Post by bountyhunter9 on Jun 3, 2009 19:39:14 GMT -5
Here is the complete list of New Republic minis and their accompanying stats from my new custom set, Dark Side Rising. Feel free to comment on anthing you like and dislike, and point out anything that needs a rename, or an incomplete ability description, etc.
1. Luke Skywalker, Savior of the Galaxy
1. Luke Skywalker, Savior of the Galaxy
Cost: 90
Hit Points: 140
Defense: 23
Attack: +17
Damage: 20
Special Abilities:
Unique
Melee Attack (Can only attack adjacent enemies)
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
Djem So Style Mastery (Whenever this character is hit by a melee attack, make a save of 11; on a success, this character can make an immediate attack with +10 damage against that attacker)
Force Powers:
Force 2
Master Force Renewal (When this character activates, he gains 1 Force point and makes a save of 11; on a success he gains another Force point)
Master of the Force 2 (May spend Force points up to 2 times in a single turn)
Master Lightsaber Reflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 6 and the attacker takes damage equal to the prevented damage; save 11)
Force Push 4 (Force 4, replaces attacks: sight; 40 damage; push back target 4 squares if Huge or smaller)
Commander Effect:
Each ally gets +3 defense as long as it has an ally within 6 squares.
* = This mini has been finalized in Stat Creation.
** = This mini is currently in Stat Creation.
1. Luke Skywalker, Savior of the Galaxy
1. Luke Skywalker, Savior of the Galaxy
Cost: 90
Hit Points: 140
Defense: 23
Attack: +17
Damage: 20
Special Abilities:
Unique
Melee Attack (Can only attack adjacent enemies)
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
Djem So Style Mastery (Whenever this character is hit by a melee attack, make a save of 11; on a success, this character can make an immediate attack with +10 damage against that attacker)
Force Powers:
Force 2
Master Force Renewal (When this character activates, he gains 1 Force point and makes a save of 11; on a success he gains another Force point)
Master of the Force 2 (May spend Force points up to 2 times in a single turn)
Master Lightsaber Reflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 6 and the attacker takes damage equal to the prevented damage; save 11)
Force Push 4 (Force 4, replaces attacks: sight; 40 damage; push back target 4 squares if Huge or smaller)
Commander Effect:
Each ally gets +3 defense as long as it has an ally within 6 squares.
* = This mini has been finalized in Stat Creation.
** = This mini is currently in Stat Creation.