Post by sharrakor on Jan 9, 2009 5:06:18 GMT -5
1-50
1. Darth Maleval
2. Darth Wyyrlock
3. Darth Ruyn
4. Abyssin Sith Apprentice
5. Darth Nihl, Hand of the Sith
6. Darth Talon, Hand of the Sith
7. Darth Krayt, Unleashed
8. Exar Kun, Dark Spirit
9. Darth Mavoc, Unleashed
1. Darth Maleval
Cost: 45
HP: 120
Defense: 16
Attack: +10
Damage: 20
Special Abilities:
Unique
Melee Attack
Double Attack
Melee Reach 2
Imperial Reinforcements 20
Rapport 2 (Stormtroopers)
Force Powers:
Force 4
Sith Lighning
Force Stun
Lightsaber Assault
2. Darth Wyyrlock
Cost:45
Hp: 120
Def: 20
Atk: +15
Dmg: 20
Special Abilities:
Unique
Melee Attack
Double Attack
Dark Armor
Darth Krayt's Bodyguard
Force Powers:
Force 5
Force Heal 20
Recovery 20
Sith Sorcery
3. Darth Ruyn
Cost: 22
HP: 60
Defense: 17
Attack: +10
Damage: 20
Special Abilities:
Unique
Melee Attack
Double Attack
Rapport (Darth Talon)
Force Powers:
Force: 4
Lightsaber Assault
Sith Rage
4. Abyssin Sith Apprentice
Cost: 21
HP: 60
Defense: 17
Attack: +10
Damage: 20
Special Abilities:
Melee Attack
Double Attack
Force Powers:
Force 2
Lightsaber Assault
Sith Rage
5. Darth Nihl, Hand of the Sith
Cost: 40
HP: 130
Defense: 20
Attack: +12
Damage: 20
Special Abilities:
Unique
Melee Attack
Melee Reach 2
Double Attack
Synergy (Darth Talon)
Hand of Krayt 3 (This character costs 3 less when in the same squad as Darth Krayt)
Force Powers:
Force 4
Sith Rage
Force Lighning
Lightsaber Riposte
Posted by Sharrakor on Jan 25, 2008, 5:50pm
6. Darth Talon, Hand of the Sith
Cost: 40
HP: 110
Defense: 19
Attack: +13
Damage: 20
Special Abilities:
Unique
Melee Attack
Hand of Krayt 3
Jedi Hunter
Force Powers:
Force 4
Sith Lighning
Lightsaber Assault
Sith Rage
7. Darth Krayt, Unleashed
Cost: 60
HP: 130
Defense: 21
Attack: +15
Damage: 20
Special Abilities:
Unique (Counts as A'sharad Hett?)
Melee Attack
Twin Attack
Vonduun Crab Armor 11
Rapport (Darth Nihl and Darth Talon)
Force Powers:
Force 5
Force Mediation
Master of the Force 2
Force Lighning
Lightsaber Assault
Lightsaber Riposte
Force Stasis (Force 2: replaces turn: For the next 2 rounds this character is considered activated. At the end of each round, this character recovers 30 hit points. At the end of the second round, this character recovers all Force points)
8. Exar Kun, Dark Spirit
Cost:13
HP: 0
Defense: 0
Attack: +0
Damage: 0
Special Abilities:
Unique
Speed 2
Dark Spirit (This character ignores all terrain. Cannot open doors. Cannot attack or be damaged, and does not count as a legal target. Does not provide cover. When this character's turn ends, select one living enemy without Force Immunity within 6 squares; that enemy loses one force point. If that character has no Force Points after this effect, it is under your control during it's next activation; save 11. Characters within six squares cannot use Force Renewal. An enemy within six squares can spend one force point to defeat this character; save 11. If this is the only character you have under your control, it is defeated.)
