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Fringe
Sept 1, 2009 15:18:27 GMT -5
Post by Jm419 on Sept 1, 2009 15:18:27 GMT -5
Yeah. We need another attack, something unique. Maybe an ability called Smashing Blow, or something, that'd replace turn and have an area affect.
He should probably have Melee Reach 2, as well.
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Fringe
Sept 1, 2009 21:19:08 GMT -5
Post by bountyhunter9 on Sept 1, 2009 21:19:08 GMT -5
Yeah. Maybe Crushing Strike, or something, where it does X damage to one adjacent enemy, and activates them (with a save). Or maybe Powerful Swing or something, that pushes a target that is damage by him back X squares.
I'll add in Melee Reach 2; good point.
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Fringe
Sept 2, 2009 15:29:31 GMT -5
Post by Jm419 on Sept 2, 2009 15:29:31 GMT -5
I was thinking something like Splash Damage - like on a power level equivalent to the Heavy Blaster Cannons on the AT-AT.
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Fringe
Sept 2, 2009 15:42:45 GMT -5
Post by bountyhunter9 on Sept 2, 2009 15:42:45 GMT -5
Splash 20? That would mean that it would hurt him as well. I use Splash a lot, too. Maybe something that works like Force Repulse 3?
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Fringe
Sept 2, 2009 15:47:49 GMT -5
Post by Jm419 on Sept 2, 2009 15:47:49 GMT -5
Nope. Splash 20 won't hurt him, not with Melee Reach 2.
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Fringe
Sept 2, 2009 17:47:35 GMT -5
Post by bountyhunter9 on Sept 2, 2009 17:47:35 GMT -5
Oh, I see. Unless they base him, but he can manage to take the AoO if he needs to. So Splash 20 good, with what he has now?
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Fringe
Sept 2, 2009 19:01:17 GMT -5
Post by bountyhunter9 on Sept 2, 2009 19:01:17 GMT -5
Also, I've added the Kinrath and Kinrath Matriarch.
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Fringe
Sept 2, 2009 19:26:38 GMT -5
Post by Jm419 on Sept 2, 2009 19:26:38 GMT -5
Or something else. Maybe activated instead of splash. That'd be pretty unique.
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Fringe
Sept 2, 2009 19:27:18 GMT -5
Post by Jm419 on Sept 2, 2009 19:27:18 GMT -5
Yeah, those look good. Like the game enemies.
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Fringe
Sept 2, 2009 21:19:35 GMT -5
Post by bountyhunter9 on Sept 2, 2009 21:19:35 GMT -5
On the GSB: I think we could do 3 things here:
a) leave as is
b) change Splash 20 to a new ability that causes damage enemies to be activated and/or pushed back X squares
c) combine the two, and give him an ability like Force Repulse 3.
Which do you like the best?
Thanks on the Kinrath, they were fodder in the game, and decent here. I chose them over Laigreks, to make here.
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Fringe
Sept 4, 2009 15:32:08 GMT -5
Post by Jm419 on Sept 4, 2009 15:32:08 GMT -5
Yeah, I just hated the Laigreks, but the Kinrath were at least interesting - they almost had their own backstory.
Option b) looks best to me. He didn't push you, he just knocked you down when he hit you. That could be represented by activating the character.
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Fringe
Sept 4, 2009 17:09:34 GMT -5
Post by bountyhunter9 on Sept 4, 2009 17:09:34 GMT -5
Yeah, the Laigreks were interesting, but I decided on the Kinrath because I could make one with a CE.
Sure, we can do that. How would you word it?
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Fringe
Sept 5, 2009 14:35:23 GMT -5
Post by Jm419 on Sept 5, 2009 14:35:23 GMT -5
True.
Smashing Blow (or whatever): Replaces turn; Attack one enemy, that enemy takes X Damage and is considered activated. All characters (or enemies, because I don't know if he could attack himself) adjacent to target take Y Damage and are considered activated, save 11)
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Fringe
Sept 5, 2009 15:53:26 GMT -5
Post by bountyhunter9 on Sept 5, 2009 15:53:26 GMT -5
That looks very good. Cool. On the name, though, maybe we could just call it Smash, or Stomp, or something.
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Fringe
Sept 9, 2009 17:35:06 GMT -5
Post by Jm419 on Sept 9, 2009 17:35:06 GMT -5
Right. Crushing Blow is a suggestion above.
Also, what values for X and Y? 60 and 20? 40 and 20?
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