a terrible vehicle.
Haha. True.
That's the other thing - I don't like the fact that you can't bail out of vehicles in BFII. If you were in someone's sights, and low enough to the ground to ignore the game's "the hell with this" rule, then you had a reasonable chance of survival, instead of having to try to evade the blasterfire.
Maybe...that's very strange.
Yep. Same here. Then, I realized to just run up and jump on top of it, then go "nah nah" with my lightsaber.
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Post by bountyhunter9 on Oct 8, 2009 16:31:41 GMT -5
It was weird...but I think it would be possible with the Force (like Palps' duel with Yoda in Ep. III, that's similar).
You might have a point, I'm not sure how much health it has, but I just evade all of the missiles, and repair other damage with the Legendary Tech award thing. I'm pretty self-sufficient in that thing, because I rarely get hit by anything that can kill me.
The one that is long but short and is red (kind of)? The Rebel one? I remember that one being very good, superior to most vehicles because you could just strafe things.
Yeah, and a rocket kills a snowspeeder in one hit. More realistic, though. Bailing out was fun. It's just like "Oh s***" and then bail out just before it gets destroyed. Classic.
Yeah I realized that quickly, but the thing wouldn't let me get up because it just kept shooting at me, until I figured out how to dash easily.
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Post by Jm419 on Oct 8, 2009 17:46:08 GMT -5
Oh, I'm not saying it was impossible - I just tend to prefer plausible physics. Yeah. I'm not an evade sort of guy, I just power through it, and take the hit - that's why I like the IFT-X. If I really get in trouble, I bail out and run like hell. Yeah. That's the one I'm talking about. It's way more powerful, because it was enclosed, which means you don't get shot out of it (btw, you can actually snipe an AT-ST pilot, through the eye holes), and it was nice because you could blast everything. Like you mentioned, blasters aren't super powerful, but the missles are - which is why the AT-ST was terrible. I know, it was really awesome on Bespin, Platforms. A gun'd start shooting you up, and you'd bail out, and it'd be like, "Oh, d***, I hope I'm over a platform, and low enough that I won't get killed by the impact, and away from enemy troops..." Yeah - dashing was the only real move to use against that. You'd get halfway through a combo, then the droid would notice what you were doing, and it'd flatten you.
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Post by bountyhunter9 on Oct 8, 2009 21:13:33 GMT -5
Lol. Like a lightsaber acting like a boomerang?
Lol. I love to do that. It's also fun to get into speeder bike chases on Endor, except for when the AI randomly stops dead in it's tracks and you run into them. Lol.
Yeah, I remember that thing being powerful.
Lol. Yeah. That was a good map. Of course, we couldn't get that map in BF II because starfighters are suddenly limited to space...
Yeah. That thing was even more challenging when you fight it with the MagnaGuard. Probably the hardest thing in the game.
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Post by Jm419 on Oct 8, 2009 21:48:56 GMT -5
That too. But that one never bothered me as much as the ignoring gravity bit.
I've been doing that on Naboo Plains on BFI - that's officially the best speeder bike map, it's so open, and you don't ever hit anything. And you can chase down the slightly slower Rebel Kaadus - and who doesn't like to run down Gungans?
It's terrifying. And they're virtually impervious to infantry - if a tank decides it's going to kill you, and you can't get to a vehicle, you're dead, end of story. No matter how many buddies you have with you, you're done.
Except for Hoth, and that was backed up by canon. It's true, though, that the fighters act more like starfighters should, and don't stop instantaneously like the LAAT/i, and fly at stupidly slow speeds. I loved platforms, it was really hard to win as a Clone if you didn't fly. Those Droidekas would just go in the tunnels between the Extractor and the rest of the map, and light em up. That's another reason for unit counts, I think, you can only have four Droidekas on the field at once in BFII - but in BFI, you could have 16 Droidekas, and in those tunnels, three or four equaled a lot of dead clones.
I never did beat that level. It was amazing, but I never was able to finish it.
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Post by bountyhunter9 on Oct 9, 2009 9:12:15 GMT -5
Lol. It is weird, but that plus the Emperor's jump attack is deadly.
Lol. Kaadus and Tauntauns are useless for more than like the 10 seconds it takes you to get you where you want to go. They die from everything. Lol.
Yeah, it's a good thing too. I remember seeing FIVE droidekas in about the same area on that Kashyyk map at night (btw, both of those were awesome too). I was just like "Okay, I'm out of here", and ran to get a fighter to take them out.
Yeah, I think I beat it once...after that, I stopped trying when the crab droid came. It was fun bashing clones with the staff though.
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Post by Jm419 on Oct 9, 2009 16:12:06 GMT -5
True, the smash and kill is very powerful. I never really get to use it, though.
I know. I usually kill mine after I jump off - that way, if I die, it'll respawn near the CP.
Lol. That's about all you can do. And, Islands was hard to win from the inside. Kashyyyk, Docks was the first map I ever played, and it's an amazing map. Try to survive that battle, I swear it's impossible.
Oh, indeed. Knocking em off the ledges, and stuff...that makes you think about the movies. What happened to those droids after Grievous fled? Did they have a last stand like that, knowing they wouldn't survive but doing their duty to the end?
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Post by bountyhunter9 on Oct 9, 2009 18:26:54 GMT -5
Me either, but it's the only effective way to use him (except I don't use him anymore).
Yeah, for some reason, killing those things is grossly satisfying. Maybe it's because they're such big targets and can't defend themselves.
Yeah. Both Kashyyk maps were cool. I would die a lot on the Docks one, I would get sniped in the head a lot.
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