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Post by gwek on Feb 27, 2009 1:24:57 GMT -5
Freyyr, Wookiee Chieftain Cost: 23 Rarity: Rare Faction: Old Republic Hit Points: 60 Defense: 15 Attack: 10 Damage: 20
Unique; Wookiee Melee Attack Momentum (If this character has moved this turn, it gets +4 Attack and +10 Damage against adjacent enemies) Wookiee Chieftain (Your squad many include non-Unique Wookiees of any faction)
Commander Effect: Wookiee allies are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Wookiee allies gain Close-Quarters Fighting (+4 Attack against adjacent enemies).
Design Notes
Similar to the Bothan Spymaster, Freyyr helps expand the Old Republic by bringing in the option of other pieces (although with the WEW, does one really need to bring in other Wooks?).
His own stats aren't anything spectacular, especially when compared to many of the other melee options in the Old Republic. His commander effect helps fine-tune the already-impressive Old Republic Wookiees.
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Post by vanrivautr on Aug 18, 2009 12:38:08 GMT -5
Wow, this one could be really interesting in battle. I don't think you're gonna need Wookiee Chieftain, because the OR Wookiees are stronger than those from other Factions. And it would be unlogical if he was in a squad with nonmelee wookiees, because they didn't have blasters back then. Also, you might consider doing something with bacca's ceremonial blade.
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