Post by bountyhunter9 on May 28, 2009 18:45:13 GMT -5
Here is the complete list of Rebel minis and their accompanying stats from my new custom set, Dark Side Rising. Feel free to comment on anthing you like and dislike, and point out anything that needs a rename, or an incomplete ability description, etc.
1. Han Solo, Rebel Scum
2. Chewbacca, Rebel Scum
3. R2-D2, Hero of the Rebellion
4. C-3PO, Hero of the Rebellion
1. Han Solo, Rebel Scum
Cost: 42
Hit Points: 90
Defense: 19
Attack: +9
Damage: 20
Special Abilities:
Unique
Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy)
Evade (When hit by an attack from a nonadjacent character, this character takes no damage with a save of 11)
Let's Get Outta Here (If this character has 40 HP or less, he gets +2 attack, +2 defense, and +10 damage)
Avoid Defeat (Whenever this character would be defeated, make 2 saves, each needing 11; if both succeed this character has 10 hit points instead of being defeated)
Stealth (If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares away when choosing targets)
Disruptive (Suppresses enemy commander effects within 6 squares)
Never Tell Me The Odds (Suppresses enemy special abilities that modify initiative)
2. Chewbacca, Rebel Scum
Cost: 27
Hit Points: 120
Defense: 16
Attack: +8
Damage: 20
Special Abilities:
Unique
Bodyguard (If an adjacent ally would take damage from an attack, this character can take the damage instead)
Charging Assault +10 (Replaces turn: Can move up to 12 squares, then make an attack at +10 damage against an adjacent enemy)
War Cry (When this character has half Hit points or less, or if a Unique allied character is defeated, this character gets -2 attack, -2 defense, and +20 damage until the end of the skirmish)
Cleave (Once per turn, if this character defeats an adjacent enemy by making an attack, it can make one immediate attack against another adjacent enemy)
3. R2-D2, Hero of the Rebellion
Cost: 13
Hit Points: 30
Defense: 18
Attack: +0
Damage: 0
Special Abilities:
Unique
Droid (Immune to critical hits; not subject to commander effects)
Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
Override (At the end of his turn, this character can designate 1 door that he can see as open or closed; it remains open or closed until the end of this character's next turn, or until he is defeated)
It's A Trap! (Enemies with Stealth within 6 squares lose Stealth)
Industrial Repair 30 (Replaces attacks: touch; remove 30 damage from one character with Mounted Weapon)
4. C-3PO, Hero of the Rebellion
Cost: 11
Hit Points: 30
Defense: 16
Attack: +0
Damage: 0
Special Abilities:
Unique
Droid (Immune to critical hits; not subject to commander effects)
Draw Fire (If an enemy targets an ally within 6 squares of this character, you may force that enemy to target this character instead if it can; save 11)
Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
Distractions (Replaces attacks: range 2; Target enemy is considered activated this round and gets -2 defense for the remainder of the round, save 11)
Speed 4 (Can move 4 squares and attack, or 8 squares without attacking)
* = This mini has been finalized in Stat Creation.
** = This mini is currently in Stat Creation.
1. Han Solo, Rebel Scum
2. Chewbacca, Rebel Scum
3. R2-D2, Hero of the Rebellion
4. C-3PO, Hero of the Rebellion
1. Han Solo, Rebel Scum
Cost: 42
Hit Points: 90
Defense: 19
Attack: +9
Damage: 20
Special Abilities:
Unique
Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy)
Evade (When hit by an attack from a nonadjacent character, this character takes no damage with a save of 11)
Let's Get Outta Here (If this character has 40 HP or less, he gets +2 attack, +2 defense, and +10 damage)
Avoid Defeat (Whenever this character would be defeated, make 2 saves, each needing 11; if both succeed this character has 10 hit points instead of being defeated)
Stealth (If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares away when choosing targets)
Disruptive (Suppresses enemy commander effects within 6 squares)
Never Tell Me The Odds (Suppresses enemy special abilities that modify initiative)
2. Chewbacca, Rebel Scum
Cost: 27
Hit Points: 120
Defense: 16
Attack: +8
Damage: 20
Special Abilities:
Unique
Bodyguard (If an adjacent ally would take damage from an attack, this character can take the damage instead)
Charging Assault +10 (Replaces turn: Can move up to 12 squares, then make an attack at +10 damage against an adjacent enemy)
War Cry (When this character has half Hit points or less, or if a Unique allied character is defeated, this character gets -2 attack, -2 defense, and +20 damage until the end of the skirmish)
Cleave (Once per turn, if this character defeats an adjacent enemy by making an attack, it can make one immediate attack against another adjacent enemy)
3. R2-D2, Hero of the Rebellion
Cost: 13
Hit Points: 30
Defense: 18
Attack: +0
Damage: 0
Special Abilities:
Unique
Droid (Immune to critical hits; not subject to commander effects)
Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
Override (At the end of his turn, this character can designate 1 door that he can see as open or closed; it remains open or closed until the end of this character's next turn, or until he is defeated)
It's A Trap! (Enemies with Stealth within 6 squares lose Stealth)
Industrial Repair 30 (Replaces attacks: touch; remove 30 damage from one character with Mounted Weapon)
4. C-3PO, Hero of the Rebellion
Cost: 11
Hit Points: 30
Defense: 16
Attack: +0
Damage: 0
Special Abilities:
Unique
Droid (Immune to critical hits; not subject to commander effects)
Draw Fire (If an enemy targets an ally within 6 squares of this character, you may force that enemy to target this character instead if it can; save 11)
Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
Distractions (Replaces attacks: range 2; Target enemy is considered activated this round and gets -2 defense for the remainder of the round, save 11)
Speed 4 (Can move 4 squares and attack, or 8 squares without attacking)
* = This mini has been finalized in Stat Creation.
** = This mini is currently in Stat Creation.