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Post by Sharrakor on Feb 12, 2009 5:29:25 GMT -5
Mandalorian Militia Cost: 12 HP: 20 Def: 14 Atk: +5 Dmg: 20
Special Abilities Advantageous Cover Accurate Shot
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Post by Jm419 on Feb 12, 2009 19:47:12 GMT -5
Interesting. A Mandalorian fodder piece.
Thanks for posting all of these, btw.
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Post by surfrider56 on Feb 12, 2009 22:05:23 GMT -5
Somehow, Mandaloian "fodder" doesn't seem to fit in the same sentence. Unless this fig is a child, I'd guess that even teen mando's are at the minimum this level ... a full adult Mando is a real warrior and probably a lot better than this.
On top of that, a Mando Commando is 1 point higher with 30 more HP's and a better D and Attk. The Militia representing teens and really old Mando's? OK, but he should be lower than 12 when compared to WOTC's Mando's .....
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Post by Sharrakor on Feb 12, 2009 23:28:38 GMT -5
But the Supercommando doesn't have Advantageous Cover nor Accurate Shot (although he can gain the latter - for 57).
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Post by surfrider56 on Feb 13, 2009 1:11:26 GMT -5
But the Supercommando doesn't have Advantageous Cover nor Accurate Shot (although he can gain the latter - for 57). In a way, you've made my point .... a Commando can't do that, but a militiaman, who should be lower down the totum poll of abilites, does have those abilities?
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Post by gwek on Feb 13, 2009 2:54:55 GMT -5
Somehow, Mandaloian "fodder" doesn't seem to fit in the same sentence. I agree. Without getting into Traviss's Mando culture (which makes me queasy), WotC has currently cast the Mandos as a fodder-less faction. For generics, stats are in a pretty tight range (HPs are 40 to 70; Defense is 16 to 18; Attack is +8 to +10). This guy is categorically too low on all stats, while paradoxically having two excellent special abilities! I'd rather see him go away and be replaced by maybe a Sharpshooter or something (same special abilities, better base scores).
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Post by Jm419 on Feb 14, 2009 11:04:58 GMT -5
Comments, Sharrakor?
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Post by Sharrakor on Feb 14, 2009 17:53:31 GMT -5
I'd rather see him stay.
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Post by gwek on Feb 14, 2009 21:40:35 GMT -5
Thoughts on Surfrider's comments?
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Post by Sharrakor on Feb 14, 2009 22:07:20 GMT -5
I understand where surfrider's coming from and its something I thought about when I made him. However, there's not much to do with this character. Although he probably is the cheapest Mando, he isn't meant to be a fodder piece (and at 12 points, he isn't very good at doing that).
He is meant to be a sort of 'trench' trooper, if you know what I mean. And his stats sort of reflect that idea.
However, I do suppose the stats are a bit low for a Mando. Perhaps I should raise them?
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Post by gwek on Feb 14, 2009 22:48:57 GMT -5
Well, if you want to keep him in the style of the existing Mandos, the stats (and therefore price) should definitely come up.
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Post by surfrider56 on Feb 14, 2009 23:51:00 GMT -5
This reminds me of the Sith Blademaster discusscussion from a week or two ago. It's not necessarily the stats that bug me as it is the name. If you want to keep "Militia" in the name he has to be significantly weaker than your average Mando. If you want to keep the stats as is, maybe call it a Mando Recruit or something that signifies he's a warrior in training with some skills but not a full-fledged warrior yet.
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Post by Jm419 on Feb 16, 2009 12:13:44 GMT -5
Once again - we have a Mandalorian Cadet who's little better than a Stormtrooper in the database.
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Post by gwek on Feb 17, 2009 23:34:23 GMT -5
While I like the idea of a "trench warrior/sniper", I still stand by my feeling that WotC doesn't intend (currently) for there to be "fodder" Mandos.
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Post by surfrider56 on Feb 20, 2009 1:20:38 GMT -5
While I like the idea of a "trench warrior/sniper", I still stand by my feeling that WotC doesn't intend (currently) for there to be "fodder" Mandos. So, Militiaman dead ... or re-stated. I suppose there "might" be a militia of sorts, kids under 12, older retired Mando's over say 65? Weaken it considerably or .......
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