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Post by Sharrakor on Jan 29, 2009 4:33:51 GMT -5
The Exile, Hero of the Old Republic (60) HP: 120 Def: 21 Atk: +12 Dmg: 10
Special Abilities Unique; Lightsaber Double Attack Wound in the Force 1 (Whenever this character defeats an enemy with a Force rating, this character gets Force 1) Force Bonds (Adjacent Unique allies gain +2 Attack and +2 Defense) Adaptive Style (Usable only on this character's turn; this character may gain a single special ability that contains the name Style if a character within 6 squares has that ability)
Force Powers Force 4 Anticipation Master Speed Beast Trick (Force 2, usable on this character’s turn only: Target character with Savage takes an immediate turn which does not count as one of your or your opponent’s 2 activations this turn, even if it has already been activated this turn; save 11. The target character may only move up to its Speed this turn) Inspire Followers 5 (Force 5, replaces turn: For the remainder of the skirmish, this character has the following Commander Effect: Old Republic allies within 6 squares get +5 Attack and +5 to all saves) Lightsaber Deflect
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Post by Sharrakor on Feb 12, 2009 5:00:10 GMT -5
No comments? At all?
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Post by planeswalker459 on Feb 12, 2009 13:00:32 GMT -5
It got buried REALLLLY quickly, so I think most might have missed it. I know I did.
Overall, an interesting take on the Exile. I like quick learner, but I think it might be TOO powerful.
perhaps scaling to choosing a single style, or having the option to switch styles would be less game breaking...cause imagine if she is near enough to get allt he style masteries....she becomes invincible1
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Post by gwek on Feb 13, 2009 3:31:45 GMT -5
A solid start.
I still thing WitF 2 is too powerful (and will always think it's too powerful!).
Force Bonds is okay, but will largely be supplanted by Inspire Followers or Force Valor. While I see what you're going for, I think that you could do something more interesting with it (or cut it entirely).
I agree that Quick Learner is too powerful. If you want to keep it, I like PW's suggestion that the Exile can use any ONE style someone within 6 squares has.
I'd cut Anticipation from the Force powers (mostly because I just finished looking at Vandar, who also has it).
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Post by maverick on Feb 17, 2009 3:11:12 GMT -5
I agree with GWEK about Wound. It just seems awkward too
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Post by Jm419 on Apr 13, 2009 18:13:02 GMT -5
We do have another Wound in the Force, if you're interested in that.
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Post by Sharrakor on Apr 14, 2009 2:27:45 GMT -5
Well, yes, I'm interested. Can you post it please?
Also, I replaced Quick Learner with GWek's Adaptive Style. (And as a side note, has anyone noticed that Adaptive Style is a style itself?)
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Post by gwek on Apr 14, 2009 9:10:51 GMT -5
Making it a style was intentional. If something comes along that negates styles, it'll negate it...
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Post by Jm419 on Apr 14, 2009 17:29:37 GMT -5
Wound in the Force: (Each enemy character within 3 squares loses one Force Point each time this character activates, save 16) It's a Special Ability. Also, I replaced Quick Learner with GWek's Adaptive Style. (And as a side note, has anyone noticed that Adaptive Style is a style itself?) Making it a style was intentional. If something comes along that negates styles, it'll negate it... What? What just happened?
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Post by Sharrakor on Apr 14, 2009 20:55:26 GMT -5
I don't know whether that version is more or less abusive than my version.
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Post by Jm419 on Apr 14, 2009 22:08:48 GMT -5
It's only within 3 squares. Darth Nihl and I created this ability months ago, and we put it through quite a lot of playtesting - and we discovered that it typically discouraged OR heavy hitters from coming in range, and shooting the Dark Exile (where it came from anyway) from across the board.
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Post by Sharrakor on Apr 17, 2009 19:36:41 GMT -5
Yes, but he could just rush up to an enemy Force user and effectively shutdown that character's FR1, and just sap force from those without it. Everyone was saying that there was an issue with the Scrap Drone having a similar ability (even though it only affected one enemy, and it replaced attacks).
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Post by gwek on Apr 17, 2009 21:46:08 GMT -5
What are the two different versions? Can I see 'em side by side in the same post?
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Post by Jm419 on Apr 18, 2009 10:53:39 GMT -5
Sure.
Mine's here: Wound in the Force: (Each enemy character within 3 squares loses one Force Point each time this character activates, save 16)
And Sharrakor's: Wound in the Force 2 (Whenever this character defeats an enemy with a Force rating, this character gets Force 2)
Both are special abilities.
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Post by gwek on Apr 18, 2009 13:33:16 GMT -5
I don't know, yours seems way powerful.... I think the other one is a little better balanced, but should be 1 FP rather than 2.
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