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Post by bountyhunter9 on Apr 10, 2009 10:55:50 GMT -5
Darth Sion, Lord of Pain Cost: 53 Hit Points: 100 Defense: 18 Attack: +11 Damage: 20
Special Abilities: Unique Melee Atack Double Attack Lord of Pain (Whenever this character defeats an enemy with a Force rating, this character gains 1 Force point. This character takes +10 damage from critical hits, save 11) Qixoni Crystal (This character gains +2 attack against adjacent characters with a Force rating)
Force Powers: Force 5 Eternal Hatred (Force 2; whenever this character would be defeated, make a save of 6; on a success, this character is restored to full Hit Points instead of being defeated) Sith Rage
______________________________________________ Design Notes: I tried to make a Darth Sion who wasn't a very powerful combatant by himself and could be defeated relatively easily, but who could (in theory) use Eternal Hatred more than twice, showing that he could come back as much as he wants to. I used WotC's Sion as a starting point and went from there.
One thing I thought of would be to bring his Force down to Force 4. Any toher suggestions. He might need a name change if there are others already up.
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Post by Jm419 on Apr 10, 2009 13:11:46 GMT -5
I don't think that we ever finalized a Sion, LOP, but we had one in creation before the merger.
Lord of Pain is very interesting, and it's all or nothing, which is pretty cool.
What do you mean he can use Eternal Hatred more than twice?
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Post by bountyhunter9 on Apr 10, 2009 13:23:15 GMT -5
Because he can gain FP when he kills unique enemies with a Force rating, he gains 1 FP (Lord of Pain SA)
Any suggestions? How about a cost. It is hard to start a cost for this guy because he is only really comparable to one fig.
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Post by Jm419 on Apr 10, 2009 13:42:02 GMT -5
I'm thinking low 50's. How does that sound to you?
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Post by bountyhunter9 on Apr 10, 2009 13:46:50 GMT -5
that sounds reasonable. How about umm...53?
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Post by Jm419 on Apr 10, 2009 16:05:45 GMT -5
That's good.
Jedi Killer? You just didn't want him to have Jedi Hunter?
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Post by bountyhunter9 on Apr 10, 2009 16:15:38 GMT -5
I didn't really want to boost him too much against Jedi, but he wanted him to be slightly better against Jedi, and I hate giving Jedi Hunter to every piece that was good against Jedi. I also didn't want him to cost too much. The name (Jedi Killer) doesn't sound very good, though. Any name suggestions, or is it good as it is?
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Post by Jm419 on Apr 10, 2009 16:57:40 GMT -5
Lightsaber something or other.
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Post by bountyhunter9 on Apr 10, 2009 17:03:21 GMT -5
Lightsaber...Skill? Mastery? I'm not very creative so I'm not sure
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Post by Jm419 on Apr 10, 2009 17:08:57 GMT -5
Erm, we have a Lightsaber Master, which is a +4 against adjacent enemies. What was that crystal that he had in his saber? The one that was super damaging, like +5 damage?
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Post by bountyhunter9 on Apr 10, 2009 17:14:05 GMT -5
I think I now which one you are talking about. The crystal I am thinking about was Qixoni or something like that. I remember using it whenver I was Dark side in the game. So what should we call the ability? Qixoni Crystal or something?
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Post by bountyhunter9 on Apr 11, 2009 11:50:08 GMT -5
We could just give him Lightsaber Mastery instaed of coming up with a new SA.
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Post by Jm419 on Apr 11, 2009 12:53:10 GMT -5
We could do the Quixoni Crystal, if you want. It's up to you.
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Post by bountyhunter9 on Apr 11, 2009 13:34:51 GMT -5
I think it would suit Sion better to do the crystal, he wasn't exceptional with the saber. I will check the spelling on the crystal, and then put it in.
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Post by Jm419 on Apr 11, 2009 13:40:50 GMT -5
Okay. Sounds good.
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