9. Darth Mavoc, Unleashed
Cost: 60
HP: 100
Defense: 20
Attack: +13
Damage: 20
Special Abilities:
Unique
Melee Attack
Triple Attack
Evade
Dark Armor
Affinity (New Republic)
Force Powers:
Force 4
Knight Meditation (Replaces turn; Gain 2 Force Points)
Force Push 2
Lightsaber Throw 5
Lightsaber Riposte
Lightsaber Block
Sith Lightning 20
1. Darth Maleval
2. Darth Wyyrlock
3. Darth Ruyn
4. Abyssin Sith Apprentice
5. Darth Nihl, Hand of the Sith
6. Darth Talon, Hand of the Sith
7. Darth Krayt, Unleashed
8. Exar Kun, Dark Spirit
9. Darth Mavoc, Unleashed
1. Darth Maleval
Cost: 45
HP: 120
Defense: 16
Attack: +10
Damage: 20
Special Abilities:
Unique
Melee Attack
Double Attack
Melee Reach 2
Imperial Reinforcements 20
Rapport 2 (Stormtroopers)
Force Powers:
Force 4
Sith Lighning
Force Stun
Lightsaber Assault
2. Darth Wyyrlock
Cost:45
Hp: 120
Def: 20
Atk: +15
Dmg: 20
Special Abilities:
Unique
Melee Attack
Double Attack
Dark Armor
Darth Krayt's Bodyguard
Force Powers:
Force 5
Force Heal 20
Recovery 20
Sith Sorcery
3. Darth Ruyn
Cost: 22
HP: 60
Defense: 17
Attack: +10
Damage: 20
Special Abilities:
Unique
Melee Attack
Double Attack
Rapport (Darth Talon)
Force Powers:
Force: 4
Lightsaber Assault
Sith Rage
4. Abyssin Sith Apprentice
Cost: 21
HP: 60
Defense: 17
Attack: +10
Damage: 20
Special Abilities:
Melee Attack
Double Attack
Force Powers:
Force 2
Lightsaber Assault
Sith Rage
5. Darth Nihl, Hand of the Sith
Cost: 40
HP: 130
Defense: 20
Attack: +12
Damage: 20
Special Abilities:
Unique
Melee Attack
Melee Reach 2
Double Attack
Synergy (Darth Talon)
Hand of Krayt 3 (This character costs 3 less when in the same squad as Darth Krayt)
Force Powers:
Force 4
Sith Rage
Force Lighning
Lightsaber Riposte
Posted by Sharrakor on Jan 25, 2008, 5:50pm
6. Darth Talon, Hand of the Sith
Cost: 40
HP: 110
Defense: 19
Attack: +13
Damage: 20
Special Abilities:
Unique
Melee Attack
Hand of Krayt 3
Jedi Hunter
Force Powers:
Force 4
Sith Lighning
Lightsaber Assault
Sith Rage
7. Darth Krayt, Unleashed
Cost: 60
HP: 130
Defense: 21
Attack: +15
Damage: 20
Special Abilities:
Unique (Counts as A'sharad Hett?)
Melee Attack
Twin Attack
Vonduun Crab Armor 11
Rapport (Darth Nihl and Darth Talon)
Force Powers:
Force 5
Force Mediation
Master of the Force 2
Force Lighning
Lightsaber Assault
Lightsaber Riposte
Force Stasis (Force 2: replaces turn: For the next 2 rounds this character is considered activated. At the end of each round, this character recovers 30 hit points. At the end of the second round, this character recovers all Force points)
8. Exar Kun, Dark Spirit
Cost:13
HP: 0
Defense: 0
Attack: +0
Damage: 0
Special Abilities:
Unique
Speed 2
Dark Spirit (This character ignores all terrain. Cannot open doors. Cannot attack or be damaged, and does not count as a legal target. Does not provide cover. When this character's turn ends, select one living enemy without Force Immunity within 6 squares; that enemy loses one force point. If that character has no Force Points after this effect, it is under your control during it's next activation; save 11. Characters within six squares cannot use Force Renewal. An enemy within six squares can spend one force point to defeat this character; save 11. If this is the only character you have under your control, it is defeated.)
9. Darth Mavoc, Unleashed
Cost: 60
HP: 100
Defense: 20
Attack: +13
Damage: 20
Special Abilities:
Unique
Melee Attack
Triple Attack
Evade
Dark Armor
Affinity (New Republic)
Force Powers:
Force 4
Knight Meditation (Replaces turn; Gain 2 Force Points)
Force Push 2
Lightsaber Throw 5
Lightsaber Riposte
Lightsaber Block
Sith Lightning 20