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Post by Jm419 on Aug 15, 2009 19:35:02 GMT -5
No...
*rolls eyes*
Lol. Jk. I think this is an interesting piece.
We're done.
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Post by bountyhunter9 on Aug 15, 2009 19:52:52 GMT -5
Okay. Thanks.
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Post by Jm419 on Aug 15, 2009 19:53:52 GMT -5
I can imagine sending out a pack of these. That'd be fun, just having a mad dash across the board with seven or eight of these.
OOH!!! IT SHOULD HAVE SPEED 8! These things would just get picked off otherwise.
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Post by bountyhunter9 on Aug 15, 2009 20:15:45 GMT -5
Lol. That would be fun. I plan on playtesting them tomorrow, starting against an Exar/Savages build, and then a hate build (lots of extra attacks).
You think so? In the game (Star Wars: Obi-Wan), they are somewhat slower. I guess, for sake of gameplay I could give him Speed 8. Or I could change Detonate to 'usable only on this character's turn' instead of replaces attacks. What do you think?
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Post by Jm419 on Aug 15, 2009 21:43:14 GMT -5
Or Charging Fire.
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Post by bountyhunter9 on Aug 16, 2009 11:09:32 GMT -5
That could work too. Which do you think is best?
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Post by Jm419 on Aug 16, 2009 16:03:24 GMT -5
Oh, that's this thing. Okay, I played Obi-Wan. I hated these things. Maybe Speed 6 with Charging Fire. Speed 8 wouldn't fit.
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Post by bountyhunter9 on Aug 16, 2009 19:28:12 GMT -5
Yeah, they were deadly, but easily dispatched with a quick Force Push. I'll add in Charging Fire.
EDIT: I just realized: Charging Fire replaces turn, and Detonate replaces attacks. So they couldn't be used together. Would changing Detonate to "usable only on this character's turn" work?
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Post by Jm419 on Aug 17, 2009 16:46:58 GMT -5
Yeah, that'd be good. I think. I don't believe that replacing turn would preclude the use of Detonate, but idk for sure.
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Post by bountyhunter9 on Aug 17, 2009 18:29:10 GMT -5
If Detonate replaces attacks, then it might, but idk for sure since Charging Fire says "and then attack". Checking glossary...
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Post by Jm419 on Aug 17, 2009 20:23:34 GMT -5
Yeah. That might help.
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Post by bountyhunter9 on Aug 17, 2009 20:53:53 GMT -5
I checked, and the glossary says:
"Instead of taking its normal turn, this character can move up to double speed and, after moving, make an attack on the same turn."
So, because Detonate replaces attacks, I don't know if both could be used in the same turn (since it explicitly says 'an attack'). So I will just change Detonate here and on the Ewok Handler to "usable only on this character's turn".
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Post by Jm419 on Aug 17, 2009 21:58:21 GMT -5
Ok. But, would that be precluded because of the "instead of taking its normal turn"?
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Post by bountyhunter9 on Aug 17, 2009 22:08:15 GMT -5
I'm sorry, I'm lost again. Lol. Can you clarify, please?
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Post by Jm419 on Aug 18, 2009 14:01:13 GMT -5
Would it be possible to use Detonate because it says, "usable on this character's turn" and the glossary definiton says "instead of taking a normal turn..."
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