Post by Roque Saber on Apr 14, 2009 19:26:58 GMT -5
Control Minds 3 (Force 3, replaces attacks: this character gains the following Commander Effect for the rest of the skirmish: Allies within 6 squares who combine fire grant +6 attack and +10 damage)
Deadly Sight (Force 2, replaces attacks: 3 characters within line of sight take 20 damage)
Force Burst 20 (Force 3, replaces turn: 20 damage to all characters within 6 squares)
Force Combine (This character may use one Force power that would usually replace its attacks in addition to its normal attacks. This character still cannot spend Force points more than once nor use more than one ability that replaces attacks per turn)
Your Anger Makes You Stronger (This character gains 1 Force point each time he defeats an enemy with a Force rating)
Force Grip 3 (Force 3, replaces attacks: sight; 30 damage to target.)
Force Impale (Force 5, replaces turn: range 12, this characters next attack against the target does double damage on a roll of 10 and under and triple damage on a roll of 11 or higher. Target enemy is considered activated this round and placed adjacent to this character)
Force Lightning 3 (Force 3, replaces attacks: range 6; target character and up to 2 adjacent characters take 30 damage and are considered activated this round; save 11)
Force Recovery (Force X, Replaces turn: Remove 10X damage from this character)
Fury Explosion 30 (Force 3, replaces turn: all characters within 3 squares take 30 damage and are considered activated this round, save 11)
Fury Wave 5 (Force 5, replaces turn: all characters within 6 squares are considered activated this round, are pushed back 6 squares, and take 10 damage, save 16 to negate damage)
Lightning Storm 30 (Force 5, replaces turn: all characters within 6 squares take 30 damage and are considered activated this round, save 16)
Lightning Surge 30 Force 4; replaces attacks, range 6: target character and all characters adjacent to the target take 30 damage and are considered activated this round, save 11)
Lightsaber Throw 3 (Force 3, replaces attacks: range 12; make one attack against the target and each adjacent character)
Master Leap (Force 1: this character ignores all terrain and enemy characters while moving this round)
Thousand Slashes (Force X; replaces attacks: this character may make X attacks against 1 adjacent enemy at -3 attack)
Deadly Sight (Force 2, replaces attacks: 3 characters within line of sight take 20 damage)
Force Burst 20 (Force 3, replaces turn: 20 damage to all characters within 6 squares)
Force Combine (This character may use one Force power that would usually replace its attacks in addition to its normal attacks. This character still cannot spend Force points more than once nor use more than one ability that replaces attacks per turn)
Your Anger Makes You Stronger (This character gains 1 Force point each time he defeats an enemy with a Force rating)
Force Grip 3 (Force 3, replaces attacks: sight; 30 damage to target.)
Force Impale (Force 5, replaces turn: range 12, this characters next attack against the target does double damage on a roll of 10 and under and triple damage on a roll of 11 or higher. Target enemy is considered activated this round and placed adjacent to this character)
Force Lightning 3 (Force 3, replaces attacks: range 6; target character and up to 2 adjacent characters take 30 damage and are considered activated this round; save 11)
Force Recovery (Force X, Replaces turn: Remove 10X damage from this character)
Fury Explosion 30 (Force 3, replaces turn: all characters within 3 squares take 30 damage and are considered activated this round, save 11)
Fury Wave 5 (Force 5, replaces turn: all characters within 6 squares are considered activated this round, are pushed back 6 squares, and take 10 damage, save 16 to negate damage)
Lightning Storm 30 (Force 5, replaces turn: all characters within 6 squares take 30 damage and are considered activated this round, save 16)
Lightning Surge 30 Force 4; replaces attacks, range 6: target character and all characters adjacent to the target take 30 damage and are considered activated this round, save 11)
Lightsaber Throw 3 (Force 3, replaces attacks: range 12; make one attack against the target and each adjacent character)
Master Leap (Force 1: this character ignores all terrain and enemy characters while moving this round)
Thousand Slashes (Force X; replaces attacks: this character may make X attacks against 1 adjacent enemy at -3 attack)