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Post by Sharrakor on Jan 11, 2009 6:14:32 GMT -5
Warmaster Nas Choka Cost: 55 HP: 150 Def: 18 Atk: +14 Dmg: 10
Special Abilities Unique Melee Attack; Double Attack Force Immunity Razorbug Thud Bug Military Cunning (You may activate up to 3 characters each phase) Deceptive Strategist (Allied characters may use 2 abilities that replaces attacks instead of 1 on its turn on targets that have activated this round) Vonduun Crab Armor 6
Commander Effect Yuuzhan Vong allies gain Razorbug.
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Post by planeswalker459 on Jan 12, 2009 14:34:10 GMT -5
Nice one Sharrakor! I like Military cunning....was it in the database before?
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Post by sharrakor on Jan 12, 2009 18:09:17 GMT -5
Yeah, it was something I salvaged from the database.
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Post by gwek on Mar 15, 2009 17:20:53 GMT -5
Two different sets of thoughts on Nas:
First, I read up on him on Wookieepedia (not always the greatest source), and they cast him as a tactician rather than a warrior. Based on that, perhaps his quite-impressive stats might be a little on the high side...
Second: Military Cunning and Deceptive Strategist are interesting special abilities, but there's a reason things like this are typically commander effects: that makes them subject to Disruption.
Military Cunning alone makes Nas Choka the single best tempo control character in the game, hands down.
Deceptive Strategist, by virtue of being not subject to Disruptive and because it affects Droids is much more powerful than Tarpals' commander effect.
Add those two abilities together and he's definitely a game-changer for the Vong... probably too much of one. Either ability as a commander effect would make him an excellent addition to the factiion; both as non-commander effects... Probably too much.
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Post by Sharrakor on Mar 16, 2009 3:23:29 GMT -5
Well, alright. I'll switch Military Cunning to a CE.
EDIT:
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Post by gwek on Mar 16, 2009 10:37:06 GMT -5
I would drop Deceptive Strategist in favor or something Vong-specific (eg, "Vong allies may use..."). Right now, Nas Choka's strongest support comes from the Fringe, ESPECIALLY Droids...
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Post by bountyhunter9 on Apr 13, 2009 19:43:02 GMT -5
I agree with gwek. Deceptive Strategist and activating 3 characters each phase could be very powerful.
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Post by bountyhunter9 on Apr 13, 2009 19:43:47 GMT -5
And 150 HP and the Vonduun Crab Armor 6 would keep him a live for a long time.
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Post by Sharrakor on Apr 13, 2009 19:53:15 GMT -5
Well, Nas does hand out Razorbug to every Yuuzhan Vong ally. So doing that twice per turn (or maybe Razor/Thud) could be better than what the Fringe can provide (as far as I can see).
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Post by bountyhunter9 on May 22, 2009 18:03:32 GMT -5
Well, HK-47 could do a double Flamethrower 20, and IG-88 could do double Flamethrower 20 or Flamethrower 20 / Sonic Stunner, and Jango, BH can use Missiles and Flamethrower. I would say that all of those are better than Razor/Thud.
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Post by Sharrakor on May 30, 2009 20:07:23 GMT -5
True, but they do cost a lot more than any other YV 'grunt'.
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Post by bountyhunter9 on May 31, 2009 8:27:21 GMT -5
That is true, but double Flamethrower would be very potent, unstoppable damage to multiple characters TWICE is huge. Also, the Zabrak Fringer would be able to use Flamethrower 10 twice, and they cost about the same as the average YV grunt. I still think it should be Vong-specific.
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Post by Roque Saber on Jun 3, 2009 0:14:03 GMT -5
Why are there so many abilities that could just be CE's? I mean really, Deceptive Strategist is sooo similar to Tarpals it's not even funny. Just make it part of his already expansive CE.
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Post by Sharrakor on Jun 3, 2009 0:47:38 GMT -5
He only has one CE-Ability. And the ability is similar to Tarpal's CE but it has a restriction that Tarpal's doesn't have. bountyhunter9: Good suggestion. I was wondering where you were going with the argument. Alright, you'v convinced me. I'll make it YV specific.
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Post by Sharrakor on Jun 3, 2009 0:50:01 GMT -5
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